Player Matchup

Heimdallr
Heimdallr
Luxtonic
Heimdallr
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 92L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
VINOchePASSIONE
Cthulhu
Level 29
God Stats
104W - 129L
1,480 SR
Queue Stats
467W - 566L
1,450 Elo+
Party 1
Odin
Odin
insane_lord21
Odin
Level 35
God Stats
4W - 7L
1,631 SR
Queue Stats
56W - 78L
1,412 Elo+
Party 3
Scylla
Scylla
smashinteags
Scylla
Level 48
God Stats
9W - 7L
1,393 SR
Queue Stats
85W - 107L
1,421 Elo+
Party 3
Loki
Loki
tondo1995
Loki
Level 44
God Stats
40W - 53L
1,463 SR
Queue Stats
908W - 1,072L
1,402 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,420 Elo+

VS

Team Averages
Level 35
1,390 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AKhilleus69
Medusa
Level 11
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
ArmoredRhino
Tyr
Level 32
God Stats
0W - 1L
1,119 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
KorijanT
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Wargecko
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Luxtonic
Heimdallr
16
1 / 4 / 3
9,698
746
6,243
11,861
4,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 0 / 5
10,524
810
8,124
12,137
8,615
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 6
10,542
811
7,385
11,716
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
18
5 / 3 / 5
10,711
824
10,645
6,841
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
19
7 / 2 / 6
11,085
853
9,890
8,557
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 5 / 0
10,362
797
7,814
10,076
2,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
1 / 5 / 0
9,064
697
7,905
12,253
4,467
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 1 / 5
9,127
702
6,555
11,717
9,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 8 / 1
7,880
606
4,658
10,850
3,092
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Wargecko
Sun Wukong
15
3 / 3 / 0
8,628
664
5,976
9,582
6,845
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
8
9
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
0
0.8
L
Medusa
1
5
0
0.2
L
0
1
5
2.5
L
0
8
1
0.06
W
Heimdallr
Luxtonic
Heimdallr
1
4
3
0.63
W
3
0
5
5.5
L
Sun Wukong
Wargecko
Sun Wukong
3
3
0
1
W
6
0
6
9
W
Scylla
5
3
5
2.5
W
Loki
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
32,908
51,112
Taken
54,478
27,018
Mitigated
26,439
10,702
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,814
199
0
747
10,076
2,599
284
3,428
6,569
39,069
0
L
Medusa
7,905
4,284
0
2,484
12,253
4,467
0
5,464
6,630
0
40,938
L
6,555
878
0
1,070
11,717
9,436
442
3,766
7,703
0
17,115
L
4,658
2,105
32
2,250
10,850
3,092
0
3,604
7,059
8,859
0
W
Heimdallr
Luxtonic
Heimdallr
6,243
1,763
63
2,246
11,861
4,809
3,162
3,178
8,683
0
32,519
W
8,124
79
979
3,837
12,137
8,615
1,289
3,018
9,119
35,796
0
L
Sun Wukong
Wargecko
Sun Wukong
5,976
765
0
755
9,582
6,845
0
3,807
5,653
0
18,042
W
7,385
1,494
165
1,426
11,716
8,422
542
3,184
8,532
3,076
18,777
W
Scylla
10,645
519
0
416
6,841
1,983
2,671
1,063
5,778
44,327
0
W
Loki
9,890
2,096
0
1,570
8,557
3,189
819
2,029
6,528
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
45,061
257
Minions Killed
177
0
Camps Cleared
0
1,417,072
Distance Traveled
1,214,013
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,362
797
64
5
0
232,652
0
L
Medusa
9,064
697
61
5
0
236,894
1
L
Tyr
9,127
702
26
2
0
332,683
1
L
Sol
7,880
606
8
1
0
180,240
3
W
Heimdallr
9,698
746
52
4
0
255,155
0
W
Cthulhu
10,524
810
66
5
0
294,749
0
L
Sun Wukong
8,628
664
18
1
0
231,544
3
W
Odin
10,542
811
33
3
0
306,988
0
W
Scylla
10,711
824
56
4
0
260,732
1
W
Loki
11,085
853
50
4
0
299,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role