Player Matchup

Set
Set
Armagediztan
Set
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
348W - 323L
1,609 Elo+
Party 2
Ullr
Ullr
Dractylus
Ullr
Level 147
God Stats
16W - 18L
1,648 SR
Queue Stats
179W - 158L
1,540 Elo+
Party 2
Yemoja
Yemoja
Flyingsht
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,699 Elo+
Party 2
Skadi
Skadi
L3GO Design
Skadi
Level 104
God Stats
11W - 15L
1,918 SR
Queue Stats
488W - 478L
1,527 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
l3gotunee
Morgan Le Fay
Level 156
God Stats
3W - 3L
1,644 SR
Queue Stats
266W - 261L
1,554 Elo+
Party 4
Team Averages
Level 116
1,642 SR
1,586 Elo+

VS

Team Averages
Level 80
1,605 SR
1,523 Elo+
Cthulhu
Cthulhu
NumberSnakeTM
Cthulhu
Level 140
God Stats
4W - 4L
1,661 SR
Queue Stats
282W - 255L
1,604 Elo+
Party 3
Ah Puch
Ah Puch
Phantom_Plmpig
Ah Puch
Level 41
God Stats
3W - 6L
1,724 SR
Queue Stats
324W - 300L
1,508 Elo+
Party 1
Da Ji
Da Ji
Realxlolis
Da Ji
Level 116
God Stats
18W - 10L
1,682 SR
Queue Stats
242W - 218L
1,512 Elo+
Party 3
Izanami
Izanami
SaltySugarO_O
Izanami
Level 27
God Stats
0W - 3L
1,172 SR
Queue Stats
32W - 44L
1,559 Elo+
Party 1
Poseidon
Poseidon
number1stunna14
Poseidon
Level 77
God Stats
1W - 1L
1,784 SR
Queue Stats
57W - 44L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
5,693
518
5,743
8,018
2,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
10
4 / 1 / 1
6,284
571
5,358
8,382
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Flyingsht
Yemoja
8
0 / 0 / 7
5,199
473
2,528
5,180
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 3
6,256
569
4,612
6,946
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
l3gotunee
Morgan Le Fay
12
3 / 0 / 0
6,757
614
6,833
6,982
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
4 / 2 / 2
6,625
602
4,470
9,189
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 1
6,297
572
7,569
5,988
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
8
0 / 1 / 0
4,935
449
3,737
5,591
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
8
0 / 4 / 3
5,245
477
3,744
6,780
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
0 / 3 / 0
6,159
560
3,133
8,529
2,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Ullr
4
1
1
4.5
W
Yemoja
Flyingsht
Yemoja
0
0
7
3.5
W
4
2
3
2.75
L
Cthulhu
4
2
2
2.5
L
2
3
1
0.83
L
Da Ji
0
1
0
0
L
Izanami
0
4
3
0.38
W
Morgan Le Fay
l3gotunee
Morgan Le Fay
3
0
0
3
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
22,653
35,508
Taken
36,077
11,385
Mitigated
11,877
13,193
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,743
1,878
3
1,325
8,018
2,124
0
2,781
5,237
0
34,339
W
Ullr
5,358
2,680
0
2,101
8,382
2,670
0
4,012
4,370
0
30,151
W
Yemoja
Flyingsht
Yemoja
2,528
1,353
956
1,920
5,180
2,142
0
2,940
2,240
8,705
0
W
4,612
2,189
0
3,425
6,946
2,121
0
2,484
4,462
0
36,208
L
Cthulhu
4,470
791
380
2,131
9,189
5,109
0
1,401
6,689
17,143
0
L
7,569
612
0
1,256
5,988
1,476
0
285
5,703
30,267
0
L
Da Ji
3,737
595
0
2,193
5,591
1,434
0
575
4,994
0
19,701
L
Izanami
3,744
2,154
0
1,117
6,780
1,173
0
842
5,839
0
27,906
W
Morgan Le Fay
l3gotunee
Morgan Le Fay
6,833
1,164
0
3,463
6,982
2,328
0
2,955
4,027
40,098
0
L
Poseidon
3,133
437
0
3,822
8,529
2,685
0
5,834
2,293
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
29,261
303
Minions Killed
262
0
Camps Cleared
0
1,024,929
Distance Traveled
986,396
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,693
518
63
6
0
218,612
2
W
Ullr
6,284
571
74
7
0
209,163
1
W
Yemoja
5,199
473
14
1
0
197,412
3
W
Skadi
6,256
569
68
6
0
205,550
0
L
Cthulhu
6,625
602
17
2
0
219,413
5
L
Ah Puch
6,297
572
59
5
0
188,179
4
L
Da Ji
4,935
449
41
4
0
193,288
0
L
Izanami
5,245
477
59
5
0
200,663
2
W
Morgan Le Fay
6,757
614
84
8
0
194,192
2
L
Poseidon
6,159
560
86
8
0
184,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role