Player Matchup

Bacchus
Bacchus
Arfido
Bacchus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
372W - 181L
1,787 Elo+
Party 2
Neith
Neith
Hvit Varebil
Neith
Level 42
God Stats
226W - 84L
2,272 SR
Queue Stats
233W - 86L
2,216 Elo+
Party 2
Hercules
Hercules
LordRune
Hercules
Level 160
God Stats
22W - 1L
1,831 SR
Queue Stats
429W - 204L
1,872 Elo+
Party 2
Nu Wa
Nu Wa
Waled5052
Nu Wa
Level 29
God Stats
22W - 18L
1,135 SR
Queue Stats
520W - 617L
1,375 Elo+
Solo
Zeus
Zeus
Xv Siimpson vX
Zeus
Level 129
God Stats
7W - 6L
1,555 SR
Queue Stats
136W - 136L
1,478 Elo+
Solo
Team Averages
Level 104
1,658 SR
1,746 Elo+

VS

Team Averages
Level 17
1,566 SR
1,463 Elo+
Olorun
Olorun
H0K_ii
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 3
Medusa
Medusa
JustZhu
Medusa
Level 48
God Stats
4W - 6L
1,633 SR
Queue Stats
18W - 27L
1,560 Elo+
Party 1
Artemis
Artemis
KingSslayer17
Artemis
Level 4
God Stats
3W - 9L
1,362 SR
Queue Stats
5W - 14L
1,339 Elo+
Party 3
Thanatos
Thanatos
Varoxe
Thanatos
Level 17
God Stats
15W - 16L
1,618 SR
Queue Stats
16W - 17L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
mevarjabsona
Kukulkan
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arfido
Bacchus
18
7 / 0 / 25
11,011
847
13,390
9,863
13,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 16
10,462
805
4,930
6,927
2,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LordRune
Hercules
19
16 / 4 / 19
12,062
928
24,997
19,273
22,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Waled5052
Nu Wa
18
3 / 1 / 20
10,580
814
11,321
5,179
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 3 / 12
10,908
839
13,068
7,319
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
H0K_ii
Olorun
15
1 / 10 / 2
8,835
680
5,487
17,659
5,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
JustZhu
Medusa
15
1 / 8 / 5
9,159
705
8,569
13,908
4,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
15
1 / 6 / 4
9,114
701
7,694
16,152
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Varoxe
Thanatos
15
5 / 9 / 2
10,043
773
5,696
12,520
4,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
mevarjabsona
Kukulkan
15
1 / 7 / 1
8,804
677
5,944
10,739
3,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
40
Kills
9
10
Deaths
40
92
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arfido
Bacchus
7
0
25
19.5
L
Olorun
H0K_ii
Olorun
1
10
2
0.2
W
6
2
16
7
L
Medusa
JustZhu
Medusa
1
8
5
0.44
L
Artemis
1
6
4
0.5
W
Hercules
LordRune
Hercules
16
4
19
6.38
L
Thanatos
Varoxe
Thanatos
5
9
2
0.67
W
Nu Wa
Waled5052
Nu Wa
3
1
20
13
W
8
3
12
4.67
L
Kukulkan
mevarjabsona
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,706
Damage
33,390
48,561
Taken
70,978
43,763
Mitigated
23,844
11,918
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arfido
Bacchus
13,390
1,896
0
470
9,863
13,204
208
3,016
6,847
29,213
0
L
Olorun
H0K_ii
Olorun
5,487
2,266
229
2,535
17,659
5,817
0
8,534
9,125
21,251
0
W
4,930
1,804
0
1,393
6,927
2,961
3,264
2,507
4,420
0
16,917
L
Medusa
JustZhu
Medusa
8,569
2,013
0
697
13,908
4,163
0
8,089
5,819
0
30,482
L
Artemis
7,694
3,425
0
1,326
16,152
5,339
605
9,339
6,813
0
30,281
W
Hercules
LordRune
Hercules
24,997
11,179
0
7,587
19,273
22,503
414
3,309
15,964
258
47,529
L
Thanatos
Varoxe
Thanatos
5,696
1,424
0
2,284
12,520
4,539
0
5,812
6,708
0
8,416
W
Nu Wa
Waled5052
Nu Wa
11,321
2,676
0
947
5,179
2,158
1,516
1,507
3,672
40,536
0
W
13,068
855
0
1,521
7,319
2,937
1,695
1,092
6,227
47,736
0
L
Kukulkan
mevarjabsona
Kukulkan
5,944
666
0
198
10,739
3,986
0
6,082
4,657
20,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
45,955
250
Minions Killed
175
0
Camps Cleared
0
1,264,002
Distance Traveled
991,326
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,011
847
30
2
0
273,081
5
L
Olorun
8,835
680
47
4
0
213,716
1
W
Neith
10,462
805
27
2
0
241,208
0
L
Medusa
9,159
705
33
3
0
196,301
2
L
Artemis
9,114
701
50
4
0
222,364
4
W
Hercules
12,062
928
65
5
0
279,785
3
L
Thanatos
10,043
773
6
0
0
191,802
0
W
Nu Wa
10,580
814
54
4
0
230,526
1
W
Zeus
10,908
839
74
6
0
239,402
3
L
Kukulkan
8,804
677
39
3
0
167,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role