Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mirai Mason
Morgan Le Fay
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 35L
1,438 Elo+
Party 2
Xbalanque
Xbalanque
W1ck3dGlitch
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,493 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,477 Elo+

VS

Team Averages
Level 62
1,476 SR
1,414 Elo+
Kukulkan
Kukulkan
LuisCantu
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 21L
1,576 Elo+
Party 1
Loki
Loki
coolaidman111
Loki
Level 44
God Stats
11W - 15L
1,140 SR
Queue Stats
24W - 40L
1,053 Elo+
Solo
Bacchus
Bacchus
jaircantu19
Bacchus
Level 113
God Stats
2W - 1L
1,789 SR
Queue Stats
105W - 98L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 1 / 3
5,947
595
3,059
5,533
1,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mirai Mason
Morgan Le Fay
12
6 / 5 / 0
7,486
749
7,658
8,921
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
W1ck3dGlitch
Xbalanque
9
0 / 4 / 2
5,854
585
1,321
5,002
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LuisCantu
Kukulkan
13
4 / 2 / 5
8,060
806
7,770
4,158
1,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 8
7,115
712
2,603
4,216
1,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jaircantu19
Bacchus
12
5 / 1 / 5
8,294
829
4,550
7,490
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
10
10
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
3
1.5
W
Kukulkan
LuisCantu
Kukulkan
4
2
5
3.25
L
Morgan Le Fay
Mirai Mason
Morgan Le Fay
6
5
0
1.2
L
Xbalanque
W1ck3dGlitch
Xbalanque
0
4
2
0.25
W
1
3
8
1.67
W
Bacchus
jaircantu19
Bacchus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
14,923
19,456
Taken
15,864
6,066
Mitigated
10,162
3,560
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,059
593
0
1,390
5,533
1,761
0
3,056
2,477
0
11,391
W
Kukulkan
LuisCantu
Kukulkan
7,770
255
0
210
4,158
1,501
845
2,399
1,759
33,888
0
L
Morgan Le Fay
Mirai Mason
Morgan Le Fay
7,658
1,230
0
2,062
8,921
2,781
0
5,554
3,367
27,132
0
L
Xbalanque
W1ck3dGlitch
Xbalanque
1,321
561
0
108
5,002
1,524
0
3,852
1,150
0
5,919
W
2,603
429
0
291
4,216
1,392
0
2,182
2,034
0
13,336
W
Bacchus
jaircantu19
Bacchus
4,550
89
0
1,887
7,490
7,269
348
3,429
4,061
11,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
23,469
77
Minions Killed
98
3
Camps Cleared
6
467,987
Distance Traveled
535,797
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,947
595
19
2
1
182,102
2
W
Kukulkan
8,060
806
64
6
3
182,518
3
L
Morgan Le Fay
7,486
749
36
4
2
145,820
3
L
Xbalanque
5,854
585
22
2
0
140,065
0
W
Loki
7,115
712
23
2
1
192,150
5
W
Bacchus
8,294
829
11
1
2
161,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role