Player Matchup

Arachne
Arachne
ArisuHikawa
Arachne
Level 156
God Stats
20W - 8L
1,804 SR
Queue Stats
322W - 208L
1,714 Elo+
Party 1
Chronos
Chronos
Duelmommy69
Chronos
Level 89
God Stats
20W - 3L
1,776 SR
Queue Stats
150W - 81L
1,723 Elo+
Party 1
Skadi
Skadi
Krakedd
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,814 Elo+
Party 1
Erlang Shen
Erlang Shen
PervySage54
Erlang Shen
Level 83
God Stats
5W - 2L
1,798 SR
Queue Stats
68W - 49L
1,667 Elo+
Party 1
Thoth
Thoth
Strugglenet
Thoth
Level 157
God Stats
7W - 8L
1,554 SR
Queue Stats
539W - 318L
1,584 Elo+
Party 1
Team Averages
Level 99
1,687 SR
1,700 Elo+

VS

Team Averages
Level 100
1,636 SR
1,524 Elo+
Geb
Geb
AStrangeKiwi
Geb
Level 119
God Stats
14W - 18L
1,521 SR
Queue Stats
74W - 73L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
CainThaDain
Sun Wukong
Level 56
God Stats
4W - 2L
1,742 SR
Queue Stats
100W - 108L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
DustyDimmadome
Danzaburou
Level 128
God Stats
12W - 14L
1,604 SR
Queue Stats
133W - 130L
1,617 Elo+
Party 2
Ra
Ra
SIR DIMMADOME
Ra
Level 148
God Stats
10W - 11L
1,815 SR
Queue Stats
122W - 122L
1,616 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Λntares
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArisuHikawa
Arachne
11
6 / 1 / 5
7,008
701
4,563
6,885
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Duelmommy69
Chronos
10
5 / 4 / 9
6,685
669
5,673
8,001
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
Krakedd
Skadi
12
6 / 3 / 3
7,357
736
7,651
6,787
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
PervySage54
Erlang Shen
11
1 / 1 / 4
6,510
651
2,792
5,433
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
7 / 1 / 6
6,645
665
8,874
4,492
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,241
524
2,030
8,366
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
CainThaDain
Sun Wukong
8
1 / 3 / 2
5,215
522
3,282
6,900
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DustyDimmadome
Danzaburou
10
2 / 5 / 3
6,243
624
3,671
8,238
2,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
5,142
514
2,339
5,982
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Λntares
Tsukuyomi
9
6 / 6 / 2
6,069
607
4,999
10,285
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
25
Kills
10
10
Deaths
25
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Arachne
ArisuHikawa
Arachne
6
1
5
8.5
L
Sun Wukong
CainThaDain
Sun Wukong
1
3
2
0.67
W
Chronos
Duelmommy69
Chronos
5
4
9
2.38
L
Danzaburou
DustyDimmadome
Danzaburou
2
5
3
0.7
W
Skadi
Krakedd
Skadi
6
3
3
2.5
W
Erlang Shen
PervySage54
Erlang Shen
1
1
4
3
L
0
6
1
0.08
W
7
1
6
10
L
Tsukuyomi
Λntares
Tsukuyomi
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
16,321
31,598
Taken
39,771
13,836
Mitigated
14,602
10,027
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,030
551
49
1,238
8,366
3,759
0
3,384
4,802
9,207
0
W
Arachne
ArisuHikawa
Arachne
4,563
2,944
0
3,402
6,885
2,670
0
686
6,048
0
36,709
L
Sun Wukong
CainThaDain
Sun Wukong
3,282
1,256
0
1,760
6,900
3,572
0
1,753
5,111
0
17,894
W
Chronos
Duelmommy69
Chronos
5,673
2,254
60
1,458
8,001
4,113
34
760
7,219
22,807
8,297
L
Danzaburou
DustyDimmadome
Danzaburou
3,671
1,744
0
2,048
8,238
2,069
0
1,748
6,380
0
27,696
W
Skadi
Krakedd
Skadi
7,651
3,435
0
1,385
6,787
1,903
422
126
6,661
0
37,748
W
Erlang Shen
PervySage54
Erlang Shen
2,792
1,223
0
2,507
5,433
3,928
0
151
5,052
0
35,686
L
2,339
181
149
889
5,982
1,859
0
2,730
3,005
28,690
0
W
8,874
654
0
1,215
4,492
1,222
498
2,326
1,972
25,716
0
L
Tsukuyomi
Λntares
Tsukuyomi
4,999
1,797
0
783
10,285
3,343
0
2,662
7,545
0
19,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
27,910
305
Minions Killed
225
0
Camps Cleared
0
1,017,958
Distance Traveled
884,894
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,241
524
16
2
0
178,580
2
W
Arachne
7,008
701
68
7
0
246,124
1
L
Sun Wukong
5,215
522
55
6
0
150,197
1
W
Chronos
6,685
669
49
5
0
184,518
1
L
Danzaburou
6,243
624
52
5
0
174,256
5
W
Skadi
7,357
736
68
7
0
184,966
2
W
Erlang Shen
6,510
651
81
8
0
219,368
3
L
Ra
5,142
514
64
6
0
185,163
0
W
Thoth
6,645
665
39
4
0
182,982
2
L
Tsukuyomi
6,069
607
38
4
0
196,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role