Player Matchup

Artemis
Artemis
ET97
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,502 Elo+
Solo
Nox
Nox
MrSneake
Nox
Level 121
God Stats
12W - 13L
1,519 SR
Queue Stats
203W - 211L
1,600 Elo+
Party 3
Odin
Odin
S01stice
Odin
Level 31
God Stats
32W - 26L
1,702 SR
Queue Stats
90W - 82L
1,599 Elo+
Solo
Ne Zha
Ne Zha
SweIIy
Ne Zha
Level 25
God Stats
36W - 24L
1,761 SR
Queue Stats
227W - 231L
1,652 Elo+
Party 3
Ganesha
Ganesha
phdwiizard
Ganesha
Level 141
God Stats
1W - 2L
1,741 SR
Queue Stats
159W - 153L
1,643 Elo+
Party 3
Team Averages
Level 69
1,645 SR
1,599 Elo+

VS

Team Averages
Level 48
1,540 SR
1,576 Elo+
Neith
Neith
BootyAvengerMk43
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,698 Elo+
Party 1
Geb
Geb
Claudmain69
Geb
Level 7
God Stats
2W - 1L
1,701 SR
Queue Stats
11W - 9L
1,592 Elo+
Party 2
Agni
Agni
DREW_LTFL
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,352 Elo+
Solo
Loki
Loki
LSDeezNuutz
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,660 Elo+
Party 1
Hercules
Hercules
Skyyxwarrior
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 352L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ET97
Artemis
14
1 / 2 / 2
7,099
710
7,286
6,102
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 3
7,152
715
2,686
6,590
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
5 / 3 / 3
7,837
784
8,336
9,395
7,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
SweIIy
Ne Zha
13
2 / 2 / 3
7,129
713
9,576
8,900
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
phdwiizard
Ganesha
13
0 / 4 / 8
7,622
762
4,223
10,925
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 4
8,977
898
11,797
7,155
2,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 7
7,701
770
6,278
8,719
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
1 / 5 / 7
7,147
715
4,778
7,224
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 3
7,313
731
5,470
7,719
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Skyyxwarrior
Hercules
14
0 / 2 / 6
7,580
758
4,133
10,351
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
9
Kills
15
15
Deaths
9
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
2
1
7
5.5
W
Agni
1
5
7
0.9
L
Artemis
ET97
Artemis
1
2
2
1
W
3
1
3
4.5
L
1
4
3
0.63
L
Odin
5
3
3
2.17
W
Hercules
Skyyxwarrior
Hercules
0
2
6
1.5
L
Ne Zha
SweIIy
Ne Zha
2
2
3
1.75
L
Ganesha
phdwiizard
Ganesha
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
32,456
41,912
Taken
41,168
26,730
Mitigated
24,355
5,195
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,797
4,512
0
3,160
7,155
2,816
1,577
895
6,226
0
31,991
W
6,278
591
0
1,343
8,719
8,689
0
1,279
7,336
15,259
0
W
Agni
4,778
426
97
1,223
7,224
1,808
164
1,931
5,216
14,831
0
L
Artemis
ET97
Artemis
7,286
2,216
0
1,143
6,102
2,267
0
1,721
4,349
0
27,002
W
5,470
248
0
604
7,719
2,726
0
1,305
6,364
0
21,153
L
2,686
0
228
778
6,590
2,241
1,024
1,632
4,844
16,970
0
L
Odin
8,336
855
0
1,250
9,395
7,947
0
3,687
5,520
0
16,798
W
Hercules
Skyyxwarrior
Hercules
4,133
547
562
3,917
10,351
8,316
95
1,190
9,117
4,856
14,250
L
Ne Zha
SweIIy
Ne Zha
9,576
1,638
0
876
8,900
3,070
46
1,464
7,284
0
28,498
L
Ganesha
phdwiizard
Ganesha
4,223
339
0
920
10,925
11,205
168
2,740
7,979
15,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
38,718
168
Minions Killed
177
0
Camps Cleared
0
1,027,908
Distance Traveled
1,020,010
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,977
898
61
6
0
206,006
0
W
Geb
7,701
770
11
1
0
211,179
0
W
Agni
7,147
715
27
3
0
173,592
4
L
Artemis
7,099
710
47
5
0
185,833
0
W
Loki
7,313
731
34
3
0
227,272
0
L
Nox
7,152
715
53
5
0
171,513
2
L
Odin
7,837
784
23
2
0
220,318
0
W
Hercules
7,580
758
44
4
0
201,961
3
L
Ne Zha
7,129
713
38
4
0
238,161
1
L
Ganesha
7,622
762
7
1
0
212,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role