Player Matchup

Sun Wukong
Sun Wukong
DmonicAtomic
Sun Wukong
Level 17
God Stats
8W - 5L
1,100 SR
Queue Stats
191W - 127L
1,505 Elo+
Party 2
Medusa
Medusa
Hawk Swoop4559
Medusa
Level 109
God Stats
5W - 5L
1,229 SR
Queue Stats
169W - 100L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
Z3RO2DARLING
Jormungandr
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
162W - 66L
1,721 Elo+
Party 2
Team Averages
Level 91
1,205 SR
1,580 Elo+

VS

Team Averages
Level 43
1,695 SR
1,565 Elo+
Ra
Ra
Etern1ty Light
Ra
Level 116
God Stats
5W - 1L
1,754 SR
Queue Stats
323W - 222L
1,621 Elo+
Party 1
Achilles
Achilles
Jbench315
Achilles
Level 8
God Stats
6W - 2L
1,830 SR
Queue Stats
162W - 104L
1,576 Elo+
Party 1
Athena
Athena
Jbench317
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DmonicAtomic
Sun Wukong
15
3 / 1 / 11
10,759
717
7,537
11,260
8,250
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 3 / 7
11,237
749
16,438
11,171
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Z3RO2DARLING
Jormungandr
15
6 / 1 / 11
11,542
769
19,018
19,121
23,415
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,751
650
14,825
16,772
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Jbench315
Achilles
14
1 / 5 / 2
9,342
623
8,473
17,287
13,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Jbench317
Athena
13
0 / 5 / 3
9,840
656
3,278
17,017
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DmonicAtomic
Sun Wukong
3
1
11
8.5
L
3
7
1
0.5
W
8
3
7
3.83
L
Achilles
Jbench315
Achilles
1
5
2
0.4
L
Athena
Jbench317
Athena
0
5
3
0.3
W
Jormungandr
Z3RO2DARLING
Jormungandr
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
26,576
41,552
Taken
51,076
37,087
Mitigated
36,610
11,263
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DmonicAtomic
Sun Wukong
7,537
1,689
0
3,341
11,260
8,250
446
5,215
6,045
0
32,607
L
14,825
1,581
1,671
2,961
16,772
7,269
0
7,197
9,575
67,652
0
W
16,438
7,245
0
1,419
11,171
5,422
2,346
4,093
7,078
0
38,232
L
Achilles
Jbench315
Achilles
8,473
2,268
53
1,032
17,287
13,441
0
6,411
10,876
234
21,321
L
Athena
Jbench317
Athena
3,278
1,420
0
2,416
17,017
15,900
0
5,778
11,239
10,192
0
W
Jormungandr
Z3RO2DARLING
Jormungandr
19,018
5,026
570
5,933
19,121
23,415
609
9,020
10,101
48,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
28,933
141
Minions Killed
142
3
Camps Cleared
8
850,928
Distance Traveled
823,986
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,759
717
46
3
1
302,720
6
L
Ra
9,751
650
110
7
7
263,813
3
W
Medusa
11,237
749
36
2
1
270,983
1
L
Achilles
9,342
623
19
1
1
280,221
3
L
Athena
9,840
656
13
1
0
279,952
2
W
Jormungandr
11,542
769
59
4
1
277,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role