Player Matchup

Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TEZ1852
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,535 Elo+
Solo
Loki
Loki
Xcoolerh20x
Loki
Level 85
God Stats
21W - 24L
1,571 SR
Queue Stats
695W - 681L
1,443 Elo+
Solo
Nu Wa
Nu Wa
sourtadpole3879
Nu Wa
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 110L
1,438 Elo+
Solo
Cerberus
Cerberus
xxDarkAngelww
Cerberus
Level 89
God Stats
32W - 26L
1,689 SR
Queue Stats
576W - 539L
1,506 Elo+
Solo
Team Averages
Level 95
1,552 SR
1,484 Elo+

VS

Team Averages
Level 96
1,524 SR
1,502 Elo+
Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 59
God Stats
181W - 172L
1,470 SR
Queue Stats
226W - 244L
1,459 Elo+
Solo
Apollo
Apollo
Sammule690
Apollo
Level 63
God Stats
4W - 5L
1,432 SR
Queue Stats
38W - 48L
1,533 Elo+
Solo
Fenrir
Fenrir
dragoneye61
Fenrir
Level 118
God Stats
4W - 4L
1,262 SR
Queue Stats
55W - 60L
1,287 Elo+
Party 1
Nike
Nike
psycho ninja88
Nike
Level 113
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 0L
1,701 Elo+
Party 1
Merlin
Merlin
xGUTTA-GUTTAx
Merlin
Level 128
God Stats
6W - 9L
1,682 SR
Queue Stats
152W - 177L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 3 / 0
7,818
521
4,240
10,927
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
TEZ1852
Ah Muzen Cab
11
0 / 5 / 0
6,538
436
4,137
7,871
919
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,238
483
5,058
8,251
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 2
7,078
472
6,565
8,675
2,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
xxDarkAngelww
Cerberus
9
1 / 4 / 0
6,193
413
3,836
13,201
5,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Holistic05
Cabrakan
15
3 / 0 / 1
8,550
570
3,690
8,794
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Sammule690
Apollo
14
6 / 0 / 2
8,603
574
9,570
7,549
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
12
3 / 2 / 5
7,380
492
6,283
11,697
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 0 / 5
7,375
492
3,953
7,483
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 0
7,521
501
7,149
5,579
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
W
Cabrakan
Holistic05
Cabrakan
3
0
1
3.5
W
Apollo
Sammule690
Apollo
6
0
2
7
L
Ah Muzen Cab
TEZ1852
Ah Muzen Cab
0
5
0
0
L
2
1
1
2.5
W
Fenrir
3
2
5
2.75
W
1
0
5
3.5
L
1
5
2
0.4
W
5
2
0
2.5
L
Cerberus
xxDarkAngelww
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
30,645
48,925
Taken
41,102
17,755
Mitigated
16,964
12,404
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,240
320
0
3,320
10,927
6,517
0
2,884
7,652
0
52,567
W
Cabrakan
Holistic05
Cabrakan
3,690
454
0
4,559
8,794
4,717
232
492
7,754
50,729
0
W
Apollo
Sammule690
Apollo
9,570
4,653
0
3,467
7,549
2,039
1,172
1,674
5,875
0
62,850
L
Ah Muzen Cab
TEZ1852
Ah Muzen Cab
4,137
2,705
0
808
7,871
919
587
0
7,871
0
37,582
L
5,058
529
0
3,603
8,251
2,475
0
1,159
7,090
0
43,169
W
Fenrir
6,283
2,341
252
5,835
11,697
4,171
0
3,096
8,601
0
34,289
W
3,953
670
463
3,272
7,483
4,299
0
2,570
4,913
0
17,758
L
6,565
1,508
20
1,733
8,675
2,178
380
4,174
4,501
39,687
0
W
7,149
230
0
500
5,579
1,738
530
2,569
3,010
46,367
0
L
Cerberus
xxDarkAngelww
Cerberus
3,836
466
233
2,687
13,201
5,666
0
2,222
10,972
22,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
39,429
408
Minions Killed
418
0
Camps Cleared
0
1,288,353
Distance Traveled
1,366,948
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,818
521
127
8
0
237,820
2
W
Cabrakan
8,550
570
120
8
0
222,362
1
W
Apollo
8,603
574
122
8
0
281,846
4
L
Ah Muzen Cab
6,538
436
84
6
0
259,184
5
L
Loki
7,238
483
75
5
0
312,306
6
W
Fenrir
7,380
492
60
4
0
284,980
2
W
Nike
7,375
492
28
2
0
310,604
1
L
Nu Wa
7,078
472
71
5
0
238,620
1
W
Merlin
7,521
501
88
6
0
267,156
3
L
Cerberus
6,193
413
51
3
0
240,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role