Player Matchup

Anubis
Anubis
BIGHOSS4X4
Anubis
Level 27
God Stats
6W - 3L
1,844 SR
Queue Stats
19W - 9L
1,671 Elo+
Party 2
Agni
Agni
FlapjackLegend
Agni
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
287W - 184L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
Papagino10
Sylvanus
Level 146
God Stats
13W - 10L
1,826 SR
Queue Stats
356W - 273L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
SamuelSox
Gilgamesh
Level 143
God Stats
1W - 1L
1,679 SR
Queue Stats
48W - 44L
1,581 Elo+
Party 2
Heimdallr
Heimdallr
Takizis
Heimdallr
Level 47
God Stats
5W - 5L
1,433 SR
Queue Stats
49W - 69L
1,541 Elo+
Solo
Team Averages
Level 105
1,657 SR
1,614 Elo+

VS

Team Averages
Level 73
1,595 SR
1,534 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ALS26
Charybdis
Level 132
God Stats
1W - 1L
1,738 SR
Queue Stats
103W - 105L
1,506 Elo+
Party 1
Ymir
Ymir
MaliciousWare
Ymir
Level 13
God Stats
1W - 3L
1,736 SR
Queue Stats
17W - 37L
1,482 Elo+
Solo
Pele
Pele
SillyBadge083
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
WackCracker
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 87L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIGHOSS4X4
Anubis
15
2 / 1 / 9
8,607
782
5,148
7,050
4,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 2 / 13
9,735
885
20,461
8,669
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Papagino10
Sylvanus
15
3 / 1 / 20
9,099
827
9,338
14,488
15,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SamuelSox
Gilgamesh
15
3 / 2 / 16
8,543
777
14,642
13,316
7,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Takizis
Heimdallr
16
7 / 2 / 9
9,337
849
6,863
8,361
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 5 / 2
7,048
641
3,675
12,129
7,364
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
ALS26
Charybdis
14
1 / 3 / 5
8,058
733
9,973
11,479
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 7 / 2
7,082
644
2,822
16,652
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 2
8,344
759
7,438
12,933
5,843
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
WackCracker
Kukulkan
14
3 / 7 / 2
8,053
732
11,600
9,959
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
26
Kills
8
8
Deaths
26
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
2
0.4
L
Charybdis
ALS26
Charybdis
1
3
5
1.17
W
Anubis
BIGHOSS4X4
Anubis
2
1
9
6.5
W
11
2
13
8.75
L
0
7
2
0.14
W
Sylvanus
Papagino10
Sylvanus
3
1
20
13
W
Gilgamesh
SamuelSox
Gilgamesh
3
2
16
5.5
L
3
4
2
1
W
Heimdallr
Takizis
Heimdallr
7
2
9
5.75
L
Kukulkan
WackCracker
Kukulkan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
35,508
51,884
Taken
63,152
34,432
Mitigated
34,157
22,095
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,675
854
0
50
12,129
7,364
0
5,898
5,910
0
8,483
L
Charybdis
ALS26
Charybdis
9,973
5,208
244
2,912
11,479
4,315
161
5,555
5,688
0
29,520
W
Anubis
BIGHOSS4X4
Anubis
5,148
145
0
2,257
7,050
4,001
623
2,883
4,167
37,813
0
W
20,461
1,878
0
3,193
8,669
3,312
650
1,075
7,594
36,657
0
L
2,822
594
368
776
16,652
12,991
0
9,214
7,185
6,888
0
W
Sylvanus
Papagino10
Sylvanus
9,338
3,651
5,684
6,022
14,488
15,638
300
4,897
9,591
18,281
0
W
Gilgamesh
SamuelSox
Gilgamesh
14,642
3,166
0
3,382
13,316
7,070
212
2,890
10,426
0
31,491
L
7,438
619
0
1,880
12,933
5,843
0
6,879
5,856
0
27,389
W
Heimdallr
Takizis
Heimdallr
6,863
2,031
787
770
8,361
4,411
1,624
2,677
5,684
0
31,241
L
Kukulkan
WackCracker
Kukulkan
11,600
379
307
1,412
9,959
3,644
0
6,260
3,563
25,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
38,585
219
Minions Killed
163
0
Camps Cleared
0
1,134,683
Distance Traveled
1,068,761
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,048
641
14
1
0
247,989
0
L
Charybdis
8,058
733
48
4
0
213,302
2
W
Anubis
8,607
782
77
7
0
204,940
4
W
Agni
9,735
885
57
5
0
236,904
3
L
Ymir
7,082
644
15
1
0
190,924
0
W
Sylvanus
9,099
827
8
1
0
209,457
2
W
Gilgamesh
8,543
777
30
3
0
259,692
4
L
Pele
8,344
759
52
5
0
234,930
0
W
Heimdallr
9,337
849
47
4
0
223,690
3
L
Kukulkan
8,053
732
34
3
0
181,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role