Player Matchup

Medusa
Medusa
Blaze-Iziah
Medusa
Level 47
God Stats
3W - 8L
1,041 SR
Queue Stats
213W - 202L
1,384 Elo+
Solo
Da Ji
Da Ji
EL HOMBRE SHH
Da Ji
Level 123
God Stats
7W - 7L
1,422 SR
Queue Stats
579W - 573L
1,462 Elo+
Party 1
Mulan
Mulan
Sos sonja
Mulan
Level 56
God Stats
9W - 7L
1,185 SR
Queue Stats
290W - 293L
1,468 Elo+
Party 1
Zeus
Zeus
Swervin xv
Zeus
Level 79
God Stats
6W - 5L
1,739 SR
Queue Stats
124W - 99L
1,370 Elo+
Solo
Aphrodite
Aphrodite
martinezpablo956
Aphrodite
Level 142
God Stats
10W - 10L
1,489 SR
Queue Stats
293W - 309L
1,381 Elo+
Solo
Team Averages
Level 89
1,375 SR
1,413 Elo+

VS

Team Averages
Level 62
1,353 SR
1,405 Elo+
Cabrakan
Cabrakan
Afk-asuna
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DominoStar13
Sun Wukong
Level 17
God Stats
0W - 4L
1,145 SR
Queue Stats
0W - 9L
1,204 Elo+
Party 2
Hou Yi
Hou Yi
Exhaunter06
Hou Yi
Level 68
God Stats
4W - 5L
1,454 SR
Queue Stats
684W - 685L
1,486 Elo+
Solo
Sol
Sol
TheOneTrueMyth
Sol
Level 156
God Stats
5W - 7L
1,168 SR
Queue Stats
220W - 221L
1,432 Elo+
Party 2
Arachne
Arachne
ZappyGiraffe58
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 2 / 2
5,892
536
3,545
5,618
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
5,856
532
2,481
5,700
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Sos sonja
Mulan
11
1 / 1 / 3
6,231
566
2,964
6,871
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 0 / 0
6,643
604
6,910
5,117
1,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
10
3 / 1 / 3
6,329
575
2,831
8,483
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Afk-asuna
Cabrakan
6
0 / 6 / 0
4,477
407
1,138
6,405
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DominoStar13
Sun Wukong
9
1 / 3 / 0
5,713
519
2,543
6,146
3,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
10
0 / 2 / 2
5,789
526
3,960
6,763
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,309
483
3,577
5,273
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 0
5,745
522
4,427
6,521
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Afk-asuna
Cabrakan
0
6
0
0
W
Medusa
2
2
2
1.5
L
Sun Wukong
DominoStar13
Sun Wukong
1
3
0
0.33
W
1
0
2
2
L
Hou Yi
0
2
2
0.5
W
Mulan
Sos sonja
Mulan
1
1
3
2.5
W
7
0
0
7
L
0
1
0
0
L
3
3
0
1
W
Aphrodite
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
15,645
31,789
Taken
31,108
13,835
Mitigated
13,812
14,756
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Afk-asuna
Cabrakan
1,138
400
0
163
6,405
4,419
92
2,070
4,269
7,031
0
W
Medusa
3,545
1,744
0
1,445
5,618
1,597
62
0
5,618
0
32,127
L
Sun Wukong
DominoStar13
Sun Wukong
2,543
324
0
788
6,146
3,244
704
789
5,157
0
23,772
W
2,481
523
0
3,030
5,700
1,764
0
531
5,074
0
30,965
L
Hou Yi
3,960
869
0
1,976
6,763
1,721
0
1,383
5,380
0
33,434
W
Mulan
Sos sonja
Mulan
2,964
272
0
3,122
6,871
3,841
0
760
6,111
0
29,806
W
6,910
500
0
1,710
5,117
1,796
166
2,756
2,361
34,172
0
L
3,577
1,263
0
2,026
5,273
1,562
0
3,247
2,026
27,526
0
L
4,427
3,181
0
1,834
6,521
2,866
0
2,252
4,269
0
22,083
W
Aphrodite
2,831
602
900
4,549
8,483
4,837
476
668
7,815
17,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
27,033
293
Minions Killed
235
0
Camps Cleared
0
975,964
Distance Traveled
951,405
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,477
407
17
2
0
148,420
2
W
Medusa
5,892
536
63
6
0
191,659
2
L
Sun Wukong
5,713
519
58
5
0
202,085
0
W
Da Ji
5,856
532
60
5
0
232,439
1
L
Hou Yi
5,789
526
65
6
0
167,604
2
W
Mulan
6,231
566
71
6
0
190,992
3
W
Zeus
6,643
604
69
6
0
184,587
0
L
Sol
5,309
483
58
5
0
203,707
2
L
Arachne
5,745
522
37
3
0
229,589
0
W
Aphrodite
6,329
575
30
3
0
176,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role