Player Matchup

Thor
Thor
OUWO
Thor
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,755 Elo+
Party 1
Cupid
Cupid
Rijichō
Cupid
Level 49
God Stats
7W - 3L
1,730 SR
Queue Stats
107W - 67L
1,783 Elo+
Party 1
Khepri
Khepri
SogyalProKS
Khepri
Level 23
God Stats
5W - 1L
1,785 SR
Queue Stats
5W - 1L
1,755 Elo+
Party 1
Chang'e
Chang'e
Souldreamz
Chang'e
Level 135
God Stats
10W - 6L
1,725 SR
Queue Stats
57W - 41L
1,703 Elo+
Party 1
Janus
Janus
UrzielLD
Janus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 153L
1,611 Elo+
Party 1
Team Averages
Level 72
1,648 SR
1,721 Elo+

VS

Team Averages
Level 82
1,722 SR
1,768 Elo+
Kuzenbo
Kuzenbo
Arfido
Kuzenbo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 181L
1,803 Elo+
Party 2
Neith
Neith
Hvit Varebil
Neith
Level 42
God Stats
226W - 84L
2,330 SR
Queue Stats
233W - 86L
2,299 Elo+
Party 2
Gilgamesh
Gilgamesh
LordRune
Gilgamesh
Level 160
God Stats
28W - 7L
2,098 SR
Queue Stats
429W - 204L
1,901 Elo+
Party 2
Fenrir
Fenrir
SirKaneEsquire
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 116L
1,525 Elo+
Solo
Agni
Agni
Zodd96
Agni
Level 4
God Stats
0W - 3L
1,183 SR
Queue Stats
3W - 4L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OUWO
Thor
18
6 / 5 / 16
12,124
713
11,098
15,833
7,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Rijichō
Cupid
20
6 / 4 / 20
12,711
748
18,918
22,268
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
19
2 / 2 / 24
12,827
755
9,396
18,375
28,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Souldreamz
Chang'e
20
12 / 0 / 10
14,480
852
20,947
9,926
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
UrzielLD
Janus
20
7 / 3 / 13
12,892
758
16,438
11,015
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arfido
Kuzenbo
20
3 / 4 / 5
11,856
697
15,283
25,638
38,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
0 / 4 / 6
10,821
637
10,292
11,857
4,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LordRune
Gilgamesh
20
5 / 8 / 8
12,686
746
24,717
22,369
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 2
9,886
582
2,461
6,354
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
Zodd96
Agni
18
3 / 13 / 3
11,424
672
7,707
19,585
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
33
Kills
13
14
Deaths
33
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arfido
Kuzenbo
3
4
5
1.38
L
0
4
6
0.75
L
Gilgamesh
LordRune
Gilgamesh
5
8
8
1.13
W
Thor
OUWO
Thor
6
5
16
2.8
W
Cupid
Rijichō
Cupid
6
4
20
4
L
2
4
2
0.75
W
Khepri
2
2
24
7
W
Chang'e
Souldreamz
Chang'e
12
0
10
17
W
Janus
UrzielLD
Janus
7
3
13
4.5
L
Agni
Zodd96
Agni
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,797
Damage
60,460
77,417
Taken
85,803
52,543
Mitigated
62,157
30,070
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arfido
Kuzenbo
15,283
2,943
0
1,708
25,638
38,667
0
14,576
10,789
38,132
0
L
10,292
3,745
0
2,955
11,857
4,022
0
6,009
5,780
0
40,229
L
Gilgamesh
LordRune
Gilgamesh
24,717
6,839
0
1,064
22,369
11,274
0
11,888
10,323
0
65,611
W
Thor
OUWO
Thor
11,098
902
0
351
15,833
7,018
203
5,005
10,828
0
27,616
W
Cupid
Rijichō
Cupid
18,918
13,216
111
6,060
22,268
8,323
2,441
5,811
16,402
0
63,306
L
2,461
653
0
481
6,354
2,519
0
1,674
4,580
0
3,687
W
Khepri
9,396
726
1,167
2,276
18,375
28,693
736
4,899
13,447
23,626
0
W
Chang'e
Souldreamz
Chang'e
20,947
1,849
13,122
6,295
9,926
4,796
2,931
3,163
6,763
72,915
0
W
Janus
UrzielLD
Janus
16,438
962
0
688
11,015
3,713
1,869
4,112
6,822
42,334
0
L
Agni
Zodd96
Agni
7,707
260
0
1,111
19,585
5,675
0
11,817
7,550
26,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,034
Gold Earned
56,673
341
Minions Killed
228
0
Camps Cleared
0
1,727,769
Distance Traveled
1,331,993
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,856
697
46
3
0
355,125
1
L
Neith
10,821
637
49
3
0
284,177
0
L
Gilgamesh
12,686
746
76
4
0
335,963
4
W
Thor
12,124
713
24
1
0
309,681
0
W
Cupid
12,711
748
81
5
0
338,399
0
L
Fenrir
9,886
582
3
0
0
99,738
0
W
Khepri
12,827
755
33
2
0
339,922
0
W
Chang'e
14,480
852
130
8
0
385,244
0
W
Janus
12,892
758
73
4
0
354,523
0
L
Agni
11,424
672
54
3
0
256,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role