Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kingjustice_1
Zhong Kui
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 26L
1,353 Elo+
Party 1
Hou Yi
Hou Yi
TrainerRojo
Hou Yi
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 24L
1,353 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,402 Elo+

VS

Team Averages
Level 144
1,470 SR
1,304 Elo+
Tiamat
Tiamat
ISLANDKIDOCONUTY
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 145L
1,316 Elo+
Party 2
Medusa
Medusa
LEO_8785
Medusa
Level 124
God Stats
14W - 23L
1,411 SR
Queue Stats
24W - 56L
1,300 Elo+
Party 2
King Arthur
King Arthur
QueenChaos112
King Arthur
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 126L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 0 / 20
11,008
786
11,732
13,684
14,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Kingjustice_1
Zhong Kui
16
11 / 5 / 13
11,543
825
15,476
17,048
10,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
15
9 / 0 / 13
11,462
819
10,502
10,172
3,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,232
588
10,540
12,456
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LEO_8785
Medusa
14
2 / 10 / 2
9,256
661
10,468
14,376
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
QueenChaos112
King Arthur
12
3 / 8 / 1
9,284
663
7,095
16,901
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
26
Kills
5
5
Deaths
26
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
20
16
L
0
8
3
0.19
W
Zhong Kui
Kingjustice_1
Zhong Kui
11
5
13
3.5
L
Medusa
LEO_8785
Medusa
2
10
2
0.3
L
King Arthur
QueenChaos112
King Arthur
3
8
1
0.44
W
Hou Yi
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
28,103
40,904
Taken
43,733
29,517
Mitigated
27,122
16,522
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,732
2,112
424
7,923
13,684
14,984
596
3,143
10,348
0
37,189
L
10,540
953
0
1,273
12,456
7,600
7
4,738
7,718
31,083
0
W
Zhong Kui
Kingjustice_1
Zhong Kui
15,476
1,420
415
6,293
17,048
10,799
1,254
4,900
11,730
40,197
0
L
Medusa
LEO_8785
Medusa
10,468
4,334
0
0
14,376
5,018
0
4,916
9,460
0
39,347
L
King Arthur
QueenChaos112
King Arthur
7,095
329
0
2,110
16,901
14,504
0
6,166
10,735
0
12,863
W
Hou Yi
10,502
6,901
452
1,015
10,172
3,734
1,312
3,055
7,088
0
39,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
26,772
147
Minions Killed
123
5
Camps Cleared
4
752,068
Distance Traveled
662,586
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,008
786
36
3
1
291,129
1
L
Tiamat
8,232
588
38
3
2
228,589
6
W
Zhong Kui
11,543
825
58
4
4
210,366
2
L
Medusa
9,256
661
63
5
2
203,186
0
L
King Arthur
9,284
663
22
2
0
230,811
3
W
Hou Yi
11,462
819
53
4
0
250,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role