Player Matchup

Skadi
Skadi
GeralTHELAG
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 83L
1,705 Elo+
Party 1
Merlin
Merlin
Nehmeux
Merlin
Level 126
God Stats
4W - 0L
1,683 SR
Queue Stats
195W - 109L
1,717 Elo+
Party 1
Mulan
Mulan
wolfsage10
Mulan
Level 28
God Stats
99W - 29L
1,781 SR
Queue Stats
154W - 64L
1,756 Elo+
Party 1
Team Averages
Level 93
1,654 SR
1,726 Elo+

VS

Team Averages
Level 58
1,516 SR
1,500 Elo+
Khepri
Khepri
Kioya740
Khepri
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Lauty-Magalla123
Bellona
Level 16
God Stats
0W - 5L
1,547 SR
Queue Stats
3W - 24L
1,500 Elo+
Party 2
Nemesis
Nemesis
RevanShanSLK
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
9,500
731
12,885
9,356
3,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Nehmeux
Merlin
14
6 / 2 / 6
9,673
744
15,606
8,467
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
2 / 1 / 10
9,112
701
14,435
14,488
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kioya740
Khepri
11
0 / 4 / 2
7,976
614
4,826
14,140
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 0
8,851
681
6,222
15,912
14,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
RevanShanSLK
Nemesis
13
2 / 4 / 2
8,519
655
10,341
18,568
15,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
5
5
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Khepri
Kioya740
Khepri
0
4
2
0.25
L
3
4
0
0.75
W
Merlin
Nehmeux
Merlin
6
2
6
4.5
L
Nemesis
RevanShanSLK
Nemesis
2
4
2
0.75
W
Mulan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,926
Damage
21,389
32,311
Taken
48,620
19,062
Mitigated
40,990
11,314
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,885
5,466
366
745
9,356
3,238
1,154
1,651
7,705
0
35,198
L
Khepri
Kioya740
Khepri
4,826
533
0
2,538
14,140
10,424
0
4,217
9,759
20,054
0
L
6,222
772
0
660
15,912
14,978
0
5,280
10,288
0
19,140
W
Merlin
Nehmeux
Merlin
15,606
770
2,181
1,949
8,467
3,193
721
1,244
7,223
40,378
0
L
Nemesis
RevanShanSLK
Nemesis
10,341
3,192
0
2,371
18,568
15,588
0
6,383
11,680
0
25,212
W
Mulan
14,435
2,750
1,316
4,757
14,488
12,631
821
2,383
12,105
0
34,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
25,346
138
Minions Killed
89
6
Camps Cleared
5
679,669
Distance Traveled
638,329
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,500
731
49
4
2
229,453
1
L
Khepri
7,976
614
24
2
0
206,930
0
L
Bellona
8,851
681
37
3
0
183,085
0
W
Merlin
9,673
744
49
4
2
222,703
2
L
Nemesis
8,519
655
28
2
5
248,314
0
W
Mulan
9,112
701
40
3
2
227,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role