Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PatAKrep73
Zhong Kui
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 173L
1,483 Elo+
Party 1
Poseidon
Poseidon
Sveinou
Poseidon
Level 143
God Stats
1W - 2L
1,308 SR
Queue Stats
102W - 117L
1,494 Elo+
Party 1
Anhur
Anhur
TeTeDaCiEr972
Anhur
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 42L
1,536 Elo+
Solo
Team Averages
Level 148
1,462 SR
1,503 Elo+

VS

Team Averages
Level 80
1,520 SR
1,551 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NayaMurdercute
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,632 Elo+
Solo
Achilles
Achilles
Puhgi
Achilles
Level 99
God Stats
7W - 9L
1,594 SR
Queue Stats
31W - 33L
1,583 Elo+
Solo
Agni
Agni
dams55000
Agni
Level 42
God Stats
0W - 1L
1,456 SR
Queue Stats
7W - 9L
1,434 Elo+
Solo
Sol
Sol
oJellyjokero
Sol
Level 123
God Stats
1W - 4L
1,551 SR
Queue Stats
26W - 26L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 8
9,024
902
11,659
7,412
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
 
Ymir
14
1 / 0 / 14
7,851
785
5,004
10,289
5,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
PatAKrep73
Zhong Kui
15
5 / 2 / 5
8,247
825
9,507
8,642
5,027
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Sveinou
Poseidon
16
4 / 0 / 4
8,765
877
3,600
5,760
2,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 5
8,477
848
9,053
6,052
2,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 0
6,862
686
5,379
9,303
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,412
741
3,693
12,959
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Puhgi
Achilles
12
0 / 4 / 1
6,598
660
3,308
8,056
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
13
0 / 8 / 1
6,953
695
4,746
10,233
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 1
7,298
730
5,612
6,757
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
21
Kills
2
4
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
8
12
W
Ymir
 
Ymir
1
0
14
8
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
1
3
1
0.5
W
Zhong Kui
PatAKrep73
Zhong Kui
5
2
5
3.75
L
Achilles
Puhgi
Achilles
0
4
1
0.13
W
Poseidon
Sveinou
Poseidon
4
0
4
6
W
3
1
5
5.5
L
Agni
0
8
1
0.06
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
22,738
38,155
Taken
47,308
17,204
Mitigated
23,823
11,755
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,659
3,770
0
2,139
7,412
2,337
1,444
2,688
3,593
0
33,465
W
Ymir
 
Ymir
5,004
1,550
0
1,796
10,289
5,683
121
1,507
7,582
7,372
0
L
Jing Wei
 
Jing Wei
5,379
5,213
0
932
9,303
2,590
0
2,927
6,376
0
15,129
L
3,693
413
332
2,735
12,959
9,479
81
5,046
7,913
12,891
0
W
Zhong Kui
PatAKrep73
Zhong Kui
9,507
520
0
2,315
8,642
5,027
1,197
4,477
4,165
21,721
0
L
Achilles
Puhgi
Achilles
3,308
799
0
663
8,056
6,554
0
3,253
4,803
0
12,711
W
Poseidon
Sveinou
Poseidon
3,600
472
0
3,343
5,760
2,068
976
2,192
3,568
33,512
0
W
9,053
6,143
0
2,162
6,052
2,089
1,242
2,217
3,835
0
32,651
L
Agni
4,746
480
222
1,212
10,233
3,204
0
4,895
5,338
32,906
0
L
5,612
2,579
0
1,936
6,757
1,996
0
1,990
4,767
26,787
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
35,123
222
Minions Killed
183
0
Camps Cleared
0
1,090,457
Distance Traveled
939,457
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,024
902
67
7
0
202,216
1
W
Ymir
7,851
785
9
1
0
232,265
2
L
Jing Wei
6,862
686
30
3
0
194,461
0
L
Bacchus
7,412
741
19
2
0
212,845
3
W
Zhong Kui
8,247
825
30
3
0
206,434
1
L
Achilles
6,598
660
21
2
0
167,143
0
W
Poseidon
8,765
877
60
6
0
248,171
0
W
Anhur
8,477
848
56
6
0
201,371
4
L
Agni
6,953
695
54
5
0
190,517
2
L
Sol
7,298
730
59
6
0
174,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role