Player Matchup

Susano
Susano
ChemsAngry22
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 71L
1,448 Elo+
Party 4
Gilgamesh
Gilgamesh
Joombuh
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
OGTHIZZZ6
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
TheSpiderFox714
Chang'e
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 126L
1,600 Elo+
Party 4
Cthulhu
Cthulhu
TrevLikesKids
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,533 Elo+

VS

Team Averages
Level 54
1,433 SR
1,511 Elo+
Gilgamesh
Gilgamesh
C4pit4nRex
Gilgamesh
Level 48
God Stats
2W - 2L
1,309 SR
Queue Stats
116W - 102L
1,604 Elo+
Party 3
Kali
Kali
Ferneyisgay
Kali
Level 16
God Stats
2W - 2L
1,156 SR
Queue Stats
28W - 24L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
OffbeatPat
Nu Wa
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
282W - 292L
1,454 Elo+
Party 3
Ullr
Ullr
WhosYou-_-
Ullr
Level 97
God Stats
33W - 26L
1,500 SR
Queue Stats
335W - 335L
1,500 Elo+
Party 1
Atlas
Atlas
cigsforbreakfast
Atlas
Level 28
God Stats
43W - 32L
1,699 SR
Queue Stats
302W - 307L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 2 / 1
5,388
449
2,350
9,004
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Joombuh
Gilgamesh
9
0 / 3 / 0
5,686
474
3,678
7,641
3,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OGTHIZZZ6
Danzaburou
8
1 / 5 / 1
5,115
426
4,115
6,789
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 1
5,958
497
4,895
7,054
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
9
1 / 6 / 0
5,602
467
2,960
9,847
4,522
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C4pit4nRex
Gilgamesh
11
2 / 0 / 1
6,447
537
5,345
7,971
2,987
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 0 / 0
7,496
625
4,544
5,231
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
8
0 / 2 / 2
4,962
414
126
3,084
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 5
7,423
619
9,519
7,877
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 2 / 10
6,967
581
4,050
8,518
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
19
19
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C4pit4nRex
Gilgamesh
2
0
1
2.5
L
Susano
0
2
1
0.25
W
6
0
0
6
L
Gilgamesh
Joombuh
Gilgamesh
0
3
0
0
L
Danzaburou
OGTHIZZZ6
Danzaburou
1
5
1
0.3
W
Nu Wa
0
2
2
0.5
L
3
3
1
1.17
L
Cthulhu
1
6
0
0.17
W
8
1
5
10.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
23,584
40,335
Taken
32,681
13,320
Mitigated
13,369
10,825
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C4pit4nRex
Gilgamesh
5,345
1,820
0
1,810
7,971
2,987
0
0
7,971
0
29,588
L
Susano
2,350
463
0
2,835
9,004
2,259
40
513
8,491
0
25,421
W
4,544
1,664
0
3,076
5,231
2,497
0
889
4,342
0
51,399
L
Gilgamesh
Joombuh
Gilgamesh
3,678
1,027
193
2,740
7,641
3,321
0
0
7,641
0
24,808
L
Danzaburou
OGTHIZZZ6
Danzaburou
4,115
2,490
0
1,173
6,789
1,524
78
1,148
5,641
0
17,495
W
Nu Wa
126
15
0
0
3,084
785
222
655
2,429
15,638
0
L
4,895
257
111
2,831
7,054
1,694
827
666
6,354
29,721
0
L
Cthulhu
2,960
632
0
942
9,847
4,522
69
1,815
8,032
15,192
0
W
9,519
4,439
0
1,532
7,877
2,534
619
3,133
4,744
0
41,680
W
4,050
1,490
1,646
1,488
8,518
4,566
343
3,178
5,340
14,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
33,295
229
Minions Killed
289
0
Camps Cleared
0
1,040,251
Distance Traveled
1,089,492
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,447
537
64
5
0
250,006
1
L
Susano
5,388
449
57
5
0
226,814
0
W
Kali
7,496
625
103
9
0
263,247
2
L
Gilgamesh
5,686
474
52
4
0
220,828
0
L
Danzaburou
5,115
426
28
2
0
193,349
0
W
Nu Wa
4,962
414
34
3
0
111,675
0
L
Chang'e
5,958
497
58
5
0
226,002
0
L
Cthulhu
5,602
467
34
3
0
173,258
0
W
Ullr
7,423
619
71
6
0
227,131
4
W
Atlas
6,967
581
17
1
0
237,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role