Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ArmoredRhino
Sobek
Level 32
God Stats
0W - 3L
1,299 SR
Queue Stats
56W - 98L
1,177 Elo+
Party 1
Team Averages
Level 46
1,433 SR
1,392 Elo+

VS

Team Averages
Level 64
1,412 SR
1,429 Elo+
Hel
Hel
Hollowp01ntzz
Hel
Level 86
God Stats
10W - 20L
1,371 SR
Queue Stats
51W - 66L
1,255 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoloBeezy
Morgan Le Fay
Level 56
God Stats
4W - 5L
1,327 SR
Queue Stats
5W - 7L
1,645 Elo+
Party 2
Fenrir
Fenrir
andresafulll
Fenrir
Level 49
God Stats
19W - 39L
1,540 SR
Queue Stats
75W - 144L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 8 / 1
7,474
679
5,378
10,663
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
 
Ah Puch
12
1 / 3 / 3
7,329
666
5,733
6,909
2,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
6,885
626
3,339
11,669
9,278
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
8,645
786
6,184
6,409
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SoloBeezy
Morgan Le Fay
13
4 / 1 / 7
8,309
755
12,326
7,237
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
13
8 / 2 / 5
9,031
821
5,966
10,488
8,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
8
1
0.44
L
Ah Puch
 
Ah Puch
1
3
3
0.83
L
1
3
2
0.67
W
2
2
12
4
W
Morgan Le Fay
SoloBeezy
Morgan Le Fay
4
1
7
7.5
W
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
24,476
29,241
Taken
24,134
16,276
Mitigated
13,893
3,046
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,378
1,987
0
699
10,663
4,313
0
5,873
4,664
0
25,210
L
Ah Puch
 
Ah Puch
5,733
45
0
1,201
6,909
2,685
0
3,961
2,818
21,252
0
L
3,339
441
0
1,146
11,669
9,278
0
8,496
2,937
7,160
0
W
6,184
161
1,682
2,547
6,409
2,227
417
2,929
3,480
22,309
0
W
Morgan Le Fay
SoloBeezy
Morgan Le Fay
12,326
170
0
950
7,237
2,832
61
2,616
4,621
25,208
0
W
Fenrir
5,966
805
0
589
10,488
8,834
228
3,901
6,587
0
15,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,688
Gold Earned
25,985
88
Minions Killed
100
5
Camps Cleared
3
594,547
Distance Traveled
612,689
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,474
679
41
4
5
179,688
2
L
Ah Puch
7,329
666
44
4
0
185,857
2
L
Sobek
6,885
626
3
0
0
229,002
1
W
Hel
8,645
786
47
4
1
177,619
0
W
Morgan Le Fay
8,309
755
29
3
0
208,342
0
W
Fenrir
9,031
821
24
2
2
226,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role