Player Matchup

Cthulhu
Cthulhu
Hellsing_Blaze
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,450 Elo+
Party 2
Bellona
Bellona
JRK42
Bellona
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 67L
1,567 Elo+
Party 2
Neith
Neith
Majinstorm4K
Neith
Level 16
God Stats
4W - 3L
1,660 SR
Queue Stats
7W - 12L
1,312 Elo+
Party 2
Chronos
Chronos
TURTLE_OF_NITE
Chronos
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
lferlopez25
Kukulkan
Level 157
God Stats
9W - 4L
1,596 SR
Queue Stats
83W - 70L
1,496 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,439 Elo+

VS

Team Averages
Level 69
1,624 SR
1,524 Elo+
Anubis
Anubis
MorningWooderson
Anubis
Level 53
God Stats
14W - 12L
1,683 SR
Queue Stats
269W - 310L
1,441 Elo+
Solo
Geb
Geb
Octivus
Geb
Level 91
God Stats
0W - 2L
1,720 SR
Queue Stats
23W - 29L
1,510 Elo+
Party 1
Achilles
Achilles
Peengu
Achilles
Level 71
God Stats
0W - 2L
1,719 SR
Queue Stats
11W - 10L
1,652 Elo+
Party 1
Nemesis
Nemesis
TomokiChan1123
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,477 Elo+
Party 1
Medusa
Medusa
Äeri
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,947
765
7,260
14,505
15,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
JRK42
Bellona
17
14 / 1 / 12
11,055
850
12,974
11,952
10,992
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 2 / 16
9,823
756
8,298
7,041
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 2 / 14
11,683
899
11,766
9,488
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lferlopez25
Kukulkan
17
4 / 2 / 11
10,330
795
13,850
9,544
3,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,174
706
6,256
12,266
6,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Geb
13
1 / 6 / 1
8,578
660
4,753
12,440
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Peengu
Achilles
14
1 / 5 / 6
8,300
638
7,239
12,959
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 8 / 2
8,930
687
8,272
16,527
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Äeri
Medusa
15
4 / 6 / 5
9,111
701
6,951
10,283
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
30
Kills
11
11
Deaths
30
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Bellona
JRK42
Bellona
14
1
12
20
W
3
2
16
5.5
L
2
5
0
0.4
L
Geb
1
6
1
0.25
L
Achilles
Peengu
Achilles
1
5
6
0.8
W
6
2
14
6.5
L
3
8
2
0.5
W
Kukulkan
lferlopez25
Kukulkan
4
2
11
4.75
L
Medusa
Äeri
Medusa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,148
Damage
33,471
52,530
Taken
64,475
37,392
Mitigated
38,227
9,319
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,260
693
142
2,491
14,505
15,006
347
3,597
10,655
25,746
0
W
Bellona
JRK42
Bellona
12,974
3,893
0
1,242
11,952
10,992
113
2,986
8,452
0
17,949
W
8,298
5,405
0
767
7,041
3,299
1,388
891
6,089
0
18,716
L
6,256
125
0
3,193
12,266
6,760
261
6,493
5,773
42,284
0
L
Geb
4,753
417
0
1,035
12,440
7,257
256
5,828
6,483
10,138
0
L
Achilles
Peengu
Achilles
7,239
1,342
0
802
12,959
11,393
0
6,673
6,069
0
13,991
W
11,766
4,374
0
3,850
9,488
4,517
5,556
1,649
7,762
52,334
3,283
L
8,272
2,839
0
2,102
16,527
9,012
495
8,334
8,026
0
22,510
W
Kukulkan
lferlopez25
Kukulkan
13,850
1,076
0
827
9,544
3,578
1,961
1,886
7,327
39,142
0
L
Medusa
Äeri
Medusa
6,951
3,582
0
1,296
10,283
3,805
784
4,371
5,606
0
18,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,838
Gold Earned
44,093
221
Minions Killed
159
0
Camps Cleared
0
1,395,379
Distance Traveled
1,019,643
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,947
765
37
3
0
276,357
0
W
Bellona
11,055
850
8
1
0
289,474
0
W
Neith
9,823
756
25
2
0
247,755
0
L
Anubis
9,174
706
68
5
0
221,952
2
L
Geb
8,578
660
15
1
0
174,187
1
L
Achilles
8,300
638
11
1
0
192,541
0
W
Chronos
11,683
899
81
6
0
282,292
0
L
Nemesis
8,930
687
39
3
0
243,932
0
W
Kukulkan
10,330
795
70
5
0
299,501
0
L
Medusa
9,111
701
26
2
0
187,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role