Player Matchup

Gilgamesh
Gilgamesh
McCyrus
Gilgamesh
Level 65
God Stats
44W - 59L
1,523 SR
Queue Stats
299W - 462L
1,307 Elo+
Party 2
Sol
Sol
Milkshakeninja
Sol
Level 66
God Stats
34W - 84L
1,333 SR
Queue Stats
230W - 372L
1,271 Elo+
Party 2
Medusa
Medusa
Treegod00
Medusa
Level 63
God Stats
1W - 0L
1,177 SR
Queue Stats
31W - 19L
1,500 Elo+
Solo
Team Averages
Level 65
1,344 SR
1,359 Elo+

VS

Team Averages
Level 89
1,594 SR
1,341 Elo+
Anubis
Anubis
LordSnek
Anubis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Party 1
Nike
Nike
MiraiYandere
Nike
Level 125
God Stats
1W - 1L
1,782 SR
Queue Stats
24W - 15L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
TooSavageForRage
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
McCyrus
Gilgamesh
18
4 / 3 / 5
12,515
782
9,510
17,629
6,462
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 7 / 9
11,444
715
7,103
13,904
4,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Treegod00
Medusa
17
5 / 8 / 3
12,181
761
13,697
14,813
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LordSnek
Anubis
17
10 / 6 / 7
12,137
759
12,280
11,017
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 1 / 13
11,103
694
9,829
17,967
15,963
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Xbalanque
16
4 / 3 / 13
11,156
697
12,938
12,025
3,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
18
18
Deaths
10
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
LordSnek
Anubis
10
6
7
2.25
W
Gilgamesh
McCyrus
Gilgamesh
4
3
5
2.17
W
1
7
9
0.79
L
4
1
13
10.5
L
Xbalanque
4
3
13
3.5
W
Medusa
Treegod00
Medusa
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
35,047
46,346
Taken
41,009
16,099
Mitigated
25,262
7,004
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
LordSnek
Anubis
12,280
380
0
3,354
11,017
5,369
677
2,497
8,520
51,029
0
W
Gilgamesh
McCyrus
Gilgamesh
9,510
1,630
0
2,571
17,629
6,462
2,213
2,763
14,719
0
59,012
W
7,103
1,701
0
2,089
13,904
4,232
135
5,318
8,497
32,649
0
L
9,829
1,206
0
1,588
17,967
15,963
300
2,129
15,838
0
30,208
L
Xbalanque
12,938
8,858
0
3,066
12,025
3,930
2,179
2,712
9,313
0
30,819
W
Medusa
Treegod00
Medusa
13,697
4,287
232
2,112
14,813
5,405
775
5,368
9,355
0
52,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
34,396
188
Minions Killed
141
11
Camps Cleared
4
817,303
Distance Traveled
805,818
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,137
759
66
4
2
232,694
1
W
Gilgamesh
12,515
782
82
5
6
318,055
2
W
Sol
11,444
715
34
2
0
238,567
0
L
Nike
11,103
694
28
2
1
302,320
2
L
Xbalanque
11,156
697
47
3
1
270,804
2
W
Medusa
12,181
761
72
5
5
260,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role