Player Matchup

Achilles
Achilles
Gold II
DJCole
Achilles
Gold II
Level 127
God Stats
2W - 0L
1,760 SR
Queue Stats
79W - 55L
1,818 MMR
Party 2
Anhur
Anhur
Platinum I
ImStakking
Anhur
Platinum I
Level 127
God Stats
5W - 3L
1,682 SR
Queue Stats
56W - 53L
1,883 MMR
Solo
Poseidon
Poseidon
Diamond III
Osuvux
Poseidon
Diamond III
Level 123
God Stats
15W - 9L
1,457 SR
Queue Stats
74W - 55L
2,166 MMR
Party 1
Cliodhna
Cliodhna
Gold III
Slayer75413
Cliodhna
Gold III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 74L
1,818 MMR
Party 2
Raijin
Raijin
Diamond IV
TypicalJava
Raijin
Diamond IV
Level 160
God Stats
4W - 0L
1,936 SR
Queue Stats
36W - 23L
2,076 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,667 SR
1,952 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,742 SR
1,924 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
Claytrix
Merlin
Diamond I
Level 157
God Stats
2W - 1L
1,847 SR
Queue Stats
143W - 87L
2,400 MMR
Solo
Charybdis
Charybdis
Gold I
dogggdYT
Charybdis
Gold I
Level 122
God Stats
6W - 4L
2,084 SR
Queue Stats
165W - 159L
1,783 MMR
Solo
Osiris
Osiris
Diamond II
xNMRx
Osiris
Diamond II
Level 127
God Stats
18W - 8L
1,777 SR
Queue Stats
592W - 579L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJCole
Achilles
6
1 / 1 / 0
3,511
702
877
3,009
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
6
0 / 1 / 0
3,302
660
1,322
2,751
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Osuvux
Poseidon
7
0 / 0 / 1
3,671
734
933
2,213
419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Slayer75413
Cliodhna
6
0 / 1 / 1
3,227
645
1,039
2,486
477
Mace

Mace

+10
Physical Power

Raijin
7
1 / 0 / 0
3,757
751
953
1,440
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
FenrirThothLokiAtlas

VS

Bans
CamazotzAh Muzen CabArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
3,800
760
1,190
3,051
1,066
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ares
 
Ares
5
0 / 2 / 1
3,204
641
953
3,722
1,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Merlin
Claytrix
Merlin
1
0 / 0 / 0
2,457
491
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
dogggdYT
Charybdis
6
0 / 0 / 2
3,538
708
1,824
1,777
287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
xNMRx
Osiris
6
2 / 0 / 0
3,877
775
1,678
2,191
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
L
Ares
 
Ares
0
2
1
0.25
L
Merlin
Claytrix
Merlin
0
0
0
0
W
Achilles
DJCole
Achilles
1
1
0
1
W
Anhur
0
1
0
0
W
Poseidon
Osuvux
Poseidon
0
0
1
0.5
W
Cliodhna
Slayer75413
Cliodhna
0
1
1
0.5
W
Raijin
1
0
0
1
L
Charybdis
dogggdYT
Charybdis
0
0
2
1
L
Osiris
xNMRx
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,124
Damage
5,645
11,899
Taken
10,741
2,856
Mitigated
3,767
4,242
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,190
58
0
2,037
3,051
1,066
0
234
2,817
0
14,453
L
Ares
 
Ares
953
122
177
894
3,722
1,503
0
1,355
2,367
7,842
0
L
Merlin
Claytrix
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
DJCole
Achilles
877
200
26
1,363
3,009
1,059
0
347
2,662
0
6,821
W
Anhur
1,322
809
0
1,245
2,751
569
0
0
2,751
0
12,796
W
Poseidon
Osuvux
Poseidon
933
438
0
488
2,213
419
0
154
2,059
19,320
0
W
Cliodhna
Slayer75413
Cliodhna
1,039
348
0
620
2,486
477
0
251
2,235
0
18,226
W
Raijin
953
158
0
500
1,440
332
0
201
1,239
17,309
0
L
Charybdis
dogggdYT
Charybdis
1,824
1,334
0
1,378
1,777
287
0
0
1,777
0
16,450
L
Osiris
xNMRx
Osiris
1,678
598
0
586
2,191
911
0
297
1,894
0
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,468
Gold Earned
16,876
163
Minions Killed
141
0
Camps Cleared
0
544,841
Distance Traveled
402,980
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,800
760
47
9
0
100,843
1
L
Ares
3,204
641
15
3
0
99,856
1
L
Merlin
2,457
491
0
0
0
9,332
0
W
Achilles
3,511
702
15
3
0
108,169
2
W
Anhur
3,302
660
29
6
0
96,193
2
W
Poseidon
3,671
734
46
9
0
118,307
2
W
Cliodhna
3,227
645
39
8
0
107,480
1
W
Raijin
3,757
751
34
7
0
114,692
2
L
Charybdis
3,538
708
39
8
0
79,417
2
L
Osiris
3,877
775
40
8
0
113,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role