Player Matchup

Fenrir
Fenrir
Gold V
ChasubleBleu
Fenrir
Gold V
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 96L
1,712 MMR
Party 3
Cerberus
Cerberus
Platinum IV
KenyaSwolluw
Cerberus
Platinum IV
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 154L
1,674 MMR
Party 1
Vamana
Vamana
Silver I
KiraraaIsMyWaifu
Vamana
Silver I
Level 92
God Stats
2W - 2L
1,716 SR
Queue Stats
52W - 37L
1,688 MMR
Solo
Jing Wei
Jing Wei
Gold I
david090
Jing Wei
Gold I
Level 157
God Stats
55W - 37L
1,858 SR
Queue Stats
155W - 149L
1,673 MMR
Party 1
Persephone
Persephone
Gold III
izzackk
Persephone
Gold III
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 38L
1,805 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,615 SR
1,710 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,577 SR
1,666 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
HokageDevil
Medusa
Gold IV
Level 160
God Stats
2W - 3L
1,743 SR
Queue Stats
98W - 98L
1,664 MMR
Solo
Tiamat
Tiamat
Gold I
Mоrt
Tiamat
Gold I
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 146L
1,798 MMR
Party 2
Ravana
Ravana
Gold I
TheFinalSolution
Ravana
Gold I
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 44L
1,705 MMR
Party 2
Athena
Athena
Gold II
Xentril
Athena
Gold II
Level 141
God Stats
3W - 3L
1,643 SR
Queue Stats
118W - 131L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 2 / 5
11,266
663
15,718
18,407
11,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
KenyaSwolluw
Cerberus
16
4 / 0 / 9
10,712
630
8,910
13,529
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 2
10,469
616
12,753
15,929
11,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
david090
Jing Wei
16
3 / 3 / 4
10,003
588
9,361
11,857
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
izzackk
Persephone
16
3 / 2 / 5
10,163
598
8,275
8,192
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IzanamiThothLokiAtlas

VS

Bans
BastetPoseidonCliodhnaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 4 / 1
8,374
493
7,998
13,837
11,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
2 / 5 / 2
8,785
517
12,525
14,687
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Mоrt
Tiamat
14
1 / 5 / 1
8,158
480
8,939
11,638
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 4
9,850
579
11,414
13,076
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Xentril
Athena
13
2 / 5 / 2
8,550
503
2,426
17,739
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
10
10
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
W
Fenrir
12
2
5
7.25
L
Medusa
2
5
2
0.6
W
Cerberus
KenyaSwolluw
Cerberus
4
0
9
8.5
W
3
3
2
1.33
L
Tiamat
Mоrt
Tiamat
1
5
1
0.3
L
3
6
4
0.83
L
Athena
Xentril
Athena
2
5
2
0.6
W
Jing Wei
david090
Jing Wei
3
3
4
1.67
W
Persephone
izzackk
Persephone
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,017
Damage
43,302
67,914
Taken
70,977
41,118
Mitigated
39,305
21,435
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,998
4,140
0
6,039
13,837
11,442
0
0
13,837
0
45,564
W
Fenrir
15,718
5,937
0
4,152
18,407
11,691
0
2,026
15,783
0
90,778
L
Medusa
12,525
6,584
0
4,599
14,687
4,909
990
1,723
12,964
0
65,623
W
Cerberus
KenyaSwolluw
Cerberus
8,910
504
478
5,457
13,529
13,564
42
3,049
9,670
44,840
0
W
12,753
7,738
0
5,436
15,929
11,343
0
208
15,721
0
71,511
L
Tiamat
Mоrt
Tiamat
8,939
785
0
1,984
11,638
4,483
15
5,985
5,653
59,480
0
L
11,414
4,542
0
813
13,076
5,254
0
2,844
10,232
0
82,053
L
Athena
Xentril
Athena
2,426
457
311
2,987
17,739
13,217
0
6,633
11,106
18,267
0
W
Jing Wei
david090
Jing Wei
9,361
7,235
0
4,086
11,857
2,549
968
729
11,084
0
81,010
W
Persephone
izzackk
Persephone
8,275
354
0
1,826
8,192
1,971
134
4,656
3,174
74,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
43,717
597
Minions Killed
507
0
Camps Cleared
0
1,807,256
Distance Traveled
1,605,739
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,374
493
101
6
0
262,627
4
W
Fenrir
11,266
663
129
8
0
404,633
4
L
Medusa
8,785
517
109
6
0
300,175
2
W
Cerberus
10,712
630
56
3
0
373,800
9
W
Vamana
10,469
616
127
7
0
334,157
4
L
Tiamat
8,158
480
119
7
0
322,008
7
L
Ravana
9,850
579
135
8
0
367,691
4
L
Athena
8,550
503
43
3
0
353,238
6
W
Jing Wei
10,003
588
149
9
0
327,793
6
W
Persephone
10,163
598
136
8
0
366,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role