Player Matchup

Medusa
Medusa
KiefPurp
Medusa
Level 35
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 1
Atlas
Atlas
ReDXOnE007
Atlas
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 2L
1,435 Elo+
Party 1
Janus
Janus
ogbobbyjohnthin
Janus
Level 120
God Stats
17W - 4L
1,500 SR
Queue Stats
162W - 66L
1,658 Elo+
Party 1
Team Averages
Level 60
1,501 SR
1,510 Elo+

VS

Team Averages
Level 105
1,579 SR
1,582 Elo+
Xing Tian
Xing Tian
BVMN JUGGERNAUT
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 143L
1,358 Elo+
Solo
Jing Wei
Jing Wei
FreeER93
Jing Wei
Level 27
God Stats
3W - 1L
1,736 SR
Queue Stats
222W - 144L
1,704 Elo+
Party 2
Sol
Sol
JFANN-
Sol
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
743W - 597L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KiefPurp
Medusa
13
5 / 3 / 7
8,495
772
8,706
7,086
2,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
14
6 / 1 / 9
10,068
915
7,727
11,866
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 10
8,921
811
9,418
6,657
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BVMN JUGGERNAUT
Xing Tian
9
1 / 6 / 3
7,160
651
3,351
12,072
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
FreeER93
Jing Wei
12
1 / 5 / 3
7,707
701
5,383
10,492
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
JFANN-
Sol
13
5 / 5 / 2
8,497
772
12,485
9,150
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BVMN JUGGERNAUT
Xing Tian
1
6
3
0.42
L
Jing Wei
FreeER93
Jing Wei
1
5
3
0.5
L
Sol
JFANN-
Sol
5
5
2
1.2
W
Medusa
KiefPurp
Medusa
5
3
7
2.83
W
Atlas
6
1
9
10.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
21,219
25,609
Taken
31,714
16,208
Mitigated
18,263
4,208
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BVMN JUGGERNAUT
Xing Tian
3,351
455
31
941
12,072
11,345
0
5,694
6,220
10,068
0
L
Jing Wei
FreeER93
Jing Wei
5,383
3,657
0
2,498
10,492
3,755
0
5,574
4,696
0
22,753
L
Sol
JFANN-
Sol
12,485
1,715
0
1,671
9,150
3,163
0
5,992
2,966
35,360
0
W
Medusa
KiefPurp
Medusa
8,706
2,626
359
443
7,086
2,471
797
5,225
1,861
0
22,837
W
Atlas
7,727
3,017
0
2,786
11,866
11,533
217
6,231
5,635
14,442
0
W
9,418
290
0
620
6,657
2,204
351
4,453
2,204
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
23,364
112
Minions Killed
114
4
Camps Cleared
5
642,853
Distance Traveled
532,843
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,160
651
12
1
0
162,390
1
L
Jing Wei
7,707
701
41
4
1
190,309
3
L
Sol
8,497
772
61
6
4
180,144
2
W
Medusa
8,495
772
30
3
1
203,962
4
W
Atlas
10,068
915
16
1
0
222,758
0
W
Janus
8,921
811
66
6
3
216,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role