Player Matchup

Ganesha
Ganesha
AstaTheScourge
Ganesha
Level 108
God Stats
4W - 3L
1,297 SR
Queue Stats
165W - 177L
1,470 Elo+
Party 3
Persephone
Persephone
Bresl1n
Persephone
Level 159
God Stats
3W - 5L
1,698 SR
Queue Stats
184W - 211L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
FatMan_Playz
Cthulhu
Level 96
God Stats
6W - 2L
1,242 SR
Queue Stats
122W - 111L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
InValidReyFound
Nu Wa
Level 42
God Stats
2W - 1L
1,242 SR
Queue Stats
33W - 31L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
MacDaddyKush
Ah Puch
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 93L
1,458 Elo+
Party 2
Team Averages
Level 93
1,396 SR
1,471 Elo+

VS

Team Averages
Level 103
1,514 SR
1,454 Elo+
Poseidon
Poseidon
Endless-trial_05
Poseidon
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
752W - 738L
1,479 Elo+
Solo
Nemesis
Nemesis
Feldrus
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,220 Elo+
Solo
Chronos
Chronos
Katalii
Chronos
Level 129
God Stats
0W - 4L
1,285 SR
Queue Stats
189W - 192L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zerovoltz
Morgan Le Fay
Level 148
God Stats
10W - 5L
1,786 SR
Queue Stats
188W - 179L
1,491 Elo+
Party 1
Anubis
Anubis
senchy
Anubis
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 139L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 26
10,317
794
2,759
16,043
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Bresl1n
Persephone
15
7 / 5 / 13
10,898
838
13,252
9,140
4,209
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
FatMan_Playz
Cthulhu
20
10 / 1 / 17
12,519
963
15,755
15,766
19,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 17
9,969
767
11,939
7,973
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
MacDaddyKush
Ah Puch
19
12 / 2 / 12
11,678
898
18,888
11,514
5,576
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
7,402
569
5,794
11,064
3,148
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Feldrus
Nemesis
13
0 / 9 / 6
7,821
602
5,566
16,543
17,413
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Katalii
Chronos
15
3 / 7 / 3
8,761
674
4,144
12,782
3,288
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Zerovoltz
Morgan Le Fay
19
5 / 3 / 5
10,283
791
14,212
12,830
4,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
senchy
Anubis
19
3 / 5 / 5
10,317
794
9,832
13,602
4,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
33
33
Kills
12
13
Deaths
33
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
26
4.33
W
Persephone
Bresl1n
Persephone
7
5
13
2.7
L
1
9
2
0.22
W
Cthulhu
FatMan_Playz
Cthulhu
10
1
17
18.5
L
Nemesis
Feldrus
Nemesis
0
9
6
0.33
W
4
2
17
6.25
L
Chronos
Katalii
Chronos
3
7
3
0.64
W
Ah Puch
MacDaddyKush
Ah Puch
12
2
12
9
L
Morgan Le Fay
Zerovoltz
Morgan Le Fay
5
3
5
2.5
L
Anubis
senchy
Anubis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,593
Damage
39,548
60,436
Taken
66,821
53,653
Mitigated
32,981
27,184
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,759
66
1,524
3,918
16,043
20,578
358
6,827
9,216
9,648
0
W
Persephone
Bresl1n
Persephone
13,252
611
1,389
1,207
9,140
4,209
1,199
6,399
2,736
25,500
0
L
5,794
1,336
50
1,477
11,064
3,148
0
10,669
395
16,374
515
W
Cthulhu
FatMan_Playz
Cthulhu
15,755
110
4,291
4,927
15,766
19,386
357
9,291
6,475
35,165
0
L
Nemesis
Feldrus
Nemesis
5,566
338
658
2,115
16,543
17,413
0
14,970
1,573
0
8,532
W
11,939
3,825
1,341
1,759
7,973
3,904
1,572
5,782
2,191
20,267
0
L
Chronos
Katalii
Chronos
4,144
408
231
1,167
12,782
3,288
0
12,573
209
12,155
0
W
Ah Puch
MacDaddyKush
Ah Puch
18,888
411
1,685
5,143
11,514
5,576
1,858
5,339
6,175
42,152
0
L
Morgan Le Fay
Zerovoltz
Morgan Le Fay
14,212
385
872
2,385
12,830
4,222
0
11,776
1,054
39,065
0
L
Anubis
senchy
Anubis
9,832
42
867
4,472
13,602
4,910
0
12,605
997
35,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
44,584
137
Minions Killed
147
0
Camps Cleared
0
1,365,618
Distance Traveled
1,049,770
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,317
794
0
0
0
264,210
0
W
Persephone
10,898
838
26
2
0
268,562
2
L
Poseidon
7,402
569
18
1
0
181,473
0
W
Cthulhu
12,519
963
47
4
0
297,181
0
L
Nemesis
7,821
602
6
0
0
222,547
0
W
Nu Wa
9,969
767
15
1
0
262,170
0
L
Chronos
8,761
674
18
1
0
216,025
0
W
Ah Puch
11,678
898
49
4
0
273,495
0
L
Morgan Le Fay
10,283
791
49
4
0
235,696
0
L
Anubis
10,317
794
56
4
0
194,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role