Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LordMandor
Izanami
Level 14
God Stats
10W - 10L
1,356 SR
Queue Stats
11W - 18L
1,195 Elo+
Party 2
Artio
Artio
MrHouseV
Artio
Level 122
God Stats
5W - 7L
1,500 SR
Queue Stats
314W - 302L
1,501 Elo+
Party 2
Chaac
Chaac
Rioma064
Chaac
Level 28
God Stats
36W - 34L
1,417 SR
Queue Stats
130W - 99L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
kevins172003
Nu Wa
Level 60
God Stats
56W - 47L
1,501 SR
Queue Stats
135W - 145L
1,523 Elo+
Party 2
Team Averages
Level 58
1,455 SR
1,440 Elo+

VS

Team Averages
Level 54
1,560 SR
1,509 Elo+
Ao Kuang
Ao Kuang
Ginger5613
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,516 Elo+
Party 1
Achilles
Achilles
GomuGomuPotHead
Achilles
Level 140
God Stats
22W - 23L
1,819 SR
Queue Stats
291W - 304L
1,554 Elo+
Party 3
Nemesis
Nemesis
OnlySuccess-_-
Nemesis
Level 62
God Stats
2W - 3L
1,483 SR
Queue Stats
104W - 104L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
Savage5762
Hou Yi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 61L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
Wicked_Snake_
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 1 / 1
5,147
515
1,040
5,068
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
LordMandor
Izanami
9
2 / 1 / 2
5,469
547
1,589
2,911
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artio
MrHouseV
Artio
9
3 / 0 / 2
5,946
595
4,083
4,617
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Rioma064
Chaac
10
2 / 2 / 0
5,687
569
4,626
6,174
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 0
5,732
573
5,321
714
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ginger5613
Ao Kuang
8
0 / 3 / 0
4,698
470
197
5,530
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
9
1 / 2 / 2
5,472
547
2,801
7,897
3,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
2 / 0 / 0
5,250
525
2,417
4,706
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
Savage5762
Hou Yi
6
0 / 3 / 1
4,089
409
1,736
3,571
693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
5
0 / 3 / 1
4,084
408
1,299
6,653
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
3
4
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
1
1.5
L
Ao Kuang
Ginger5613
Ao Kuang
0
3
0
0
L
Achilles
1
2
2
1
W
Izanami
LordMandor
Izanami
2
1
2
3
W
Artio
MrHouseV
Artio
3
0
2
4
L
2
0
0
2
W
Chaac
Rioma064
Chaac
2
2
0
1
L
Hou Yi
Savage5762
Hou Yi
0
3
1
0.17
L
Cthulhu
0
3
1
0.17
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,659
Damage
8,450
19,484
Taken
28,357
9,291
Mitigated
9,282
9,098
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,040
101
0
2,427
5,068
1,522
0
196
4,872
0
21,710
L
Ao Kuang
Ginger5613
Ao Kuang
197
48
0
1,120
5,530
1,320
0
2,613
2,917
20,326
0
L
Achilles
2,801
1,191
0
2,226
7,897
3,370
0
981
6,469
0
25,687
W
Izanami
LordMandor
Izanami
1,589
1,283
0
554
2,911
666
0
210
2,701
0
26,354
W
Artio
MrHouseV
Artio
4,083
682
459
2,276
4,617
3,832
0
722
3,895
20,328
0
L
2,417
1,007
0
2,292
4,706
1,286
0
1,304
3,370
0
24,946
W
Chaac
Rioma064
Chaac
4,626
1,053
0
3,205
6,174
3,064
0
196
5,978
0
26,920
L
Hou Yi
Savage5762
Hou Yi
1,736
831
0
184
3,571
693
0
2,553
1,018
0
9,900
L
Cthulhu
1,299
233
0
252
6,653
2,613
0
1,953
4,673
8,855
0
W
5,321
1,439
0
177
714
207
112
172
542
35,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
23,593
294
Minions Killed
183
0
Camps Cleared
0
945,199
Distance Traveled
920,830
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,147
515
64
6
0
207,376
1
L
Ao Kuang
4,698
470
44
4
0
179,072
3
L
Achilles
5,472
547
51
5
0
176,648
5
W
Izanami
5,469
547
74
7
0
175,173
0
W
Artio
5,946
595
32
3
0
192,214
4
L
Nemesis
5,250
525
55
6
0
233,794
5
W
Chaac
5,687
569
73
7
0
185,110
1
L
Hou Yi
4,089
409
22
2
0
168,087
0
L
Cthulhu
4,084
408
11
1
0
163,229
0
W
Nu Wa
5,732
573
51
5
0
185,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role