Player Matchup

Medusa
Medusa
Genezi32win
Medusa
Level 84
God Stats
11W - 8L
1,896 SR
Queue Stats
39W - 49L
1,533 Elo+
Party 1
Anhur
Anhur
Iangalv
Anhur
Level 125
God Stats
6W - 5L
1,435 SR
Queue Stats
209W - 187L
1,554 Elo+
Party 1
Tiamat
Tiamat
N7Fennreyck
Tiamat
Level 27
God Stats
18W - 10L
1,697 SR
Queue Stats
175W - 176L
1,557 Elo+
Party 1
Cliodhna
Cliodhna
Toxxicality
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,572 Elo+
Solo
Merlin
Merlin
kevs115
Merlin
Level 129
God Stats
6W - 5L
1,543 SR
Queue Stats
203W - 176L
1,558 Elo+
Party 1
Team Averages
Level 76
1,614 SR
1,555 Elo+

VS

Team Averages
Level 27
1,632 SR
1,489 Elo+
Hou Yi
Hou Yi
FenixADC
Hou Yi
Level 29
God Stats
2W - 3L
1,835 SR
Queue Stats
19W - 23L
1,475 Elo+
Solo
Ra
Ra
ToXicBahDussy
Ra
Level 24
God Stats
6W - 7L
1,570 SR
Queue Stats
64W - 87L
1,433 Elo+
Solo
Arachne
Arachne
TypeBeaNegative
Arachne
Level 29
God Stats
4W - 5L
1,569 SR
Queue Stats
60W - 65L
1,522 Elo+
Solo
Tyr
Tyr
funck66
Tyr
Level 46
God Stats
41W - 58L
1,452 SR
Queue Stats
866W - 834L
1,474 Elo+
Solo
Cthulhu
Cthulhu
xX-KEDAGOFO-Xx
Cthulhu
Level 6
God Stats
3W - 1L
1,733 SR
Queue Stats
81W - 82L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 1 / 5
8,171
743
3,486
7,158
2,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Iangalv
Anhur
16
7 / 3 / 7
9,197
836
11,129
9,844
3,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
15
3 / 0 / 10
8,466
770
5,757
5,187
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Toxxicality
Cliodhna
15
3 / 1 / 6
8,219
747
7,534
5,409
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
kevs115
Merlin
17
4 / 0 / 7
9,540
867
15,099
5,970
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FenixADC
Hou Yi
14
3 / 3 / 0
7,950
723
5,547
8,670
2,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
7,348
668
2,999
7,554
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 1
7,610
692
3,189
8,622
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
13
0 / 3 / 4
6,917
629
5,184
12,363
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 3 / 4
7,068
643
3,879
11,912
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
18
Kills
5
5
Deaths
18
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
FenixADC
Hou Yi
3
3
0
1
W
Medusa
1
1
5
3.5
W
Anhur
Iangalv
Anhur
7
3
7
3.5
W
Tiamat
3
0
10
8
L
0
5
3
0.3
W
Cliodhna
Toxxicality
Cliodhna
3
1
6
6
L
2
4
1
0.63
L
Tyr
0
3
4
0.67
W
Merlin
kevs115
Merlin
4
0
7
7.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,005
Damage
20,798
33,568
Taken
49,121
14,962
Mitigated
18,969
7,880
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
FenixADC
Hou Yi
5,547
3,014
0
1,649
8,670
2,168
332
2,516
6,154
0
27,442
W
Medusa
3,486
1,085
371
1,355
7,158
2,678
845
2,458
4,643
0
22,031
W
Anhur
Iangalv
Anhur
11,129
6,830
0
3,263
9,844
3,838
2,125
2,191
7,529
0
31,824
W
Tiamat
5,757
725
336
942
5,187
3,740
432
430
4,634
15,374
0
L
2,999
37
722
1,032
7,554
1,861
0
2,265
5,289
26,982
0
W
Cliodhna
Toxxicality
Cliodhna
7,534
818
0
896
5,409
2,250
276
1,320
4,029
0
24,593
L
3,189
1,801
0
1,511
8,622
2,031
0
6,125
2,497
0
11,415
L
Tyr
5,184
652
0
2,424
12,363
8,011
0
2,555
9,808
2,398
13,775
W
Merlin
kevs115
Merlin
15,099
455
0
717
5,970
2,456
261
878
4,967
60,530
0
L
3,879
80
0
2,631
11,912
4,898
0
7,395
4,517
15,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
36,893
258
Minions Killed
179
0
Camps Cleared
0
1,125,597
Distance Traveled
1,041,239
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,950
723
42
4
0
193,297
3
W
Medusa
8,171
743
41
4
0
238,614
1
W
Anhur
9,197
836
44
4
0
207,072
2
W
Tiamat
8,466
770
36
3
0
214,471
0
L
Ra
7,348
668
62
6
0
179,581
1
W
Cliodhna
8,219
747
30
3
0
247,502
5
L
Arachne
7,610
692
32
3
0
225,923
3
L
Tyr
6,917
629
24
2
0
212,632
2
W
Merlin
9,540
867
107
10
0
217,938
1
L
Cthulhu
7,068
643
19
2
0
229,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role