Player Matchup

Xing Tian
Xing Tian
Drakoyer
Xing Tian
Level 125
God Stats
23W - 19L
1,456 SR
Queue Stats
91W - 109L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Fezbie
Jing Wei
Level 87
God Stats
1W - 0L
1,736 SR
Queue Stats
40W - 29L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
OnlyRouge
Gilgamesh
Level 108
God Stats
3W - 3L
1,678 SR
Queue Stats
328W - 201L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Traythan
Tsukuyomi
Level 105
God Stats
6W - 1L
2,074 SR
Queue Stats
191W - 86L
1,732 Elo+
Party 1
Janus
Janus
Wylk
Janus
Level 141
God Stats
2W - 3L
1,106 SR
Queue Stats
303W - 153L
1,692 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,655 Elo+

VS

Team Averages
Level 109
1,640 SR
1,729 Elo+
Artemis
Artemis
Rokjones
Artemis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 121L
1,623 Elo+
Party 2
Loki
Loki
ToastyPufferfish
Loki
Level 104
God Stats
5W - 5L
1,888 SR
Queue Stats
38W - 46L
1,972 Elo+
Party 2
Mercury
Mercury
Xzirf
Mercury
Level 123
God Stats
11W - 12L
1,633 SR
Queue Stats
178W - 192L
1,526 Elo+
Solo
Rama
Rama
friskit_55
Rama
Level 126
God Stats
1W - 1L
1,677 SR
Queue Stats
90W - 77L
1,822 Elo+
Party 2
Kukulkan
Kukulkan
xXEL_Magnum12Xx
Kukulkan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 36L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Drakoyer
Xing Tian
20
9 / 6 / 13
14,700
735
12,904
25,467
38,203
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Fezbie
Jing Wei
20
4 / 5 / 15
15,698
785
17,265
19,821
8,753
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
OnlyRouge
Gilgamesh
20
10 / 8 / 15
16,099
805
20,058
34,915
37,466
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Traythan
Tsukuyomi
20
11 / 6 / 16
16,331
817
30,682
31,093
15,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Wylk
Janus
20
13 / 4 / 17
17,091
855
32,622
21,906
19,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rokjones
Artemis
20
3 / 16 / 12
14,290
715
18,053
27,967
10,420
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 6 / 12
16,289
814
28,233
25,434
19,366
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Xzirf
Mercury
20
3 / 9 / 8
14,893
745
9,347
23,528
12,055
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 9 / 15
14,664
733
28,734
27,318
12,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
20
4 / 7 / 14
13,412
671
17,729
20,141
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
89
47
Kills
28
29
Deaths
47
76
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Drakoyer
Xing Tian
9
6
13
2.58
W
Jing Wei
Fezbie
Jing Wei
4
5
15
2.3
W
Gilgamesh
OnlyRouge
Gilgamesh
10
8
15
2.19
L
Artemis
Rokjones
Artemis
3
16
12
0.56
L
12
6
12
3
W
Tsukuyomi
Traythan
Tsukuyomi
11
6
16
3.17
W
Janus
Wylk
Janus
13
4
17
5.38
L
Mercury
Xzirf
Mercury
3
9
8
0.78
L
6
9
15
1.5
L
Kukulkan
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,531
Damage
102,096
133,202
Taken
124,388
119,497
Mitigated
61,459
31,686
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Drakoyer
Xing Tian
12,904
265
0
1,169
25,467
38,203
201
5,375
19,499
27,819
0
W
Jing Wei
Fezbie
Jing Wei
17,265
14,330
0
3,357
19,821
8,753
3,939
1,111
18,452
0
58,731
W
Gilgamesh
OnlyRouge
Gilgamesh
20,058
3,260
2,180
5,275
34,915
37,466
682
5,562
28,075
2,488
37,270
L
Artemis
Rokjones
Artemis
18,053
6,824
1,961
1,403
27,967
10,420
897
12,810
15,107
0
35,848
L
28,233
5,329
0
4,682
25,434
19,366
0
9,261
15,813
0
53,784
W
Tsukuyomi
Traythan
Tsukuyomi
30,682
9,639
0
10,507
31,093
15,937
891
1,695
29,042
0
82,411
W
Janus
Wylk
Janus
32,622
2,146
475
8,723
21,906
19,138
1,881
3,099
18,123
93,552
0
L
Mercury
Xzirf
Mercury
9,347
3,190
0
3,492
23,528
12,055
408
8,330
15,140
0
71,571
L
28,734
22,329
0
5,870
27,318
12,234
0
5,871
21,089
0
60,847
L
Kukulkan
17,729
2,650
0
637
20,141
7,384
0
9,629
10,365
39,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,919
Gold Earned
73,548
349
Minions Killed
344
0
Camps Cleared
0
2,137,943
Distance Traveled
1,813,678
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,700
735
16
1
0
419,900
1
W
Jing Wei
15,698
785
102
5
0
419,079
2
W
Gilgamesh
16,099
805
31
2
0
436,814
2
L
Artemis
14,290
715
45
2
0
273,286
3
L
Loki
16,289
814
54
3
0
406,401
3
W
Tsukuyomi
16,331
817
72
4
0
438,671
0
W
Janus
17,091
855
128
6
0
423,479
0
L
Mercury
14,893
745
123
6
0
424,479
10
L
Rama
14,664
733
80
4
0
333,648
0
L
Kukulkan
13,412
671
42
2
0
375,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role