Player Matchup

Thoth
Thoth
Bomaron
Thoth
Level 135
God Stats
29W - 19L
1,597 SR
Queue Stats
243W - 220L
1,576 Elo+
Solo
Rama
Rama
Feldspart
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 2
Cthulhu
Cthulhu
Frutose5181
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 2
Team Averages
Level 63
1,532 SR
1,268 Elo+

VS

Team Averages
Level 36
1,463 SR
1,336 Elo+
Fenrir
Fenrir
JamalGreenBeans
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
Pandarama
Amaterasu
Level 3
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Anubis
Anubis
crazyjaffa942
Anubis
Level 40
God Stats
3W - 6L
1,616 SR
Queue Stats
27W - 37L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bomaron
Thoth
17
9 / 2 / 4
12,898
759
22,824
7,875
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
15
3 / 1 / 10
11,307
665
12,537
7,981
2,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Frutose5181
Cthulhu
16
2 / 1 / 11
11,203
659
6,579
16,614
11,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,947
526
4,638
20,485
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Pandarama
Amaterasu
14
2 / 3 / 1
9,640
567
4,597
16,381
12,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 2
11,274
663
13,036
12,572
6,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bomaron
Thoth
9
2
4
5.5
W
Rama
3
1
10
8
W
Cthulhu
Frutose5181
Cthulhu
2
1
11
7.5
L
0
6
2
0.17
L
Amaterasu
Pandarama
Amaterasu
2
3
1
0.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,940
Damage
22,271
32,470
Taken
49,438
16,614
Mitigated
28,835
10,022
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bomaron
Thoth
22,824
33
330
1,764
7,875
2,374
1,681
3,555
4,264
75,340
0
W
Rama
12,537
7,641
0
1,329
7,981
2,483
625
2,718
5,128
0
34,283
W
Cthulhu
Frutose5181
Cthulhu
6,579
818
546
6,053
16,614
11,757
244
7,410
9,030
15,227
0
L
4,638
1,132
0
1,578
20,485
9,381
0
12,323
8,162
0
13,362
L
Amaterasu
Pandarama
Amaterasu
4,597
1,124
0
436
16,381
12,839
0
9,563
6,818
0
20,706
L
13,036
540
0
4,557
12,572
6,615
0
8,059
4,513
64,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
29,861
180
Minions Killed
146
8
Camps Cleared
6
886,043
Distance Traveled
900,347
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,898
759
105
6
5
307,339
3
W
Rama
11,307
665
47
3
3
284,602
3
W
Cthulhu
11,203
659
28
2
0
294,102
1
L
Fenrir
8,947
526
19
1
0
292,496
1
L
Amaterasu
9,640
567
28
2
1
332,620
0
L
Anubis
11,274
663
99
6
5
275,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role