Player Matchup

Athena
Athena
Dracolupine1057
Athena
Level 94
God Stats
2W - 5L
1,262 SR
Queue Stats
57W - 76L
1,592 Elo+
Solo
Ullr
Ullr
FailingWumbology
Ullr
Level 95
God Stats
204W - 159L
1,621 SR
Queue Stats
434W - 421L
1,571 Elo+
Party 1
Tyr
Tyr
Jurgensiño
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Arachne
Arachne
RunicOutcast
Arachne
Level 129
God Stats
2W - 1L
1,847 SR
Queue Stats
188W - 178L
1,648 Elo+
Solo
Janus
Janus
Smokester
Janus
Level 132
God Stats
3W - 6L
1,500 SR
Queue Stats
280W - 224L
1,610 Elo+
Party 1
Team Averages
Level 121
1,546 SR
1,629 Elo+

VS

Team Averages
Level 127
1,594 SR
1,642 Elo+
Chernobog
Chernobog
BreckaLeyend
Chernobog
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,493 Elo+
Party 3
Scylla
Scylla
GOLDDUCKI
Scylla
Level 104
God Stats
2W - 0L
1,971 SR
Queue Stats
165W - 119L
1,629 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GT605
Cu Chulainn
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 89L
1,545 Elo+
Solo
Eset
Eset
Pernist
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,743 Elo+
Party 2
Izanami
Izanami
QuatachIchl
Izanami
Level 119
God Stats
6W - 1L
1,500 SR
Queue Stats
72W - 56L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,343
406
6,382
21,442
23,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 4 / 4
12,764
555
15,893
13,401
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 3 / 2
9,836
428
7,553
15,932
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
RunicOutcast
Arachne
17
0 / 6 / 2
10,423
453
9,289
20,938
15,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Smokester
Janus
18
1 / 6 / 4
11,191
487
10,645
12,996
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BreckaLeyend
Chernobog
19
4 / 4 / 8
12,374
538
7,627
14,085
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
GOLDDUCKI
Scylla
20
6 / 1 / 7
13,400
583
11,953
10,818
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
GT605
Cu Chulainn
19
3 / 1 / 11
12,225
532
16,194
17,275
19,580
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Eset
Pernist
Eset
16
3 / 1 / 17
11,537
502
12,690
17,325
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
QuatachIchl
Izanami
20
8 / 5 / 6
13,578
590
17,181
18,377
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
12
Kills
24
24
Deaths
12
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BreckaLeyend
Chernobog
4
4
8
2
L
2
5
5
0.9
L
7
4
4
2.25
W
Scylla
GOLDDUCKI
Scylla
6
1
7
9.5
W
Cu Chulainn
GT605
Cu Chulainn
3
1
11
8.5
L
2
3
2
1
W
Eset
Pernist
Eset
3
1
17
11.5
W
Izanami
QuatachIchl
Izanami
8
5
6
2.2
L
Arachne
RunicOutcast
Arachne
0
6
2
0.17
L
Janus
Smokester
Janus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
65,645
84,709
Taken
77,880
57,881
Mitigated
55,226
17,791
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BreckaLeyend
Chernobog
7,627
3,878
439
33
14,085
5,089
2,289
2,234
11,851
0
82,452
L
6,382
911
380
2,851
21,442
23,570
0
8,085
13,357
19,102
0
L
15,893
8,162
0
656
13,401
4,334
717
3,622
9,779
0
94,197
W
Scylla
GOLDDUCKI
Scylla
11,953
940
0
4,105
10,818
3,914
1,550
3,166
7,652
116,969
0
W
Cu Chulainn
GT605
Cu Chulainn
16,194
2,396
0
2,985
17,275
19,580
366
3,659
13,616
10,616
85,741
L
7,553
973
0
7,032
15,932
9,379
0
4,590
11,342
0
56,458
W
Eset
Pernist
Eset
12,690
2,393
918
3,323
17,325
19,876
0
4,548
12,777
35,309
0
W
Izanami
QuatachIchl
Izanami
17,181
10,671
0
7,199
18,377
6,767
147
3,841
14,345
0
122,341
L
Arachne
RunicOutcast
Arachne
9,289
5,518
0
6,088
20,938
15,698
850
5,651
15,287
0
75,988
L
Janus
Smokester
Janus
10,645
567
0
784
12,996
4,900
0
4,902
8,094
98,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
63,114
595
Minions Killed
739
0
Camps Cleared
0
2,239,236
Distance Traveled
2,205,994
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,374
538
130
6
0
468,546
0
L
Athena
9,343
406
21
1
0
469,176
9
L
Ullr
12,764
555
165
7
0
466,036
5
W
Scylla
13,400
583
197
9
0
437,323
4
W
Cu Chulainn
12,225
532
193
8
0
446,629
11
L
Tyr
9,836
428
93
4
0
409,449
6
W
Eset
11,537
502
37
2
0
448,297
9
W
Izanami
13,578
590
182
8
0
405,199
7
L
Arachne
10,423
453
134
6
0
463,288
4
L
Janus
11,191
487
182
8
0
431,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role