Player Matchup

Chronos
Chronos
Alduin660
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,376 Elo+
Party 2
Fenrir
Fenrir
Mizuryu__Kei
Fenrir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 222L
1,337 Elo+
Solo
Sobek
Sobek
daddy_sobek
Sobek
Level 2
God Stats
9W - 10L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,404 Elo+

VS

Team Averages
Level 64
1,631 SR
1,674 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Redshafted
Jormungandr
Level 33
God Stats
6W - 5L
1,715 SR
Queue Stats
274W - 200L
1,746 Elo+
Party 1
Gilgamesh
Gilgamesh
Texas1954
Gilgamesh
Level 29
God Stats
15W - 12L
1,677 SR
Queue Stats
280W - 208L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alduin660
Chronos
13
2 / 4 / 1
7,348
735
4,680
9,151
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
3 / 5 / 1
7,151
715
8,042
12,324
7,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
4,002
400
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 4
8,088
809
2,284
4,136
1,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Redshafted
Jormungandr
12
2 / 1 / 7
8,305
831
6,363
7,228
2,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gilgamesh
Texas1954
Gilgamesh
13
5 / 2 / 3
8,749
875
8,781
10,092
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
9
9
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
4
2
L
Chronos
Alduin660
Chronos
2
4
1
0.63
L
Fenrir
3
5
1
0.7
W
Jormungandr
Redshafted
Jormungandr
2
1
7
5.5
W
Gilgamesh
Texas1954
Gilgamesh
5
2
3
3.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
17,428
21,475
Taken
21,456
10,398
Mitigated
9,228
2,212
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,284
317
0
1,238
4,136
1,487
1,347
809
3,327
21,089
0
L
Chronos
Alduin660
Chronos
4,680
1,174
285
513
9,151
2,998
0
5,530
3,466
28,577
0
L
Fenrir
8,042
2,659
0
1,414
12,324
7,400
0
3,419
8,485
345
17,103
W
Jormungandr
Redshafted
Jormungandr
6,363
887
0
1,324
7,228
2,694
546
2,906
4,322
24,824
0
W
Gilgamesh
Texas1954
Gilgamesh
8,781
2,988
0
2,147
10,092
5,047
0
1,650
8,442
0
25,774
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,501
Gold Earned
25,142
62
Minions Killed
112
3
Camps Cleared
7
354,714
Distance Traveled
604,064
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,088
809
41
4
2
192,373
4
L
Chronos
7,348
735
41
4
1
177,537
0
L
Fenrir
7,151
715
21
2
2
177,177
1
W
Jormungandr
8,305
831
39
4
1
200,552
2
W
Gilgamesh
8,749
875
32
3
4
211,139
2
L
Sobek
4,002
400
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role