Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
Bermudav3
Zeus
Gold II
Level 156
God Stats
3W - 1L
1,687 SR
Queue Stats
27W - 19L
1,743 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Joegyy
Gilgamesh
Platinum IV
Level 157
God Stats
2W - 3L
1,561 SR
Queue Stats
47W - 37L
1,855 MMR
Party 3
Hou Yi
Hou Yi
Gold I
RiskToWin
Hou Yi
Gold I
Level 159
God Stats
6W - 9L
1,491 SR
Queue Stats
190W - 200L
1,738 MMR
Solo
Mulan
Mulan
Gold II
TheCmenDmen
Mulan
Gold II
Level 60
God Stats
2W - 1L
1,852 SR
Queue Stats
136W - 129L
1,669 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,618 SR
1,701 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,449 SR
1,663 MMR
Kali
Kali
Gold II
 
Kali
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold II
 
Neith
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
ItsDrowsyBat
Morgan Le Fay
Gold II
Level 159
God Stats
8W - 4L
1,459 SR
Queue Stats
96W - 82L
1,837 MMR
Party 2
Ymir
Ymir
Gold II
SANTIC0L98
Ymir
Gold II
Level 76
God Stats
1W - 4L
1,285 SR
Queue Stats
213W - 218L
1,704 MMR
Solo
Achilles
Achilles
Gold II
aqυa991
Achilles
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,773 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
11 / 4 / 7
12,062
670
11,128
14,751
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
8 / 3 / 10
12,141
675
13,590
7,439
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Joegyy
Gilgamesh
17
2 / 4 / 10
10,845
603
8,295
18,914
19,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
RiskToWin
Hou Yi
18
5 / 0 / 8
11,580
643
14,415
10,325
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 16
10,516
584
7,350
17,640
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
AgniBastetCamazotzArtio

VS

Bans
NikeThothTiamatApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 8 / 5
9,691
538
9,774
18,396
12,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
16
0 / 4 / 2
9,260
514
5,831
8,257
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
ItsDrowsyBat
Morgan Le Fay
16
2 / 6 / 5
9,856
548
8,062
10,911
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,981
443
3,648
16,331
14,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
aqυa991
Achilles
16
5 / 5 / 4
9,764
542
13,763
22,409
15,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
28
Kills
14
14
Deaths
28
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
4
7
3.63
L
Kali
 
Kali
6
8
5
1.06
L
Neith
 
Neith
0
4
2
0.25
W
Zeus
8
3
10
4.33
L
Morgan Le Fay
ItsDrowsyBat
Morgan Le Fay
2
6
5
0.75
W
Gilgamesh
Joegyy
Gilgamesh
2
4
10
1.75
W
Hou Yi
RiskToWin
Hou Yi
5
0
8
9
L
1
5
1
0.3
W
2
3
16
3.33
L
Achilles
aqυa991
Achilles
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
41,078
69,069
Taken
76,304
44,878
Mitigated
49,080
20,310
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,128
8,020
0
3,906
14,751
5,328
3,182
4,810
9,941
0
61,628
L
Kali
 
Kali
9,774
3,622
0
5,535
18,396
12,793
0
2,513
15,237
0
68,866
L
Neith
 
Neith
5,831
1,051
0
1,431
8,257
2,851
1,072
1,779
6,478
0
76,247
W
Zeus
13,590
1,777
0
1,846
7,439
2,335
1,415
1,773
5,666
80,955
0
L
Morgan Le Fay
ItsDrowsyBat
Morgan Le Fay
8,062
326
0
482
10,911
3,309
0
3,533
6,878
74,735
0
W
Gilgamesh
Joegyy
Gilgamesh
8,295
2,142
0
6,072
18,914
19,474
130
1,882
17,032
0
52,336
W
Hou Yi
RiskToWin
Hou Yi
14,415
7,933
0
3,589
10,325
3,207
2,746
2,710
7,144
0
78,049
L
3,648
667
1,295
1,692
16,331
14,968
0
3,633
12,370
21,443
0
W
7,350
866
0
4,897
17,640
14,534
157
4,335
13,305
0
37,370
L
Achilles
aqυa991
Achilles
13,763
4,426
0
4,804
22,409
15,159
59
2,574
18,125
6,885
57,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
46,552
517
Minions Killed
575
0
Camps Cleared
0
1,888,609
Distance Traveled
1,703,220
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,062
670
101
6
0
418,931
2
L
Kali
9,691
538
123
7
0
349,045
10
L
Neith
9,260
514
157
9
0
326,678
4
W
Zeus
12,141
675
130
7
0
356,795
2
L
Morgan Le Fay
9,856
548
146
8
0
351,222
3
W
Gilgamesh
10,845
603
108
6
0
370,836
8
W
Hou Yi
11,580
643
137
8
0
357,606
2
L
Ymir
7,981
443
35
2
0
326,651
6
W
Mulan
10,516
584
41
2
0
384,441
3
L
Achilles
9,764
542
114
6
0
349,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role