Player Matchup

Ymir
Ymir
ChiknBKarateKikn
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,740 Elo+
Solo
Poseidon
Poseidon
DPineappIeTV
Poseidon
Level 18
God Stats
1W - 3L
1,304 SR
Queue Stats
16W - 29L
1,390 Elo+
Solo
Heimdallr
Heimdallr
PurposelyUnfunny
Heimdallr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,306 Elo+
Party 3
Atlas
Atlas
haydennocky
Atlas
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,306 Elo+
Party 3
Loki
Loki
lilbirthmarc69
Loki
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,306 Elo+
Party 3
Team Averages
Level 63
1,461 SR
1,410 Elo+

VS

Team Averages
Level 58
1,398 SR
1,477 Elo+
Gilgamesh
Gilgamesh
CAPTAIN_ZOGG
Gilgamesh
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jive22Turky
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 2
Ymir
Ymir
Koguyami
Ymir
Level 26
God Stats
4W - 4L
1,155 SR
Queue Stats
74W - 60L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoMilkHere1510
Tsukuyomi
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
219W - 203L
1,341 Elo+
Party 2
Fenrir
Fenrir
arom56
Fenrir
Level 127
God Stats
3W - 7L
1,337 SR
Queue Stats
74W - 64L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 15
12,581
740
6,998
22,714
25,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
DPineappIeTV
Poseidon
20
4 / 7 / 10
12,536
737
11,638
15,407
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
20
6 / 3 / 10
12,885
758
16,168
13,991
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 15
12,571
739
9,757
22,714
31,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 4 / 9
12,997
765
17,835
16,093
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CAPTAIN_ZOGG
Gilgamesh
13
0 / 0 / 2
9,015
530
317
582
301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Jive22Turky
Morgan Le Fay
19
2 / 6 / 9
11,506
677
15,511
16,882
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
4 / 3 / 12
12,065
710
12,936
21,865
26,224
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
NoMilkHere1510
Tsukuyomi
19
5 / 6 / 6
12,085
711
17,546
16,507
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
arom56
Fenrir
20
11 / 8 / 5
13,387
787
21,779
19,918
21,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
23
Kills
22
22
Deaths
23
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CAPTAIN_ZOGG
Gilgamesh
0
0
2
1
W
2
7
15
1.36
W
Poseidon
DPineappIeTV
Poseidon
4
7
10
1.29
L
Morgan Le Fay
Jive22Turky
Morgan Le Fay
2
6
9
1.08
L
Ymir
4
3
12
3.33
L
Tsukuyomi
NoMilkHere1510
Tsukuyomi
5
6
6
1.33
W
Heimdallr
6
3
10
3.67
L
Fenrir
arom56
Fenrir
11
8
5
1.69
W
3
1
15
10.5
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,396
Damage
68,089
90,919
Taken
75,754
77,594
Mitigated
63,126
18,900
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CAPTAIN_ZOGG
Gilgamesh
317
126
0
0
582
301
0
180
373
0
293
W
6,998
1,414
0
2,604
22,714
25,296
204
9,362
13,352
20,376
0
W
Poseidon
DPineappIeTV
Poseidon
11,638
1,865
406
3,691
15,407
6,577
1,114
4,166
11,217
56,744
0
L
Morgan Le Fay
Jive22Turky
Morgan Le Fay
15,511
1,961
0
3,556
16,882
6,971
0
5,307
11,047
64,521
0
L
Ymir
12,936
2,215
0
430
21,865
26,224
0
7,962
13,088
32,968
0
L
Tsukuyomi
NoMilkHere1510
Tsukuyomi
17,546
4,200
0
855
16,507
8,214
16
5,911
10,092
0
37,437
W
Heimdallr
16,168
8,867
0
4,224
13,991
6,894
3,602
5,641
8,350
0
56,023
L
Fenrir
arom56
Fenrir
21,779
6,985
0
2,500
19,918
21,416
0
7,920
11,080
0
45,437
W
9,757
2,927
0
6,145
22,714
31,906
172
6,521
16,193
34,090
0
W
17,835
4,837
0
1,830
16,093
6,921
1,361
2,757
13,336
0
56,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,570
Gold Earned
58,058
273
Minions Killed
222
0
Camps Cleared
0
1,582,859
Distance Traveled
1,330,528
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,015
530
0
0
0
19,086
1
W
Ymir
12,581
740
35
2
0
287,527
3
W
Poseidon
12,536
737
65
4
0
310,659
3
L
Morgan Le Fay
11,506
677
93
5
0
287,652
0
L
Ymir
12,065
710
32
2
0
359,797
4
L
Tsukuyomi
12,085
711
50
3
0
357,478
0
W
Heimdallr
12,885
758
57
3
0
319,906
2
L
Fenrir
13,387
787
47
3
0
306,515
0
W
Atlas
12,571
739
51
3
0
317,252
1
W
Loki
12,997
765
65
4
0
347,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role