Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BigDaddyRigatoni
Apollo
Level 109
God Stats
10W - 14L
1,548 SR
Queue Stats
223W - 231L
1,540 Elo+
Solo
Kali
Kali
Memo2612
Kali
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 111L
1,566 Elo+
Solo
Atlas
Atlas
Nightm4reKn1ght
Atlas
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Bellona
Bellona
dubblub
Bellona
Level 82
God Stats
46W - 36L
1,557 SR
Queue Stats
918W - 934L
1,466 Elo+
Solo
Team Averages
Level 102
1,521 SR
1,514 Elo+

VS

Team Averages
Level 53
1,479 SR
1,425 Elo+
Apollo
Apollo
ChrlsBrwnNorris
Apollo
Level 89
God Stats
11W - 8L
1,769 SR
Queue Stats
240W - 220L
1,542 Elo+
Party 2
Ra
Ra
Macslionheart
Ra
Level 17
God Stats
0W - 3L
1,392 SR
Queue Stats
49W - 50L
1,201 Elo+
Party 2
Jing Wei
Jing Wei
MrsSoloOrTroll
Jing Wei
Level 103
God Stats
0W - 2L
1,232 SR
Queue Stats
77W - 60L
1,471 Elo+
Party 1
Atlas
Atlas
Rasenpapi
Atlas
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
zXtractv
Arachne
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 109L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
8 / 3 / 3
6,685
669
4,750
3,661
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 1 / 3
5,619
562
6,057
5,931
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kali
10
3 / 1 / 6
6,189
619
2,345
7,348
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 0 / 5
5,072
507
3,184
8,509
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
dubblub
Bellona
10
5 / 2 / 6
6,299
630
7,548
7,785
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,545
555
5,050
5,048
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
4,751
475
1,979
4,915
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
9
1 / 5 / 2
5,175
518
3,959
9,586
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Rasenpapi
Atlas
9
2 / 2 / 0
5,714
571
3,351
6,148
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
zXtractv
Arachne
8
1 / 5 / 1
5,035
504
3,124
9,759
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
6
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
3
3.17
W
3
1
3
4.5
L
2
2
2
1.5
L
0
5
0
0
W
Kali
3
1
6
6
L
Jing Wei
1
5
2
0.4
W
0
0
5
2.5
L
Atlas
Rasenpapi
Atlas
2
2
0
1
W
Bellona
dubblub
Bellona
5
2
6
4
L
Arachne
zXtractv
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
17,463
33,234
Taken
35,456
12,682
Mitigated
11,221
11,191
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,750
1,464
0
0
3,661
1,034
602
160
3,477
29,984
0
W
6,057
3,311
0
2,316
5,931
1,478
290
1,123
4,808
0
32,587
L
5,050
2,822
0
2,034
5,048
1,155
0
1,004
4,044
0
28,551
L
1,979
136
190
611
4,915
1,489
0
1,985
2,688
22,403
0
W
Kali
2,345
900
0
3,915
7,348
2,350
757
451
6,791
0
19,799
L
Jing Wei
3,959
3,162
0
3,114
9,586
2,627
728
1,271
8,235
0
18,154
W
3,184
1,063
0
2,820
8,509
3,900
0
2,541
5,882
9,710
0
L
Atlas
Rasenpapi
Atlas
3,351
1,149
0
784
6,148
3,035
0
1,498
4,650
10,806
0
W
Bellona
dubblub
Bellona
7,548
2,085
0
2,140
7,785
3,920
278
755
6,946
0
27,779
L
Arachne
zXtractv
Arachne
3,124
2,549
0
2,156
9,759
2,915
0
1,750
7,905
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
26,220
268
Minions Killed
188
0
Camps Cleared
0
1,015,293
Distance Traveled
959,409
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,685
669
70
7
0
189,787
2
W
Apollo
5,619
562
74
7
0
201,740
1
L
Apollo
5,545
555
47
5
0
184,027
0
L
Ra
4,751
475
47
5
0
202,218
0
W
Kali
6,189
619
53
5
0
206,548
2
L
Jing Wei
5,175
518
36
4
0
166,301
2
W
Atlas
5,072
507
14
1
0
207,930
3
L
Atlas
5,714
571
15
2
0
194,968
0
W
Bellona
6,299
630
57
6
0
209,288
0
L
Arachne
5,035
504
43
4
0
211,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role