Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Doel04
Nu Wa
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,416 MMR
Solo
Xbalanque
Xbalanque
Gold V
Oloyutre
Xbalanque
Gold V
Level 127
God Stats
4W - 7L
1,673 SR
Queue Stats
177W - 177L
1,413 MMR
Solo
Kali
Kali
Gold V
im7erenade
Kali
Gold V
Level 126
God Stats
12W - 3L
1,707 SR
Queue Stats
110W - 109L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,576 SR
1,449 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,479 SR
1,418 MMR
Cliodhna
Cliodhna
Bronze III
ImWhoobex
Cliodhna
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,408 MMR
Party 3
Merlin
Merlin
Bronze III
NairdaNoobs
Merlin
Bronze III
Level 153
God Stats
0W - 1L
1,394 SR
Queue Stats
1W - 5L
1,410 MMR
Solo
Artio
Artio
Gold V
Yuripenta
Artio
Gold V
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 59L
1,637 MMR
Party 2
Rama
Rama
Silver II
bshad
Rama
Silver II
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 106L
1,223 MMR
Party 2
Camazotz
Camazotz
Silver IV
lxMercyxl
Camazotz
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,411 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 10
5,604
623
2,027
5,681
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
 
Chaac
9
1 / 1 / 2
5,319
591
5,450
8,302
2,875
Nu Wa
Doel04
Nu Wa
10
4 / 2 / 4
5,993
666
5,283
3,767
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Oloyutre
Xbalanque
11
6 / 2 / 4
6,252
695
5,528
5,611
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
3 / 0 / 3
5,445
605
3,440
4,827
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
GaneshaBastetAchilles

VS

Bans
GebLokiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ImWhoobex
Cliodhna
8
1 / 3 / 0
4,570
508
1,727
7,176
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
10
2 / 2 / 0
5,514
613
4,079
3,922
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Yuripenta
Artio
4
0 / 4 / 1
3,858
429
1,796
6,314
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
bshad
Rama
7
1 / 4 / 0
4,516
502
2,997
6,765
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
lxMercyxl
Camazotz
8
0 / 2 / 0
4,686
521
4,530
8,927
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
4
5
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
10
6
W
Chaac
 
Chaac
1
1
2
2
W
Nu Wa
Doel04
Nu Wa
4
2
4
3
L
Cliodhna
ImWhoobex
Cliodhna
1
3
0
0.33
L
Merlin
2
2
0
1
W
Xbalanque
Oloyutre
Xbalanque
6
2
4
4
L
Artio
Yuripenta
Artio
0
4
1
0.13
L
Rama
bshad
Rama
1
4
0
0.25
W
3
0
3
4.5
L
Camazotz
lxMercyxl
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
15,129
28,188
Taken
33,104
10,589
Mitigated
9,760
9,221
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,027
778
402
1,817
5,681
3,706
100
1,485
4,165
10,149
0
W
Chaac
 
Chaac
5,450
1,866
0
3,727
8,302
2,875
44
896
7,073
0
28,878
W
Nu Wa
Doel04
Nu Wa
5,283
1,173
0
419
3,767
1,033
62
1,624
2,143
37,668
0
L
Cliodhna
ImWhoobex
Cliodhna
1,727
435
0
1,887
7,176
2,009
0
1,132
5,922
0
21,024
L
Merlin
4,079
313
0
250
3,922
1,077
0
1,565
2,147
33,403
0
W
Xbalanque
Oloyutre
Xbalanque
5,528
2,813
0
1,864
5,611
1,455
627
738
4,873
0
38,707
L
Artio
Yuripenta
Artio
1,796
500
169
1,115
6,314
2,131
0
2,182
4,038
6,731
0
L
Rama
bshad
Rama
2,997
2,551
0
2,194
6,765
1,412
0
1,030
5,667
0
19,161
W
3,440
1,536
0
992
4,827
1,520
0
1,132
3,669
0
26,699
L
Camazotz
lxMercyxl
Camazotz
4,530
1,572
0
4,995
8,927
3,131
0
847
8,020
0
23,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
23,144
284
Minions Killed
201
0
Camps Cleared
0
904,542
Distance Traveled
822,015
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,604
623
22
2
0
196,100
4
W
Chaac
5,319
591
65
7
0
186,757
0
W
Nu Wa
5,993
666
68
8
0
153,621
2
L
Cliodhna
4,570
508
42
5
0
181,589
0
L
Merlin
5,514
613
61
7
0
181,043
4
W
Xbalanque
6,252
695
71
8
0
166,045
3
L
Artio
3,858
429
6
1
0
150,050
0
L
Rama
4,516
502
41
5
0
138,505
1
W
Kali
5,445
605
58
6
0
202,019
2
L
Camazotz
4,686
521
51
6
0
170,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role