Player Matchup

Da Ji
Da Ji
DemiGodSpak
Da Ji
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
204W - 282L
1,344 Elo+
Party 2
Ymir
Ymir
GroomingGems
Ymir
Level 82
God Stats
15W - 23L
1,375 SR
Queue Stats
316W - 405L
1,437 Elo+
Party 2
Charybdis
Charybdis
Monster01502
Charybdis
Level 65
God Stats
76W - 79L
1,546 SR
Queue Stats
487W - 552L
1,468 Elo+
Party 2
Camazotz
Camazotz
Playboii Harti
Camazotz
Level 84
God Stats
4W - 8L
1,300 SR
Queue Stats
250W - 302L
1,453 Elo+
Party 2
Agni
Agni
Sarynxo
Agni
Level 38
God Stats
3W - 4L
1,579 SR
Queue Stats
17W - 21L
1,509 Elo+
Party 2
Team Averages
Level 67
1,460 SR
1,442 Elo+

VS

Team Averages
Level 58
1,616 SR
1,425 Elo+
Fenrir
Fenrir
El Solarity
Fenrir
Level 107
God Stats
9W - 7L
1,623 SR
Queue Stats
306W - 318L
1,493 Elo+
Party 1
Arachne
Arachne
Fordlord420
Arachne
Level 29
God Stats
13W - 9L
1,741 SR
Queue Stats
23W - 31L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
Legionario_EN
Xbalanque
Level 60
God Stats
8W - 6L
1,735 SR
Queue Stats
27W - 33L
1,655 Elo+
Solo
Ah Puch
Ah Puch
MagieDuButin
Ah Puch
Level 86
God Stats
16W - 13L
1,604 SR
Queue Stats
29W - 25L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
ZvSloth
Erlang Shen
Level 10
God Stats
1W - 2L
1,379 SR
Queue Stats
4W - 9L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,075
454
6,308
16,584
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 5
9,369
468
9,070
19,579
15,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Monster01502
Charybdis
16
4 / 1 / 3
10,169
508
8,196
11,263
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
16
7 / 3 / 3
10,289
514
15,221
18,571
21,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
Sarynxo
Agni
14
5 / 5 / 1
9,301
465
10,727
14,468
5,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 2 / 11
9,117
456
9,114
18,591
15,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Fordlord420
Arachne
17
7 / 4 / 9
11,158
558
12,134
17,185
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Legionario_EN
Xbalanque
16
2 / 4 / 8
10,004
500
10,164
11,868
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
MagieDuButin
Ah Puch
18
8 / 3 / 7
11,840
592
21,164
11,989
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ZvSloth
Erlang Shen
14
1 / 6 / 6
9,217
461
7,523
20,157
12,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
19
Kills
20
20
Deaths
19
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Fenrir
2
2
11
3.75
W
Arachne
Fordlord420
Arachne
7
4
9
2.88
L
2
3
5
1.5
W
Xbalanque
Legionario_EN
Xbalanque
2
4
8
1.5
W
Ah Puch
MagieDuButin
Ah Puch
8
3
7
3.83
L
Charybdis
Monster01502
Charybdis
4
1
3
5.5
L
Camazotz
7
3
3
2.83
L
Agni
Sarynxo
Agni
5
5
1
1.1
W
Erlang Shen
ZvSloth
Erlang Shen
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,522
Damage
60,099
80,465
Taken
79,790
53,502
Mitigated
42,243
26,158
Healing
25,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,308
1,125
0
4,299
16,584
7,264
0
2,973
13,422
0
54,687
W
Fenrir
9,114
1,911
655
5,517
18,591
15,017
0
5,914
12,677
0
35,473
W
Arachne
Fordlord420
Arachne
12,134
8,066
0
5,632
17,185
6,213
1,366
3,877
13,308
0
76,765
L
9,070
2,873
2,532
2,776
19,579
15,566
134
6,855
12,533
33,750
0
W
Xbalanque
Legionario_EN
Xbalanque
10,164
5,381
0
2,002
11,868
3,711
2,625
4,204
7,664
0
67,368
W
Ah Puch
MagieDuButin
Ah Puch
21,164
220
0
6,032
11,989
4,445
324
3,022
8,967
80,662
0
L
Charybdis
Monster01502
Charybdis
8,196
4,907
0
5,726
11,263
3,474
2,184
1,414
9,820
0
68,987
L
Camazotz
15,221
3,416
0
6,646
18,571
21,694
0
5,885
12,432
2,990
56,127
L
Agni
Sarynxo
Agni
10,727
1,291
0
4,179
14,468
5,504
1,022
3,166
11,094
53,622
0
W
Erlang Shen
ZvSloth
Erlang Shen
7,523
4,303
0
5,893
20,157
12,857
445
4,179
15,978
0
48,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
51,336
512
Minions Killed
481
0
Camps Cleared
0
1,719,543
Distance Traveled
1,945,662
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,075
454
96
5
0
353,781
0
W
Fenrir
9,117
456
47
2
0
381,691
2
W
Arachne
11,158
558
111
6
0
446,308
0
L
Ymir
9,369
468
44
2
0
359,619
2
W
Xbalanque
10,004
500
125
6
0
370,912
6
W
Ah Puch
11,840
592
129
6
0
368,476
1
L
Charybdis
10,169
508
156
8
0
328,667
4
L
Camazotz
10,289
514
111
6
0
350,185
1
L
Agni
9,301
465
105
5
0
327,291
0
W
Erlang Shen
9,217
461
69
3
0
378,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role