Player Matchup

Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Dezzerah_
Awilix
Gold IV
Level 143
God Stats
8W - 5L
1,681 SR
Queue Stats
24W - 28L
1,542 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
FirePheasant
Zhong Kui
Silver I
Level 145
God Stats
2W - 2L
1,729 SR
Queue Stats
29W - 28L
1,496 MMR
Party 2
Jing Wei
Jing Wei
Gold V
Resecutor
Jing Wei
Gold V
Level 160
God Stats
11W - 9L
1,561 SR
Queue Stats
101W - 89L
1,524 MMR
Solo
Sylvanus
Sylvanus
Silver II
Rilo10
Sylvanus
Silver II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 65L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,594 SR
1,512 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,609 SR
1,515 MMR
Chiron
Chiron
Bronze III
AztecaAmericano
Chiron
Bronze III
Level 126
God Stats
1W - 2L
1,810 SR
Queue Stats
1W - 4L
1,455 MMR
Party 1
Susano
Susano
Bronze III
iTHEDANY
Susano
Bronze III
Level 76
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 4L
1,598 MMR
Party 1
Ah Puch
Ah Puch
Gold V
jacevedo96632
Ah Puch
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 183L
1,521 MMR
Solo
Tyr
Tyr
Bronze IV
nutimeg
Tyr
Bronze IV
Level 120
God Stats
0W - 1L
1,274 SR
Queue Stats
40W - 25L
1,500 MMR
Solo
Ares
Ares
Bronze IV
speczs_
Ares
Bronze IV
Level 126
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 1 / 7
10,359
576
10,451
9,695
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Dezzerah_
Awilix
17
11 / 3 / 3
10,764
598
14,893
13,941
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
FirePheasant
Zhong Kui
16
3 / 2 / 3
10,104
561
14,674
12,039
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Resecutor
Jing Wei
19
3 / 2 / 2
10,833
602
9,678
14,971
6,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Rilo10
Sylvanus
13
2 / 0 / 2
8,477
471
6,787
11,637
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
JormungandrLokiGebBastet

VS

Bans
KaliApolloMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,989
499
8,725
13,160
3,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
iTHEDANY
Susano
13
2 / 9 / 1
7,998
444
5,105
14,950
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
1 / 6 / 0
8,988
499
10,830
11,219
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
16
3 / 2 / 0
9,673
537
8,763
18,400
14,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
speczs_
Ares
12
0 / 1 / 1
7,708
428
5,277
15,430
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
8
8
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
7
7.5
L
2
5
1
0.5
W
Awilix
Dezzerah_
Awilix
11
3
3
4.17
W
Zhong Kui
FirePheasant
Zhong Kui
3
2
3
2.25
W
Jing Wei
Resecutor
Jing Wei
3
2
2
2
W
Sylvanus
Rilo10
Sylvanus
2
0
2
3
L
Susano
iTHEDANY
Susano
2
9
1
0.28
L
Ah Puch
1
6
0
0.17
L
Tyr
3
2
0
1.5
L
Ares
speczs_
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,483
Damage
38,700
62,283
Taken
73,159
33,361
Mitigated
36,328
25,976
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,451
190
0
1,933
9,695
3,384
83
3,893
5,802
73,714
0
L
8,725
4,099
351
2,754
13,160
3,931
714
1,728
11,348
0
69,689
W
Awilix
Dezzerah_
Awilix
14,893
5,042
0
3,962
13,941
4,923
0
4,048
9,893
0
70,727
W
Zhong Kui
FirePheasant
Zhong Kui
14,674
1,484
0
5,255
12,039
10,501
2,141
1,516
10,523
73,795
0
W
Jing Wei
Resecutor
Jing Wei
9,678
6,635
0
6,165
14,971
6,327
1,050
827
14,144
0
92,663
W
Sylvanus
Rilo10
Sylvanus
6,787
1,763
3,448
5,213
11,637
8,226
62
5,823
5,814
22,623
0
L
Susano
iTHEDANY
Susano
5,105
671
0
3,083
14,950
4,899
0
4,480
10,410
0
49,688
L
Ah Puch
10,830
260
0
1,824
11,219
2,802
0
6,260
4,619
65,036
0
L
Tyr
8,763
1,732
0
6,806
18,400
14,028
0
10,044
8,272
0
64,676
L
Ares
speczs_
Ares
5,277
381
1,606
2,755
15,430
10,668
0
8,638
6,562
26,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
43,356
601
Minions Killed
534
0
Camps Cleared
0
1,693,982
Distance Traveled
1,692,477
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,359
576
153
9
0
370,865
4
L
Chiron
8,989
499
128
7
0
315,867
2
W
Awilix
10,764
598
97
5
0
375,374
2
W
Zhong Kui
10,104
561
152
8
0
301,293
1
W
Jing Wei
10,833
602
164
9
0
334,360
4
W
Sylvanus
8,477
471
35
2
0
312,090
2
L
Susano
7,998
444
86
5
0
353,241
0
L
Ah Puch
8,988
499
130
7
0
320,847
2
L
Tyr
9,673
537
145
8
0
360,154
3
L
Ares
7,708
428
45
3
0
342,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role