Player Matchup

Vamana
Vamana
Dexter24683
Vamana
Level 38
God Stats
2W - 4L
1,752 SR
Queue Stats
440W - 490L
1,449 Elo+
Party 2
Thoth
Thoth
Ginger5613
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,490 Elo+
Party 3
Bakasura
Bakasura
OnlySuccess-_-
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,461 Elo+
Party 3
Ra
Ra
Soul_Halozz
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,314 Elo+
Party 2
Jing Wei
Jing Wei
deelightning1
Jing Wei
Level 45
God Stats
5W - 9L
1,460 SR
Queue Stats
22W - 30L
1,378 Elo+
Party 2
Team Averages
Level 37
1,543 SR
1,418 Elo+

VS

Team Averages
Level 77
1,542 SR
1,481 Elo+
Cupid
Cupid
IBEMUNCHIN3842
Cupid
Level 41
God Stats
4W - 3L
1,441 SR
Queue Stats
138W - 165L
1,399 Elo+
Solo
Fenrir
Fenrir
Mr_disrespecty
Fenrir
Level 103
God Stats
15W - 18L
1,509 SR
Queue Stats
711W - 714L
1,585 Elo+
Party 1
Ymir
Ymir
RoughKnight37
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,484 Elo+
Party 1
Nike
Nike
cortezboss84
Nike
Level 102
God Stats
10W - 5L
1,761 SR
Queue Stats
269W - 333L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
xdynastymeudtx
Jormungandr
Level 93
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 145L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 6 / 3
8,762
438
4,244
16,185
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
15
2 / 6 / 3
8,983
449
5,940
12,568
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
4 / 7 / 2
9,519
476
8,879
18,229
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 7 / 3
9,285
464
6,373
12,815
4,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
deelightning1
Jing Wei
13
2 / 7 / 4
8,454
423
7,695
13,636
3,908
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
12,259
613
14,970
14,284
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 3 / 7
11,826
591
9,570
14,765
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 3 / 10
9,832
492
2,641
12,763
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 8
11,433
572
11,058
14,197
14,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
xdynastymeudtx
Jormungandr
20
10 / 0 / 9
12,915
646
18,513
13,840
7,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
10
Kills
33
33
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
6
3
0.25
L
Thoth
2
6
3
0.58
W
10
2
5
6.25
W
6
3
7
3.17
L
Bakasura
4
7
2
0.71
W
2
3
10
2.33
L
2
7
3
0.5
W
5
2
8
4.5
L
Jing Wei
deelightning1
Jing Wei
2
7
4
0.57
W
Jormungandr
xdynastymeudtx
Jormungandr
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
56,752
73,433
Taken
69,849
27,844
Mitigated
48,588
15,391
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,244
1,760
0
4,966
16,185
8,811
479
4,924
11,261
0
54,417
L
Thoth
5,940
513
0
2,025
12,568
3,757
0
5,156
7,412
42,464
0
W
14,970
9,636
512
8,773
14,284
5,297
4,021
2,105
12,129
0
84,719
W
9,570
1,136
0
6,945
14,765
6,509
552
1,261
12,863
0
96,513
L
Bakasura
8,879
5,744
0
3,595
18,229
6,876
485
6,678
11,551
0
52,375
W
2,641
569
101
3,799
12,763
14,644
162
3,499
9,114
31,468
0
L
6,373
716
639
2,924
12,815
4,492
0
2,903
9,912
50,583
0
W
11,058
1,237
59
503
14,197
14,830
597
2,458
11,096
8,178
64,424
L
Jing Wei
deelightning1
Jing Wei
7,695
7,282
0
1,242
13,636
3,908
245
3,358
10,278
0
37,833
W
Jormungandr
xdynastymeudtx
Jormungandr
18,513
4,001
188
3,197
13,840
7,308
1,618
2,990
10,366
88,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
58,265
463
Minions Killed
572
0
Camps Cleared
0
1,811,455
Distance Traveled
1,935,197
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,762
438
109
5
0
378,068
3
L
Thoth
8,983
449
73
4
0
340,749
4
W
Cupid
12,259
613
146
7
0
373,532
4
W
Fenrir
11,826
591
130
7
0
429,599
1
L
Bakasura
9,519
476
124
6
0
403,351
5
W
Ymir
9,832
492
43
2
0
360,881
3
L
Ra
9,285
464
92
5
0
339,110
2
W
Nike
11,433
572
123
6
0
363,404
0
L
Jing Wei
8,454
423
65
3
0
350,177
0
W
Jormungandr
12,915
646
130
7
0
407,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role