Player Matchup

Sun Wukong
Sun Wukong
Honu Senpai
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Bastet
Bastet
Idubbbz_tv_01
Bastet
Level 58
God Stats
27W - 23L
1,855 SR
Queue Stats
103W - 93L
1,526 Elo+
Solo
Tiamat
Tiamat
Lovinfully
Tiamat
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 81L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
MssingJupitr
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
SomeDumbDuck
Atlas
Level 123
God Stats
39W - 26L
1,439 SR
Queue Stats
705W - 659L
1,485 Elo+
Party 2
Team Averages
Level 56
1,559 SR
1,502 Elo+

VS

Team Averages
Level 64
1,441 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
HANDS_rcd
Tsukuyomi
Level 126
God Stats
1W - 2L
1,241 SR
Queue Stats
99W - 94L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
SolutedCFW
Amaterasu
Level 44
God Stats
2W - 3L
1,333 SR
Queue Stats
80W - 84L
1,392 Elo+
Party 1
Athena
Athena
TANK0421
Athena
Level 20
God Stats
2W - 3L
1,672 SR
Queue Stats
22W - 36L
1,130 Elo+
Party 1
Persephone
Persephone
TheNekokid
Persephone
Level 24
God Stats
1W - 3L
1,263 SR
Queue Stats
16W - 18L
1,365 Elo+
Party 1
Medusa
Medusa
guasmklor
Medusa
Level 107
God Stats
16W - 6L
1,696 SR
Queue Stats
122W - 95L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Honu Senpai
Sun Wukong
9
1 / 3 / 0
5,455
455
3,069
6,718
2,139
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 2
5,803
484
3,291
9,155
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Lovinfully
Tiamat
10
3 / 1 / 0
6,156
513
4,463
6,000
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MssingJupitr
Cliodhna
6
0 / 3 / 0
4,552
379
1,723
4,927
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
6,185
515
5,018
7,342
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HANDS_rcd
Tsukuyomi
13
3 / 1 / 2
7,620
635
7,085
7,267
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
SolutedCFW
Amaterasu
12
8 / 1 / 0
6,999
583
3,810
7,200
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Athena
TANK0421
Athena
9
0 / 2 / 3
5,523
460
1,475
8,338
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
TheNekokid
Persephone
10
0 / 1 / 0
6,264
522
1,584
4,260
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Medusa
guasmklor
Medusa
12
2 / 1 / 4
6,753
563
5,976
5,725
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
13
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HANDS_rcd
Tsukuyomi
3
1
2
4
L
Sun Wukong
Honu Senpai
Sun Wukong
1
3
0
0.33
L
1
4
2
0.5
L
Tiamat
Lovinfully
Tiamat
3
1
0
3
L
Cliodhna
MssingJupitr
Cliodhna
0
3
0
0
W
Amaterasu
SolutedCFW
Amaterasu
8
1
0
8
L
1
3
2
0.67
W
Athena
TANK0421
Athena
0
2
3
0.75
W
Persephone
TheNekokid
Persephone
0
1
0
0
W
Medusa
guasmklor
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
19,930
34,142
Taken
32,790
11,765
Mitigated
12,466
9,055
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HANDS_rcd
Tsukuyomi
7,085
1,774
0
3,482
7,267
2,424
0
1,343
5,814
0
43,799
L
Sun Wukong
Honu Senpai
Sun Wukong
3,069
542
0
1,116
6,718
2,139
0
0
6,718
0
19,983
L
3,291
639
0
3,736
9,155
2,073
0
342
8,813
0
29,498
L
Tiamat
Lovinfully
Tiamat
4,463
836
0
3,196
6,000
1,798
88
864
5,136
26,717
0
L
Cliodhna
MssingJupitr
Cliodhna
1,723
359
0
382
4,927
3,237
42
394
4,533
0
8,824
W
Amaterasu
SolutedCFW
Amaterasu
3,810
839
93
2,714
7,200
3,284
0
1,717
5,305
0
31,796
L
5,018
1,070
0
625
7,342
2,518
0
1,459
5,883
32,752
0
W
Athena
TANK0421
Athena
1,475
422
0
1,619
8,338
4,026
51
2,025
6,013
9,371
0
W
Persephone
TheNekokid
Persephone
1,584
73
0
1,714
4,260
1,159
376
1,874
2,151
32,037
0
W
Medusa
guasmklor
Medusa
5,976
2,169
0
2,366
5,725
1,573
819
1,535
4,026
0
51,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
33,159
229
Minions Killed
334
0
Camps Cleared
0
1,120,448
Distance Traveled
1,229,680
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,620
635
80
7
0
257,042
4
L
Sun Wukong
5,455
455
45
4
0
229,511
2
L
Bastet
5,803
484
60
5
0
247,170
3
L
Tiamat
6,156
513
67
6
0
217,235
1
L
Cliodhna
4,552
379
9
1
0
196,093
1
W
Amaterasu
6,999
583
51
4
0
271,671
1
L
Atlas
6,185
515
48
4
0
230,439
3
W
Athena
5,523
460
25
2
0
253,837
0
W
Persephone
6,264
522
73
6
0
221,955
0
W
Medusa
6,753
563
105
9
0
225,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role