Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gambiinnoo
Hercules
Level 67
God Stats
2W - 3L
1,845 SR
Queue Stats
394W - 367L
1,529 Elo+
Solo
Cupid
Cupid
JAYGO CAKE
Cupid
Level 129
God Stats
32W - 38L
1,551 SR
Queue Stats
211W - 200L
1,532 Elo+
Solo
Kali
Kali
Nozi8
Kali
Level 62
God Stats
18W - 14L
1,480 SR
Queue Stats
162W - 146L
1,431 Elo+
Party 1
Thoth
Thoth
ShadowMonarch97
Thoth
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,453 Elo+
Solo
Team Averages
Level 94
1,575 SR
1,489 Elo+

VS

Team Averages
Level 99
1,434 SR
1,421 Elo+
Hera
Hera
Blackops1208
Hera
Level 104
God Stats
3W - 1L
1,318 SR
Queue Stats
30W - 37L
1,385 Elo+
Party 2
Arachne
Arachne
DarkNija18 v2
Arachne
Level 121
God Stats
6W - 6L
1,287 SR
Queue Stats
116W - 152L
1,347 Elo+
Party 2
Chaac
Chaac
ElChito96
Chaac
Level 78
God Stats
311W - 215L
1,597 SR
Queue Stats
599W - 583L
1,449 Elo+
Solo
Medusa
Medusa
FloppyWaffle00
Medusa
Level 105
God Stats
4W - 0L
1,466 SR
Queue Stats
14W - 7L
1,585 Elo+
Solo
Ymir
Ymir
ThePandaWarrior
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 5 / 3
5,924
494
5,094
11,995
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Gambiinnoo
Hercules
9
1 / 3 / 0
5,628
469
3,072
10,079
7,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
9
2 / 3 / 1
5,992
499
4,890
7,331
1,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Nozi8
Kali
9
0 / 5 / 1
5,344
445
4,201
10,053
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
5,413
451
2,012
4,379
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
8,030
669
6,501
4,122
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
12
3 / 1 / 8
7,210
601
7,173
10,212
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ElChito96
Chaac
13
4 / 0 / 3
7,603
634
9,757
7,036
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 0 / 6
7,091
591
8,019
4,848
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 4
6,054
505
1,199
6,998
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
20
20
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
3
0.5
W
8
0
4
10
W
Arachne
3
1
8
7
W
Chaac
ElChito96
Chaac
4
0
3
5.5
W
5
0
6
8
L
Hercules
Gambiinnoo
Hercules
1
3
0
0.33
L
Cupid
2
3
1
0.83
L
Kali
Nozi8
Kali
0
5
1
0.1
L
0
4
1
0.13
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
32,649
43,837
Taken
33,216
22,108
Mitigated
12,316
10,541
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,094
691
321
2,183
11,995
8,402
0
3,093
8,902
20,726
0
W
6,501
1,613
0
316
4,122
1,193
280
1,375
2,747
46,686
0
W
Arachne
7,173
4,796
0
4,195
10,212
3,078
0
2,668
7,544
0
40,825
W
Chaac
ElChito96
Chaac
9,757
3,517
0
4,350
7,036
3,881
190
1,043
5,993
0
43,744
W
8,019
3,467
0
1,487
4,848
1,221
1,949
654
4,194
0
34,602
L
Hercules
Gambiinnoo
Hercules
3,072
1,815
0
2,960
10,079
7,388
0
707
8,776
0
23,078
L
Cupid
4,890
2,463
166
1,596
7,331
1,505
0
1,066
6,265
0
30,464
L
Kali
Nozi8
Kali
4,201
1,407
0
3,105
10,053
3,736
0
1,457
8,561
0
26,917
L
2,012
114
0
210
4,379
1,077
0
1,377
3,002
29,624
0
W
1,199
226
0
1,247
6,998
2,943
133
1,366
5,632
16,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
35,988
262
Minions Killed
339
0
Camps Cleared
0
1,148,499
Distance Traveled
1,234,843
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,924
494
34
3
0
232,906
5
W
Hera
8,030
669
79
7
0
257,217
7
W
Arachne
7,210
601
70
6
0
264,393
4
W
Chaac
7,603
634
98
8
0
259,089
2
W
Medusa
7,091
591
62
5
0
240,532
1
L
Hercules
5,628
469
45
4
0
230,104
2
L
Cupid
5,992
499
65
5
0
216,655
2
L
Kali
5,344
445
62
5
0
251,575
2
L
Thoth
5,413
451
56
5
0
217,259
0
W
Ymir
6,054
505
30
3
0
213,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role