Player Matchup

Da Ji
Da Ji
Coffee_INC_1
Da Ji
Level 68
God Stats
13W - 5L
1,702 SR
Queue Stats
115W - 120L
1,366 Elo+
Party 3
Bakasura
Bakasura
Monty__Crusader
Bakasura
Level 86
God Stats
8W - 8L
1,306 SR
Queue Stats
153W - 154L
1,455 Elo+
Party 3
Aphrodite
Aphrodite
Nehelenia-0
Aphrodite
Level 69
God Stats
10W - 12L
1,168 SR
Queue Stats
432W - 455L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
Platslash
Cernunnos
Level 127
God Stats
8W - 9L
1,255 SR
Queue Stats
174W - 179L
1,408 Elo+
Party 2
Zhong Kui
Zhong Kui
Vichente07
Zhong Kui
Level 86
God Stats
10W - 14L
1,436 SR
Queue Stats
54W - 65L
1,483 Elo+
Solo
Team Averages
Level 87
1,374 SR
1,431 Elo+

VS

Team Averages
Level 98
1,520 SR
1,518 Elo+
Rama
Rama
Mr_disrespecty
Rama
Level 103
God Stats
15W - 11L
1,683 SR
Queue Stats
711W - 714L
1,592 Elo+
Party 1
Bacchus
Bacchus
RoughKnight37
Bacchus
Level 45
God Stats
1W - 1L
1,749 SR
Queue Stats
18W - 13L
1,484 Elo+
Party 1
Odin
Odin
Subtlesloth
Odin
Level 147
God Stats
1W - 4L
1,278 SR
Queue Stats
42W - 43L
1,581 Elo+
Solo
Loki
Loki
cortezboss84
Loki
Level 102
God Stats
11W - 15L
1,390 SR
Queue Stats
269W - 333L
1,430 Elo+
Party 1
Poseidon
Poseidon
xdynastymeudtx
Poseidon
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 145L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
13,806
511
8,487
15,811
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Bakasura
20
19 / 1 / 5
17,781
659
34,128
25,862
27,564
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Aphrodite
Nehelenia-0
Aphrodite
17
2 / 8 / 13
11,654
432
14,463
24,430
21,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Platslash
Cernunnos
16
7 / 10 / 8
12,182
451
17,656
23,892
8,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Vichente07
Zhong Kui
20
9 / 6 / 10
14,786
548
24,657
27,841
20,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 12
13,772
510
18,149
25,314
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
18
5 / 7 / 16
12,700
470
13,288
27,478
43,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

19
4 / 11 / 8
11,834
438
12,674
26,973
22,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

19
8 / 8 / 8
12,784
473
17,900
22,875
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
20
9 / 7 / 8
13,628
505
21,560
19,839
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
41
Kills
31
31
Deaths
41
45
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
Bakasura
19
1
5
21.5
L
5
8
12
1.38
W
Aphrodite
Nehelenia-0
Aphrodite
2
8
13
1.06
W
Cernunnos
Platslash
Cernunnos
7
10
8
1.1
L
Bacchus
5
7
16
1.86
L
4
11
8
0.73
W
Zhong Kui
Vichente07
Zhong Kui
9
6
10
2.33
L
8
8
8
1.5
L
Poseidon
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,391
Damage
83,571
117,836
Taken
122,479
85,017
Mitigated
90,324
53,371
Healing
24,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,487
1,947
121
4,445
15,811
8,114
2,582
2,909
12,902
0
74,611
W
Bakasura
34,128
22,573
0
16,621
25,862
27,564
3,291
5,770
20,092
0
141,070
L
18,149
13,429
0
9,164
25,314
9,800
360
6,385
18,016
0
115,506
W
Aphrodite
Nehelenia-0
Aphrodite
14,463
2,029
5,293
9,866
24,430
21,215
475
10,504
13,926
47,306
0
W
Cernunnos
Platslash
Cernunnos
17,656
10,329
0
4,495
23,892
8,119
2,485
8,848
15,044
0
46,169
L
Bacchus
13,288
2,240
282
4,577
27,478
43,758
214
9,595
15,972
35,628
0
L
12,674
3,242
448
546
26,973
22,224
52
8,882
16,288
588
55,183
W
Zhong Kui
Vichente07
Zhong Kui
24,657
3,266
183
12,347
27,841
20,005
3,830
7,297
20,544
86,435
3,811
L
17,900
4,558
123
3,836
22,875
8,173
0
7,224
14,849
0
82,553
L
Poseidon
21,560
3,412
640
5,209
19,839
6,369
600
6,203
12,353
106,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,209
Gold Earned
64,718
617
Minions Killed
574
0
Camps Cleared
0
2,326,857
Distance Traveled
2,295,639
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,806
511
130
5
0
532,167
0
W
Bakasura
17,781
659
213
8
0
517,578
3
L
Rama
13,772
510
174
6
0
413,893
2
W
Aphrodite
11,654
432
60
2
0
442,334
0
W
Cernunnos
12,182
451
69
3
0
387,465
0
L
Bacchus
12,700
470
38
1
0
482,463
1
L
Odin
11,834
438
98
4
0
449,421
3
W
Zhong Kui
14,786
548
145
5
0
447,313
1
L
Loki
12,784
473
120
4
0
490,403
1
L
Poseidon
13,628
505
144
5
0
459,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role