Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ArcticFox2K20
Ah Puch
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 89L
1,460 Elo+
Party 1
Skadi
Skadi
CaptnPayload
Skadi
Level 135
God Stats
3W - 3L
1,744 SR
Queue Stats
153W - 161L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Taktikal Spider
Sun Wukong
Level 125
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 4L
1,687 Elo+
Party 1
Mercury
Mercury
Viper313
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,199 Elo+
Party 3
Team Averages
Level 121
1,586 SR
1,454 Elo+

VS

Team Averages
Level 112
1,457 SR
1,521 Elo+
Zhong Kui
Zhong Kui
BlastaMyAsta
Zhong Kui
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
Nicox626
Bellona
Level 138
God Stats
12W - 10L
1,285 SR
Queue Stats
445W - 398L
1,569 Elo+
Solo
Zeus
Zeus
Snubs_yk
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,536 Elo+
Party 2
Tyr
Tyr
diarrheabath
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Terra
Terra
ulquiorra2826
Terra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 11
8,197
631
7,041
11,451
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
20
13 / 2 / 9
12,656
974
29,133
8,879
4,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 13
10,442
803
11,175
12,207
4,669
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Taktikal Spider
Sun Wukong
17
2 / 5 / 18
10,789
830
8,141
24,799
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Viper313
Mercury
17
7 / 7 / 11
10,500
808
8,324
12,722
5,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlastaMyAsta
Zhong Kui
16
2 / 5 / 15
9,628
741
7,934
11,661
8,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nicox626
Bellona
18
5 / 4 / 14
10,677
821
11,044
22,050
22,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
19
13 / 5 / 10
11,734
903
22,241
10,826
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 10
10,055
773
11,669
16,999
11,760
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 6 / 18
9,215
709
4,704
14,420
15,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
92
27
Kills
25
26
Deaths
27
62
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
11
1.1
L
Ah Puch
13
2
9
8.75
W
Zhong Kui
BlastaMyAsta
Zhong Kui
2
5
15
1.9
L
5
7
13
1.64
W
Bellona
Nicox626
Bellona
5
4
14
3
W
Zeus
13
5
10
3.6
L
Sun Wukong
Taktikal Spider
Sun Wukong
2
5
18
2.2
L
Mercury
Viper313
Mercury
7
7
11
1.79
W
5
7
10
1.43
W
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,814
Damage
57,592
70,058
Taken
75,956
47,304
Mitigated
62,732
25,291
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,041
861
5,470
3,967
11,451
7,643
365
7,060
4,391
11,928
0
L
Ah Puch
29,133
1,210
579
1,728
8,879
4,376
672
3,612
5,267
48,802
0
W
Zhong Kui
BlastaMyAsta
Zhong Kui
7,934
606
413
1,488
11,661
8,476
1,678
8,381
3,280
22,832
0
L
11,175
5,471
897
2,188
12,207
4,669
944
4,899
7,308
0
25,079
W
Bellona
Nicox626
Bellona
11,044
940
1,291
7,224
22,050
22,434
291
8,182
13,868
0
19,511
W
Zeus
22,241
1,865
2,420
1,096
10,826
4,491
1,679
3,405
7,421
48,950
0
L
Sun Wukong
Taktikal Spider
Sun Wukong
8,141
989
1,188
7,571
24,799
24,870
251
13,164
11,635
0
16,737
L
Mercury
Viper313
Mercury
8,324
3,570
611
1,092
12,722
5,746
1,173
6,144
6,578
0
16,302
W
11,669
1,022
2,067
2,865
16,999
11,760
1,332
7,583
9,416
0
21,204
W
4,704
710
2,880
2,896
14,420
15,571
241
8,623
5,797
10,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
51,309
115
Minions Killed
133
0
Camps Cleared
0
1,184,870
Distance Traveled
1,164,155
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,197
631
8
1
0
230,744
3
L
Ah Puch
12,656
974
51
4
0
250,813
0
W
Zhong Kui
9,628
741
32
2
0
227,610
1
L
Skadi
10,442
803
29
2
0
216,218
2
W
Bellona
10,677
821
19
1
0
245,789
0
W
Zeus
11,734
903
59
5
0
209,991
1
L
Sun Wukong
10,789
830
8
1
0
254,613
1
L
Mercury
10,500
808
19
1
0
232,482
0
W
Tyr
10,055
773
13
1
0
243,625
0
W
Terra
9,215
709
10
1
0
237,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role