Player Matchup

Vulcan
Vulcan
Etern1ty Light
Vulcan
Level 116
God Stats
9W - 8L
1,872 SR
Queue Stats
323W - 222L
1,606 Elo+
Party 1
Chaac
Chaac
Jbench315
Chaac
Level 9
God Stats
11W - 7L
1,478 SR
Queue Stats
162W - 104L
1,556 Elo+
Party 1
Ymir
Ymir
Jbench317
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 1
Team Averages
Level 43
1,617 SR
1,495 Elo+

VS

Team Averages
Level 94
1,600 SR
1,470 Elo+
Nu Wa
Nu Wa
ETHAN19988
Nu Wa
Level 56
God Stats
9W - 9L
1,576 SR
Queue Stats
61W - 58L
1,533 Elo+
Party 2
Ymir
Ymir
HeyItsRyno
Ymir
Level 119
God Stats
21W - 22L
1,450 SR
Queue Stats
99W - 123L
1,318 Elo+
Solo
Chiron
Chiron
sigmavox
Chiron
Level 107
God Stats
19W - 8L
1,773 SR
Queue Stats
228W - 228L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
9,095
650
13,829
10,427
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Jbench315
Chaac
13
0 / 5 / 1
8,241
589
6,878
12,817
5,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
0 / 2 / 1
8,778
627
2,456
13,858
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 0 / 7
9,091
649
11,202
4,749
1,646
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 6
9,672
691
9,276
9,322
3,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chiron
sigmavox
Chiron
16
5 / 0 / 4
10,198
728
12,518
12,149
4,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
7
4.5
L
1
2
0
0.5
W
3
1
6
6
L
Chaac
Jbench315
Chaac
0
5
1
0.1
L
Ymir
0
2
1
0.25
W
Chiron
sigmavox
Chiron
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
32,996
37,102
Taken
26,220
21,507
Mitigated
9,612
5,616
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,202
4,649
0
219
4,749
1,646
284
2,790
1,959
36,174
0
L
13,829
3,175
132
1,472
10,427
3,287
98
4,905
5,522
72,761
0
W
9,276
829
0
2,417
9,322
3,616
486
6,911
2,411
23,962
0
L
Chaac
Jbench315
Chaac
6,878
242
234
1,429
12,817
5,425
0
8,986
3,831
0
22,793
L
Ymir
2,456
639
0
2,349
13,858
12,795
0
6,659
7,199
12,759
0
W
Chiron
sigmavox
Chiron
12,518
2,827
578
3,468
12,149
4,350
688
6,980
5,169
0
43,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
28,961
177
Minions Killed
178
7
Camps Cleared
5
789,599
Distance Traveled
807,082
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,091
649
45
3
3
245,262
2
L
Vulcan
9,095
650
116
8
6
280,745
3
W
Ymir
9,672
691
45
3
2
272,014
3
L
Chaac
8,241
589
37
3
0
249,505
2
L
Ymir
8,778
627
24
2
1
259,349
6
W
Chiron
10,198
728
88
6
0
289,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role