Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Knishes
Da Ji
Level 125
God Stats
5W - 8L
1,505 SR
Queue Stats
163W - 147L
1,580 Elo+
Party 2
Fafnir
Fafnir
VigilanteNoir
Fafnir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 64L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
frNME
Hou Yi
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 146L
1,689 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rdemanta
Cu Chulainn
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 88L
1,659 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,598 Elo+

VS

Team Averages
Level 110
1,500 SR
1,565 Elo+
Nemesis
Nemesis
ItsiReplays_
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
MagesticSasqatch
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,566 Elo+
Party 1
Hades
Hades
VahJynaKiller
Hades
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
tmg919
Nu Wa
Level 98
God Stats
7W - 3L
1,500 SR
Queue Stats
235W - 251L
1,562 Elo+
Solo
Fafnir
Fafnir
umaadguy
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
2 / 4 / 13
10,431
802
8,776
11,051
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Knishes
Da Ji
15
3 / 3 / 6
9,484
730
7,020
8,501
3,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 15
11,072
852
8,415
17,562
16,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
frNME
Hou Yi
18
9 / 3 / 5
10,913
839
14,510
10,939
3,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
rdemanta
Cu Chulainn
16
3 / 6 / 13
10,181
783
10,481
15,897
7,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsiReplays_
Nemesis
18
6 / 4 / 6
11,120
855
9,282
16,819
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 8
10,306
793
7,645
7,959
3,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 8
9,833
756
16,282
12,920
14,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
tmg919
Nu Wa
19
9 / 4 / 6
11,310
870
14,977
9,363
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
umaadguy
Fafnir
17
0 / 3 / 18
10,819
832
9,652
15,776
22,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
66
20
Kills
20
20
Deaths
21
52
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
13
2.13
W
Nemesis
ItsiReplays_
Nemesis
6
4
6
2.25
L
Da Ji
Knishes
Da Ji
3
3
6
2
W
2
4
8
1.5
W
3
6
8
1.17
L
3
4
15
2.63
L
Hou Yi
frNME
Hou Yi
9
3
5
3.83
L
Cu Chulainn
rdemanta
Cu Chulainn
3
6
13
1.58
W
Nu Wa
tmg919
Nu Wa
9
4
6
3
W
Fafnir
umaadguy
Fafnir
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,202
Damage
57,838
63,950
Taken
62,837
33,204
Mitigated
61,396
22,201
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,776
1,946
836
823
11,051
3,119
1,233
9,162
1,889
0
33,297
W
Nemesis
ItsiReplays_
Nemesis
9,282
2,766
241
5,123
16,819
16,679
1,224
2,361
14,458
0
24,387
L
Da Ji
Knishes
Da Ji
7,020
1,178
1,727
1,161
8,501
3,185
142
3,633
4,868
0
9,230
W
7,645
4,101
0
517
7,959
3,642
3,429
692
7,267
0
22,196
W
16,282
370
622
2,170
12,920
14,288
184
2,666
10,254
30,528
0
L
8,415
1,811
345
4,136
17,562
16,217
359
10,215
7,347
19,866
0
L
Hou Yi
frNME
Hou Yi
14,510
7,369
6,002
3,328
10,939
3,636
1,276
6,599
4,340
0
34,067
L
Cu Chulainn
rdemanta
Cu Chulainn
10,481
1,263
2,603
1,240
15,897
7,047
408
11,302
4,595
6,999
15,480
W
Nu Wa
tmg919
Nu Wa
14,977
4,697
2,083
2,015
9,363
3,990
824
1,707
7,656
36,215
0
W
Fafnir
umaadguy
Fafnir
9,652
3,006
72
3,675
15,776
22,797
137
3,358
12,418
15,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
53,388
138
Minions Killed
141
0
Camps Cleared
0
1,217,046
Distance Traveled
1,276,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,431
802
59
5
0
224,251
3
W
Nemesis
11,120
855
35
3
0
309,818
2
L
Da Ji
9,484
730
4
0
0
286,034
0
W
Jing Wei
10,306
793
45
3
0
239,655
1
W
Hades
9,833
756
34
3
0
232,251
0
L
Fafnir
11,072
852
14
1
0
226,225
0
L
Hou Yi
10,913
839
38
3
0
244,352
1
L
Cu Chulainn
10,181
783
23
2
0
236,184
0
W
Nu Wa
11,310
870
20
2
0
260,075
0
W
Fafnir
10,819
832
7
1
0
235,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role