Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
EchoJulio
Sun Wukong
Level 37
God Stats
3W - 10L
1,246 SR
Queue Stats
328W - 295L
1,266 Elo+
Solo
Neith
Neith
jags5128
Neith
Level 80
God Stats
0W - 5L
1,236 SR
Queue Stats
213W - 236L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
nicoale17
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
tek_dwr
Vulcan
Level 57
God Stats
0W - 1L
1,484 SR
Queue Stats
20W - 39L
1,499 Elo+
Solo
Team Averages
Level 64
1,393 SR
1,445 Elo+

VS

Team Averages
Level 109
1,533 SR
1,489 Elo+
Bellona
Bellona
DpressXpress
Bellona
Level 105
God Stats
13W - 14L
1,457 SR
Queue Stats
229W - 235L
1,426 Elo+
Solo
Charybdis
Charybdis
G-vybes
Charybdis
Level 136
God Stats
16W - 9L
1,377 SR
Queue Stats
319W - 291L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
MuyCaliente69
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,384 Elo+
Solo
Hel
Hel
RichysM
Hel
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 148L
1,593 Elo+
Solo
Aphrodite
Aphrodite
VoidsGuard
Aphrodite
Level 69
God Stats
5W - 1L
1,832 SR
Queue Stats
73W - 77L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 7 / 4
9,122
434
10,521
24,096
22,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
EchoJulio
Sun Wukong
2
0 / 3 / 0
5,662
270
259
2,692
414
Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
jags5128
Neith
14
4 / 6 / 2
8,860
422
12,246
16,601
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
nicoale17
Guan Yu
17
3 / 5 / 3
10,803
514
6,045
18,121
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
tek_dwr
Vulcan
13
0 / 9 / 3
8,606
410
4,713
12,051
3,712
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DpressXpress
Bellona
19
2 / 1 / 7
13,127
625
7,373
11,690
12,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
G-vybes
Charybdis
17
7 / 3 / 13
11,801
562
20,717
19,236
6,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MuyCaliente69
Sun Wukong
19
12 / 1 / 9
12,858
612
13,101
21,525
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
18
9 / 3 / 7
12,480
594
10,021
11,027
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
VoidsGuard
Aphrodite
15
0 / 3 / 16
9,751
464
6,351
17,551
15,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
9
Kills
30
30
Deaths
11
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
4
0.57
W
Bellona
DpressXpress
Bellona
2
1
7
5.5
L
Sun Wukong
EchoJulio
Sun Wukong
0
3
0
0
W
Charybdis
G-vybes
Charybdis
7
3
13
4.5
W
Sun Wukong
MuyCaliente69
Sun Wukong
12
1
9
16.5
W
Hel
9
3
7
4.17
W
Aphrodite
VoidsGuard
Aphrodite
0
3
16
2.67
L
Neith
jags5128
Neith
4
6
2
0.83
L
Guan Yu
nicoale17
Guan Yu
3
5
3
0.9
L
Vulcan
tek_dwr
Vulcan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
57,563
73,561
Taken
81,029
39,673
Mitigated
50,422
16,519
Healing
45,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,521
329
2,648
4,198
24,096
22,417
80
5,094
19,002
31,990
0
W
Bellona
DpressXpress
Bellona
7,373
4,114
167
4,338
11,690
12,811
3,722
3,049
8,641
0
88,959
L
Sun Wukong
EchoJulio
Sun Wukong
259
88
0
388
2,692
414
0
1,450
1,242
0
2,426
W
Charybdis
G-vybes
Charybdis
20,717
12,826
1,161
8,384
19,236
6,927
1,756
5,537
13,699
0
81,674
W
Sun Wukong
MuyCaliente69
Sun Wukong
13,101
3,523
0
7,313
21,525
11,209
873
2,939
18,586
0
96,879
W
Hel
10,021
1,147
3,210
5,634
11,027
4,008
2,968
3,291
7,736
78,302
0
W
Aphrodite
VoidsGuard
Aphrodite
6,351
1,396
7,478
7,485
17,551
15,467
1,622
5,645
11,906
25,909
0
L
Neith
jags5128
Neith
12,246
4,165
487
4,531
16,601
5,155
540
4,395
12,206
0
58,358
L
Guan Yu
nicoale17
Guan Yu
6,045
747
125
3,953
18,121
7,975
0
3,219
14,220
0
66,731
L
Vulcan
tek_dwr
Vulcan
4,713
972
0
189
12,051
3,712
1,056
2,631
9,420
41,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
60,017
350
Minions Killed
560
0
Camps Cleared
0
1,515,116
Distance Traveled
1,966,273
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,122
434
45
2
0
367,644
2
W
Bellona
13,127
625
189
9
0
380,150
0
L
Sun Wukong
5,662
270
6
0
0
19,564
0
W
Charybdis
11,801
562
93
4
0
401,297
1
W
Sun Wukong
12,858
612
124
6
0
418,054
9
W
Hel
12,480
594
121
6
0
404,796
1
W
Aphrodite
9,751
464
33
2
0
361,976
1
L
Neith
8,860
422
89
4
0
365,297
5
L
Guan Yu
10,803
514
141
7
0
433,740
1
L
Vulcan
8,606
410
69
3
0
328,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role