Player Matchup

Cliodhna
Cliodhna
Gold IV
Bobinnou
Cliodhna
Gold IV
Level 139
God Stats
10W - 6L
1,548 SR
Queue Stats
117W - 114L
1,447 MMR
Party 2
Scylla
Scylla
Gold V
Kevin52ii
Scylla
Gold V
Level 153
God Stats
8W - 8L
1,646 SR
Queue Stats
63W - 60L
1,448 MMR
Party 2
Apollo
Apollo
Gold II
MainsAreStupid
Apollo
Gold II
Level 147
God Stats
1W - 1L
1,763 SR
Queue Stats
157W - 149L
1,440 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
kratusdopes
Baron Samedi
Gold IV
Level 129
God Stats
2W - 1L
1,573 SR
Queue Stats
56W - 49L
1,444 MMR
Solo
Cthulhu
Cthulhu
Gold V
lxTZayaSTxl
Cthulhu
Gold V
Level 108
God Stats
166W - 164L
1,546 SR
Queue Stats
533W - 523L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,615 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,534 SR
1,443 MMR
Guan Yu
Guan Yu
Silver II
AlexisRGamer714
Guan Yu
Silver II
Level 62
God Stats
2W - 1L
1,794 SR
Queue Stats
37W - 44L
1,439 MMR
Solo
Hera
Hera
Silver II
CaBiiLLeX_PR
Hera
Silver II
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 33L
1,448 MMR
Solo
Loki
Loki
Gold IV
Clow King13
Loki
Gold IV
Level 125
God Stats
3W - 4L
1,626 SR
Queue Stats
246W - 240L
1,450 MMR
Party 1
Bacchus
Bacchus
Gold IV
SadMacks
Bacchus
Gold IV
Level 146
God Stats
50W - 40L
1,639 SR
Queue Stats
364W - 347L
1,426 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ViscousComb203
Hou Yi
Gold IV
Level 128
God Stats
6W - 10L
1,112 SR
Queue Stats
247W - 240L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bobinnou
Cliodhna
18
5 / 0 / 6
11,340
540
13,514
18,454
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Kevin52ii
Scylla
18
8 / 3 / 3
11,799
562
9,291
11,271
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 4
11,866
565
13,537
18,582
6,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kratusdopes
Baron Samedi
17
1 / 4 / 10
10,794
514
8,837
15,539
10,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
lxTZayaSTxl
Cthulhu
14
0 / 3 / 14
10,104
481
8,580
20,692
23,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SobekAthenaBastetGeb

VS

Bans
AtlasGilgameshMorgan Le FayCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
8,713
415
4,115
11,675
7,727
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

16
5 / 7 / 0
10,241
488
14,902
14,898
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
9,378
447
8,252
12,791
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SadMacks
Bacchus
11
0 / 6 / 4
8,181
390
9,369
20,479
28,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 4
10,269
489
12,424
12,709
4,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
17
Kills
12
13
Deaths
17
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
Cliodhna
Bobinnou
Cliodhna
5
0
6
8
L
5
7
0
0.71
L
0
1
4
2
W
Scylla
Kevin52ii
Scylla
8
3
3
3.17
W
3
3
4
1.67
L
Bacchus
SadMacks
Bacchus
0
6
4
0.33
L
3
3
4
1.67
W
Baron Samedi
kratusdopes
Baron Samedi
1
4
10
1.5
W
Cthulhu
lxTZayaSTxl
Cthulhu
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,759
Damage
49,062
84,538
Taken
72,552
52,416
Mitigated
50,759
40,128
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
420
336
3,500
11,675
7,727
572
2,376
9,299
2,829
34,388
W
Cliodhna
Bobinnou
Cliodhna
13,514
885
0
14,104
18,454
7,065
289
7,412
11,042
0
96,706
L
14,902
4,436
0
1,635
14,898
5,149
688
7,314
7,306
67,115
0
L
8,252
956
0
3,957
12,791
4,127
0
2,336
10,455
0
71,316
W
Scylla
Kevin52ii
Scylla
9,291
266
0
1,462
11,271
3,768
848
4,475
6,796
81,895
0
W
13,537
10,710
0
10,844
18,582
6,934
8,479
4,471
14,111
0
98,974
L
Bacchus
SadMacks
Bacchus
9,369
1,086
370
2,101
20,479
28,957
0
8,317
12,068
35,046
0
L
12,424
5,324
0
3,973
12,709
4,799
0
5,117
7,486
0
71,239
W
Baron Samedi
kratusdopes
Baron Samedi
8,837
889
1,909
5,458
15,539
10,822
302
6,048
9,491
59,154
0
W
Cthulhu
lxTZayaSTxl
Cthulhu
8,580
838
886
5,465
20,692
23,827
84
6,708
13,984
31,848
4,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,903
Gold Earned
46,782
609
Minions Killed
491
0
Camps Cleared
0
2,049,147
Distance Traveled
1,881,231
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,713
415
81
4
0
284,965
1
W
Cliodhna
11,340
540
135
6
0
506,127
11
L
Hera
10,241
488
113
5
0
360,965
3
L
Loki
9,378
447
122
6
0
474,290
0
W
Scylla
11,799
562
149
7
0
360,113
7
W
Apollo
11,866
565
167
8
0
390,163
7
L
Bacchus
8,181
390
36
2
0
379,309
2
L
Hou Yi
10,269
489
139
7
0
381,702
4
W
Baron Samedi
10,794
514
116
6
0
382,498
3
W
Cthulhu
10,104
481
42
2
0
410,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role