Player Matchup

Scylla
Scylla
 
Scylla
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ahinori
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,449 Elo+
Solo
Merlin
Merlin
GapedSoda
Merlin
Level 35
God Stats
20W - 8L
1,301 SR
Queue Stats
57W - 63L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Rumplepuss
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Mercury
Mercury
Theriuz
Mercury
Level 22
God Stats
88W - 69L
1,635 SR
Queue Stats
219W - 214L
1,407 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,392 Elo+

VS

Team Averages
Level 23
1,516 SR
1,403 Elo+
Vamana
Vamana
EthiaxGlacialem
Vamana
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,501 Elo+
Solo
Ra
Ra
God_of_War053121
Ra
Level 29
God Stats
0W - 1L
1,581 SR
Queue Stats
16W - 22L
1,506 Elo+
Party 1
Thor
Thor
Kumanitized
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Atlas
Atlas
cafu23
Atlas
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,247 Elo+
Solo
Heimdallr
Heimdallr
mikey290forfun
Heimdallr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 29L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 0 / 17
12,014
801
10,386
5,854
2,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Ahinori
Bellona
18
8 / 5 / 20
11,736
782
20,334
17,915
20,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
GapedSoda
Merlin
20
13 / 0 / 17
13,120
875
21,665
8,670
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Rumplepuss
Kukulkan
19
5 / 4 / 12
11,451
763
9,698
10,978
5,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mercury
Theriuz
Mercury
20
9 / 2 / 17
12,298
820
10,559
10,686
4,669
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
11,024
735
14,252
22,850
22,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 9 / 2
10,393
693
7,639
15,395
7,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 9 / 2
9,935
662
2,138
14,375
5,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
cafu23
Atlas
14
0 / 8 / 3
8,736
582
5,431
18,668
16,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
mikey290forfun
Heimdallr
15
0 / 9 / 6
9,539
636
5,390
16,124
6,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
26
43
Kills
10
11
Deaths
43
83
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
17
16.5
W
Bellona
Ahinori
Bellona
8
5
20
3.6
L
5
8
3
0.81
W
Merlin
GapedSoda
Merlin
13
0
17
21.5
L
5
9
2
0.67
L
0
9
2
0.11
W
Kukulkan
Rumplepuss
Kukulkan
5
4
12
2.75
W
Mercury
Theriuz
Mercury
9
2
17
8.75
L
Atlas
cafu23
Atlas
0
8
3
0.19
L
Heimdallr
mikey290forfun
Heimdallr
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,642
Damage
34,850
54,103
Taken
87,412
36,118
Mitigated
59,025
12,716
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,386
368
453
2,523
5,854
2,197
1,516
1,775
3,942
33,037
0
W
Bellona
Ahinori
Bellona
20,334
6,752
795
2,655
17,915
20,561
3,259
4,739
12,764
284
37,162
L
14,252
4,277
0
4,982
22,850
22,838
56
13,001
9,574
333
44,192
W
Merlin
GapedSoda
Merlin
21,665
1,338
0
1,701
8,670
3,449
1,317
808
6,553
60,344
0
L
7,639
704
688
1,234
15,395
7,873
0
8,160
7,171
14,591
0
L
2,138
731
0
32
14,375
5,457
2,750
5,878
8,313
0
28,314
W
Kukulkan
Rumplepuss
Kukulkan
9,698
2,176
0
1,903
10,978
5,242
1,821
3,152
7,625
28,044
0
W
Mercury
Theriuz
Mercury
10,559
5,158
0
2,686
10,686
4,669
1,911
2,863
7,598
0
46,727
L
Atlas
cafu23
Atlas
5,431
1,985
0
0
18,668
16,408
370
7,449
11,119
16,680
0
L
Heimdallr
mikey290forfun
Heimdallr
5,390
2,206
0
582
16,124
6,449
0
7,079
8,941
0
26,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,619
Gold Earned
49,627
287
Minions Killed
212
0
Camps Cleared
0
1,541,402
Distance Traveled
1,226,508
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,014
801
61
4
0
298,227
2
W
Bellona
11,736
782
37
2
0
300,704
3
L
Vamana
11,024
735
64
4
0
283,883
0
W
Merlin
13,120
875
79
5
0
349,948
2
L
Ra
10,393
693
25
2
0
239,683
4
L
Thor
9,935
662
61
4
0
243,460
0
W
Kukulkan
11,451
763
40
3
0
250,840
0
W
Mercury
12,298
820
70
5
0
341,683
0
L
Atlas
8,736
582
16
1
0
220,878
0
L
Heimdallr
9,539
636
46
3
0
238,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role