Player Matchup

Awilix
Awilix
Geonautilus
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,908 Elo+
Party 3
Khepri
Khepri
Knezha
Khepri
Level 96
God Stats
9W - 13L
1,637 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MT Kenshiro
Gilgamesh
Level 67
God Stats
0W - 1L
1,937 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
xXRub3Rt0Xx
Agni
Level 89
God Stats
13W - 14L
1,947 SR
Queue Stats
166W - 152L
1,600 Elo+
Party 3
Neith
Neith
xd M3lly YT
Neith
Level 142
God Stats
11W - 4L
1,283 SR
Queue Stats
123W - 107L
1,591 Elo+
Party 3
Team Averages
Level 104
1,661 SR
1,620 Elo+

VS

Team Averages
Level 77
1,408 SR
1,622 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DragonT2828
Yemoja
Level 145
God Stats
5W - 7L
1,570 SR
Queue Stats
135W - 101L
1,763 Elo+
Party 2
Ne Zha
Ne Zha
exobithacker
Ne Zha
Level 48
God Stats
5W - 3L
1,270 SR
Queue Stats
36W - 39L
1,485 Elo+
Party 1
Medusa
Medusa
haydumb
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,870 Elo+
Party 2
Merlin
Merlin
kelmosa
Merlin
Level 77
God Stats
6W - 8L
1,202 SR
Queue Stats
200W - 183L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 6 / 3
6,570
505
3,231
9,822
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Knezha
Khepri
9
0 / 3 / 5
5,876
452
1,695
7,602
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
MT Kenshiro
Gilgamesh
11
1 / 4 / 0
6,406
493
5,411
13,075
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 1
6,657
512
4,672
7,307
1,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 1
6,451
496
6,512
9,051
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 3 / 3
6,611
509
5,804
7,159
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
3 / 2 / 5
6,629
510
3,957
8,934
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
14
5 / 0 / 2
8,130
625
7,944
6,268
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
haydumb
Medusa
14
4 / 0 / 0
8,152
627
5,637
5,143
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kelmosa
Merlin
14
4 / 2 / 6
8,353
643
10,251
6,567
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
19
19
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
3
1.5
W
Yemoja
3
2
5
2.75
L
Awilix
1
6
3
0.42
L
Khepri
Knezha
Khepri
0
3
5
0.83
L
Gilgamesh
MT Kenshiro
Gilgamesh
1
4
0
0.25
W
Ne Zha
5
0
2
6
W
Medusa
haydumb
Medusa
4
0
0
4
W
Merlin
kelmosa
Merlin
4
2
6
3.5
L
3
3
1
1.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
33,593
46,857
Taken
34,071
15,989
Mitigated
16,992
13,441
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,804
3,059
0
2,243
7,159
2,782
30
1,968
5,191
0
28,218
W
Yemoja
3,957
846
750
3,290
8,934
4,494
0
1,766
7,168
16,237
0
L
Awilix
3,231
1,009
0
2,488
9,822
2,496
0
2,375
7,447
0
30,650
L
Khepri
Knezha
Khepri
1,695
54
0
1,914
7,602
5,610
0
3,815
3,754
10,146
0
L
Gilgamesh
MT Kenshiro
Gilgamesh
5,411
2,145
0
3,866
13,075
3,650
0
1,682
10,840
0
33,371
W
Ne Zha
7,944
2,583
0
1,958
6,268
5,659
138
76
6,192
0
40,518
W
Medusa
haydumb
Medusa
5,637
2,909
0
1,310
5,143
1,593
480
363
4,780
0
55,583
W
Merlin
kelmosa
Merlin
10,251
1,337
0
1,599
6,567
2,464
170
2,194
4,373
56,235
0
L
4,672
245
0
1,460
7,307
1,963
0
3,627
3,680
36,388
0
L
6,512
3,370
0
3,713
9,051
2,270
0
2,709
6,302
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
37,875
318
Minions Killed
390
0
Camps Cleared
0
1,182,112
Distance Traveled
1,247,152
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,611
509
47
4
0
242,721
2
W
Yemoja
6,629
510
22
2
0
231,774
1
L
Awilix
6,570
505
61
5
0
271,897
3
L
Khepri
5,876
452
14
1
0
245,437
3
L
Gilgamesh
6,406
493
73
6
0
226,151
1
W
Ne Zha
8,130
625
85
7
0
257,499
3
W
Medusa
8,152
627
130
10
0
272,667
1
W
Merlin
8,353
643
106
8
0
242,491
3
L
Agni
6,657
512
76
6
0
236,467
2
L
Neith
6,451
496
94
7
0
202,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role