Player Matchup

Cerberus
Cerberus
Conuu
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Izanami
Izanami
Meleager
Izanami
Level 38
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 1L
1,566 Elo+
Party 1
Chaac
Chaac
Pploy333
Chaac
Level 15
God Stats
2W - 1L
1,432 SR
Queue Stats
3W - 1L
1,566 Elo+
Party 1
Fenrir
Fenrir
Yuonmi52
Fenrir
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
233W - 245L
1,396 Elo+
Solo
Poseidon
Poseidon
ronito1108
Poseidon
Level 78
God Stats
10W - 11L
1,526 SR
Queue Stats
398W - 389L
1,434 Elo+
Solo
Team Averages
Level 48
1,544 SR
1,445 Elo+

VS

Team Averages
Level 65
1,468 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkblazeCBZ
Cu Chulainn
Level 69
God Stats
6W - 7L
1,451 SR
Queue Stats
62W - 60L
1,447 Elo+
Solo
Nemesis
Nemesis
DietDrKelpp
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 2
Izanami
Izanami
JULILOKA06
Izanami
Level 37
God Stats
214W - 225L
1,390 SR
Queue Stats
334W - 372L
1,345 Elo+
Solo
Chaac
Chaac
MCPSean
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Conuu
Cerberus
12
3 / 0 / 12
8,339
596
7,403
10,691
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Meleager
Izanami
16
10 / 0 / 4
10,129
724
17,373
9,301
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Pploy333
Chaac
12
1 / 3 / 2
7,246
518
6,039
10,905
6,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Yuonmi52
Fenrir
15
5 / 2 / 1
8,464
605
6,432
11,258
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ronito1108
Poseidon
13
3 / 3 / 2
7,730
552
6,212
7,045
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 3
6,783
485
5,744
8,808
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
DarkblazeCBZ
Cu Chulainn
8
0 / 6 / 0
5,582
399
2,882
17,538
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DietDrKelpp
Nemesis
14
6 / 2 / 0
8,114
580
8,862
11,912
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
JULILOKA06
Izanami
12
0 / 6 / 0
6,416
458
4,064
9,798
1,103
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
MCPSean
Chaac
12
1 / 4 / 4
7,114
508
7,422
12,344
8,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
22
Kills
8
8
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
Cerberus
Conuu
Cerberus
3
0
12
9
L
Cu Chulainn
DarkblazeCBZ
Cu Chulainn
0
6
0
0
L
Nemesis
DietDrKelpp
Nemesis
6
2
0
3
L
Izanami
JULILOKA06
Izanami
0
6
0
0
L
Chaac
MCPSean
Chaac
1
4
4
0.75
W
Izanami
Meleager
Izanami
10
0
4
12
W
Chaac
Pploy333
Chaac
1
3
2
0.67
W
Fenrir
Yuonmi52
Fenrir
5
2
1
2.75
W
Poseidon
ronito1108
Poseidon
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
28,974
49,200
Taken
60,400
24,750
Mitigated
21,579
13,975
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,744
1,581
0
1,220
8,808
2,031
0
3,569
5,073
31,926
0
W
Cerberus
Conuu
Cerberus
7,403
639
0
2,953
10,691
8,512
97
1,471
8,896
23,168
0
L
Cu Chulainn
DarkblazeCBZ
Cu Chulainn
2,882
637
323
3,907
17,538
6,079
0
2,189
15,309
0
20,004
L
Nemesis
DietDrKelpp
Nemesis
8,862
5,381
0
2,245
11,912
3,507
0
4,619
7,077
0
54,761
L
Izanami
JULILOKA06
Izanami
4,064
2,498
0
1,985
9,798
1,103
0
1,235
8,563
0
44,482
L
Chaac
MCPSean
Chaac
7,422
1,729
0
4,591
12,344
8,859
0
1,533
10,763
0
35,076
W
Izanami
Meleager
Izanami
17,373
12,660
0
4,791
9,301
3,290
3,154
532
8,769
0
80,769
W
Chaac
Pploy333
Chaac
6,039
981
0
4,138
10,905
6,933
796
577
10,328
0
26,831
W
Fenrir
Yuonmi52
Fenrir
6,432
1,575
0
1,685
11,258
3,995
0
1,542
9,716
0
60,597
W
Poseidon
ronito1108
Poseidon
6,212
904
0
408
7,045
2,020
0
1,976
5,069
44,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,908
Gold Earned
34,009
441
Minions Killed
312
0
Camps Cleared
0
1,447,882
Distance Traveled
1,309,066
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,783
485
50
4
0
257,426
7
W
Cerberus
8,339
596
47
3
0
305,961
1
L
Cu Chulainn
5,582
399
35
3
0
248,710
2
L
Nemesis
8,114
580
96
7
0
333,139
2
L
Izanami
6,416
458
73
5
0
204,595
0
L
Chaac
7,114
508
58
4
0
265,196
3
W
Izanami
10,129
724
141
10
0
254,050
2
W
Chaac
7,246
518
66
5
0
277,487
0
W
Fenrir
8,464
605
104
7
0
308,658
5
W
Poseidon
7,730
552
83
6
0
301,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role