Player Matchup

Neith
Neith
FrozenArose
Neith
Level 22
God Stats
3W - 5L
1,190 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 1
Arachne
Arachne
HiN00N
Arachne
Level 81
God Stats
4W - 5L
1,277 SR
Queue Stats
16W - 21L
1,135 Elo+
Party 1
Thanatos
Thanatos
Sceptumn
Thanatos
Level 86
God Stats
7W - 10L
1,521 SR
Queue Stats
20W - 27L
1,135 Elo+
Party 1
Medusa
Medusa
TruSyn1
Medusa
Level 93
God Stats
5W - 1L
1,613 SR
Queue Stats
92W - 113L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
veryhot
Ao Kuang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,135 Elo+
Party 1
Team Averages
Level 70
1,420 SR
1,213 Elo+

VS

Team Averages
Level 79
1,502 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DanBoy OC
Nox
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 147L
1,420 Elo+
Solo
Cliodhna
Cliodhna
MariaDudaMartins
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
naptown_dayday
Danzaburou
Level 114
God Stats
3W - 5L
1,259 SR
Queue Stats
22W - 26L
1,391 Elo+
Solo
Fenrir
Fenrir
superepicmickey
Fenrir
Level 111
God Stats
16W - 7L
1,749 SR
Queue Stats
62W - 53L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 15
9,975
767
9,333
12,370
4,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
HiN00N
Arachne
16
5 / 5 / 12
9,611
739
9,727
13,989
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Sceptumn
Thanatos
19
12 / 5 / 7
11,281
868
16,826
12,242
5,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
TruSyn1
Medusa
18
7 / 1 / 5
10,844
834
5,293
11,318
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
veryhot
Ao Kuang
17
6 / 4 / 9
10,044
773
13,536
16,201
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 6 / 5
9,289
715
6,821
10,899
3,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 5
9,732
749
12,111
10,838
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 5
7,925
610
1,062
7,426
2,106
Danzaburou
naptown_dayday
Danzaburou
18
5 / 8 / 6
11,339
872
14,011
15,976
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 8 / 4
9,159
705
10,373
17,919
12,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
33
Kills
17
19
Deaths
34
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
5
0.92
L
5
5
5
1.5
W
3
4
15
2.63
W
Arachne
HiN00N
Arachne
5
5
12
2.2
L
0
7
5
0.36
W
Thanatos
Sceptumn
Thanatos
12
5
7
3.1
W
Medusa
TruSyn1
Medusa
7
1
5
9.5
L
Danzaburou
naptown_dayday
Danzaburou
5
8
6
1
L
4
8
4
0.75
W
Ao Kuang
veryhot
Ao Kuang
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,715
Damage
44,378
66,120
Taken
63,058
29,480
Mitigated
27,788
23,767
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,821
3,226
39
1,365
10,899
3,466
517
2,543
8,356
0
32,840
L
12,111
1,413
0
595
10,838
3,952
0
3,449
7,389
30,344
0
W
9,333
5,745
332
4,029
12,370
4,846
2,039
2,765
9,415
0
24,554
W
Arachne
HiN00N
Arachne
9,727
7,428
0
2,301
13,989
6,585
60
2,635
11,222
0
13,570
L
1,062
0
0
8
7,426
2,106
0
310
7,116
0
3,885
W
Thanatos
Sceptumn
Thanatos
16,826
4,230
0
9,408
12,242
5,623
0
592
11,570
0
38,844
W
Medusa
TruSyn1
Medusa
5,293
2,593
92
2,359
11,318
5,021
2,354
799
10,473
0
43,542
L
Danzaburou
naptown_dayday
Danzaburou
14,011
3,976
190
2,037
15,976
5,658
35
2,764
13,212
0
40,734
L
10,373
3,207
0
1,652
17,919
12,606
0
3,186
14,733
0
21,009
W
Ao Kuang
veryhot
Ao Kuang
13,536
4,520
118
5,128
16,201
7,405
698
4,600
11,329
31,557
3,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
47,444
217
Minions Killed
200
0
Camps Cleared
0
1,293,427
Distance Traveled
1,123,033
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,289
715
50
4
0
206,549
4
L
Nox
9,732
749
53
4
0
238,287
1
W
Neith
9,975
767
38
3
0
237,060
0
W
Arachne
9,611
739
10
1
0
276,588
0
L
Cliodhna
7,925
610
2
0
0
186,122
0
W
Thanatos
11,281
868
39
3
0
279,420
2
W
Medusa
10,844
834
88
7
0
242,635
1
L
Danzaburou
11,339
872
63
5
0
234,888
3
L
Fenrir
9,159
705
32
2
0
257,187
0
W
Ao Kuang
10,044
773
42
3
0
257,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role