Player Matchup

Baron Samedi
Baron Samedi
LuccasLima07
Baron Samedi
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 119L
1,561 Elo+
Party 2
Da Ji
Da Ji
MarcosOtaku
Da Ji
Level 114
God Stats
3W - 6L
1,500 SR
Queue Stats
70W - 76L
1,623 Elo+
Party 2
Charybdis
Charybdis
SLeB Cr4Zyy
Charybdis
Level 107
God Stats
3W - 6L
1,494 SR
Queue Stats
601W - 591L
1,580 Elo+
Party 2
Poseidon
Poseidon
aPedrazos
Poseidon
Level 106
God Stats
3W - 1L
1,317 SR
Queue Stats
85W - 44L
1,710 Elo+
Party 1
Osiris
Osiris
xNoon
Osiris
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 106L
1,797 Elo+
Party 1
Team Averages
Level 128
1,462 SR
1,654 Elo+

VS

Team Averages
Level 135
1,353 SR
1,566 Elo+
Arachne
Arachne
Cuadraditos21
Arachne
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 61L
1,592 Elo+
Solo
Charybdis
Charybdis
JollyJoey798436
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 176L
1,533 Elo+
Solo
Ares
Ares
Rheydragneel
Ares
Level 156
God Stats
1W - 4L
1,305 SR
Queue Stats
387W - 380L
1,619 Elo+
Solo
Agni
Agni
yLucasXD
Agni
Level 147
God Stats
13W - 4L
1,176 SR
Queue Stats
137W - 155L
1,577 Elo+
Solo
Ganesha
Ganesha
zNewGodZ
Ganesha
Level 156
God Stats
0W - 2L
1,284 SR
Queue Stats
60W - 68L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuccasLima07
Baron Samedi
14
3 / 4 / 6
9,625
566
6,813
12,431
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 6
10,626
625
10,966
14,609
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
SLeB Cr4Zyy
Charybdis
17
3 / 3 / 4
10,211
601
6,930
11,313
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
aPedrazos
Poseidon
18
10 / 2 / 4
11,868
698
11,988
10,477
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
xNoon
Osiris
16
2 / 4 / 3
10,188
599
8,299
15,856
11,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
9 / 4 / 3
9,838
579
11,118
15,461
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JollyJoey798436
Charybdis
16
2 / 4 / 3
9,444
556
4,923
11,637
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 4 / 2
8,902
524
7,341
11,045
13,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
12
2 / 8 / 4
8,220
484
6,493
10,549
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
zNewGodZ
Ganesha
13
1 / 3 / 6
7,993
470
4,126
13,647
13,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
23
Kills
16
16
Deaths
23
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
9
4
3
2.63
L
Charybdis
JollyJoey798436
Charybdis
2
4
3
0.88
W
Baron Samedi
LuccasLima07
Baron Samedi
3
4
6
1.5
W
5
3
6
2.67
L
2
4
2
0.75
W
Charybdis
SLeB Cr4Zyy
Charybdis
3
3
4
1.67
W
Poseidon
aPedrazos
Poseidon
10
2
4
6
W
Osiris
xNoon
Osiris
2
4
3
0.88
L
Agni
2
8
4
0.5
L
Ganesha
zNewGodZ
Ganesha
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
34,001
64,686
Taken
62,339
35,807
Mitigated
38,461
25,314
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
11,118
6,964
0
7,771
15,461
5,482
0
3,510
11,783
0
48,201
L
Charybdis
JollyJoey798436
Charybdis
4,923
2,904
0
1,624
11,637
3,640
0
4,753
6,788
0
72,675
W
Baron Samedi
LuccasLima07
Baron Samedi
6,813
678
359
4,155
12,431
12,209
792
3,744
8,480
33,376
0
W
10,966
2,492
0
5,425
14,609
5,409
1,379
4,063
10,358
0
69,589
L
7,341
807
0
1,244
11,045
13,195
0
239
10,772
45,706
0
W
Charybdis
SLeB Cr4Zyy
Charybdis
6,930
2,344
0
4,993
11,313
3,492
1,876
2,665
8,544
0
82,041
W
Poseidon
aPedrazos
Poseidon
11,988
2,232
30
2,643
10,477
3,028
844
1,858
8,531
93,273
0
W
Osiris
xNoon
Osiris
8,299
4,468
212
7,497
15,856
11,669
598
6,781
8,421
0
60,366
L
Agni
6,493
809
0
530
10,549
2,754
0
4,527
5,840
42,711
0
L
Ganesha
zNewGodZ
Ganesha
4,126
294
494
1,401
13,647
13,390
0
5,160
8,355
26,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
44,397
592
Minions Killed
432
0
Camps Cleared
0
1,715,629
Distance Traveled
1,588,778
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,838
579
68
4
0
294,653
2
L
Charybdis
9,444
556
179
11
0
312,794
5
W
Baron Samedi
9,625
566
38
2
0
314,373
2
W
Da Ji
10,626
625
114
7
0
382,400
1
L
Ares
8,902
524
84
5
0
310,600
3
W
Charybdis
10,211
601
146
9
0
317,627
2
W
Poseidon
11,868
698
168
10
0
370,577
7
W
Osiris
10,188
599
126
7
0
330,652
1
L
Agni
8,220
484
86
5
0
328,534
11
L
Ganesha
7,993
470
15
1
0
342,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role