Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Anubis20013
King Arthur
Level 106
God Stats
18W - 7L
1,708 SR
Queue Stats
169W - 148L
1,553 Elo+
Party 2
Sol
Sol
KINGBlRD
Sol
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,253 Elo+
Solo
Mulan
Mulan
l Charman l
Mulan
Level 128
God Stats
64W - 59L
1,719 SR
Queue Stats
427W - 403L
1,535 Elo+
Solo
Team Averages
Level 100
1,585 SR
1,468 Elo+

VS

Team Averages
Level 113
1,374 SR
1,505 Elo+
Thor
Thor
EngieHenge
Thor
Level 121
God Stats
1W - 5L
1,163 SR
Queue Stats
83W - 77L
1,539 Elo+
Solo
Danzaburou
Danzaburou
NHR_zenitsu656
Danzaburou
Level 107
God Stats
13W - 10L
1,605 SR
Queue Stats
657W - 684L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
SIR_YAGSTERS
Cthulhu
Level 67
God Stats
6W - 7L
1,755 SR
Queue Stats
225W - 225L
1,504 Elo+
Solo
Scylla
Scylla
V8Special
Scylla
Level 108
God Stats
1W - 5L
1,120 SR
Queue Stats
321W - 346L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Zarareis
Sun Wukong
Level 160
God Stats
2W - 5L
1,227 SR
Queue Stats
150W - 141L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 3
8,690
668
6,297
5,567
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
 
Thor
14
4 / 1 / 1
8,375
644
4,349
8,197
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Anubis20013
King Arthur
14
2 / 1 / 5
8,207
631
6,661
7,711
5,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 6
7,935
610
6,115
9,527
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 4
8,336
641
9,517
14,766
7,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
6,697
515
7,723
10,539
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NHR_zenitsu656
Danzaburou
10
0 / 5 / 0
5,719
440
5,559
10,752
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SIR_YAGSTERS
Cthulhu
10
0 / 3 / 1
6,096
469
5,359
10,187
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
V8Special
Scylla
11
1 / 4 / 0
6,312
486
2,239
6,704
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zarareis
Sun Wukong
11
0 / 1 / 0
6,189
476
1,720
6,905
5,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
5
5
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
3
5.5
W
Thor
 
Thor
4
1
1
4.5
W
King Arthur
Anubis20013
King Arthur
2
1
5
4.5
L
4
5
0
0.8
W
1
1
6
4
L
Danzaburou
NHR_zenitsu656
Danzaburou
0
5
0
0
L
Cthulhu
SIR_YAGSTERS
Cthulhu
0
3
1
0.17
L
Scylla
V8Special
Scylla
1
4
0
0.25
L
Sun Wukong
Zarareis
Sun Wukong
0
1
0
0
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,939
Damage
22,600
45,768
Taken
45,087
20,532
Mitigated
20,349
21,892
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,297
466
102
1,712
5,567
1,879
420
1,672
3,895
49,331
0
W
Thor
 
Thor
4,349
732
0
3,959
8,197
2,724
348
1,728
6,469
0
56,599
W
King Arthur
Anubis20013
King Arthur
6,661
1,278
0
2,828
7,711
5,170
0
435
7,276
0
46,236
L
7,723
1,848
0
454
10,539
3,391
0
2,151
8,175
0
33,703
W
6,115
3,135
485
5,454
9,527
3,107
2,995
1,538
7,989
39,095
6,129
L
Danzaburou
NHR_zenitsu656
Danzaburou
5,559
1,828
0
2,742
10,752
2,681
0
2,949
7,453
0
38,030
L
Cthulhu
SIR_YAGSTERS
Cthulhu
5,359
651
255
1,592
10,187
6,272
0
3,247
6,698
25,113
0
L
Scylla
V8Special
Scylla
2,239
163
0
560
6,704
2,124
0
2,351
4,157
31,976
0
L
Sun Wukong
Zarareis
Sun Wukong
1,720
225
0
2,988
6,905
5,881
0
510
6,369
0
34,644
W
9,517
1,304
527
6,825
14,766
7,652
568
2,225
12,541
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
31,013
443
Minions Killed
293
0
Camps Cleared
0
1,301,730
Distance Traveled
1,217,770
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,690
668
108
8
0
244,396
0
W
Thor
8,375
644
105
8
0
275,212
3
W
King Arthur
8,207
631
80
6
0
257,489
5
L
Thor
6,697
515
56
4
0
237,518
5
W
Sol
7,935
610
85
7
0
251,837
1
L
Danzaburou
5,719
440
67
5
0
229,443
1
L
Cthulhu
6,096
469
39
3
0
252,512
4
L
Scylla
6,312
486
67
5
0
234,893
5
L
Sun Wukong
6,189
476
64
5
0
263,404
7
W
Mulan
8,336
641
65
5
0
272,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role