Player Matchup

Izanami
Izanami
Alajj
Izanami
Level 152
God Stats
15W - 7L
1,717 SR
Queue Stats
68W - 79L
1,474 Elo+
Solo
Hun Batz
Hun Batz
DarlJr
Hun Batz
Level 142
God Stats
3W - 5L
1,485 SR
Queue Stats
297W - 267L
1,561 Elo+
Party 4
Thoth
Thoth
Lugergin
Thoth
Level 111
God Stats
1W - 4L
1,132 SR
Queue Stats
271W - 246L
1,546 Elo+
Party 4
Osiris
Osiris
Remdoggy
Osiris
Level 58
God Stats
0W - 2L
1,246 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 1
Ra
Ra
SeZeMittens
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,324 Elo+
Party 1
Team Averages
Level 110
1,416 SR
1,427 Elo+

VS

Team Averages
Level 110
1,477 SR
1,483 Elo+
Aphrodite
Aphrodite
BoostedEgrill
Aphrodite
Level 108
God Stats
9W - 10L
1,297 SR
Queue Stats
57W - 61L
1,375 Elo+
Party 2
Neith
Neith
EggWithCheese
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,399 Elo+
Party 2
Fenrir
Fenrir
Escanor087
Fenrir
Level 69
God Stats
8W - 2L
1,809 SR
Queue Stats
121W - 146L
1,455 Elo+
Party 3
Freya
Freya
Kumbacha_Sama
Freya
Level 127
God Stats
2W - 2L
1,279 SR
Queue Stats
301W - 316L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
iiSamurai
Gilgamesh
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 207L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alajj
Izanami
13
5 / 3 / 3
7,628
545
10,408
8,219
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
DarlJr
Hun Batz
13
4 / 4 / 2
7,463
533
3,000
11,927
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Lugergin
Thoth
11
1 / 3 / 2
6,682
477
3,787
6,148
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Remdoggy
Osiris
11
2 / 7 / 1
6,894
492
6,491
12,739
11,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 8
5,952
425
5,650
8,417
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoostedEgrill
Aphrodite
12
3 / 2 / 9
7,934
567
3,359
10,468
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 2
8,877
634
13,373
9,233
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Escanor087
Fenrir
14
4 / 3 / 4
8,250
589
4,607
11,704
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 3 / 5
7,940
567
7,097
10,740
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
iiSamurai
Gilgamesh
11
5 / 4 / 2
7,645
546
8,625
8,383
6,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
23
23
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alajj
Izanami
5
3
3
2.17
W
Aphrodite
BoostedEgrill
Aphrodite
3
2
9
3.75
L
Hun Batz
DarlJr
Hun Batz
4
4
2
1.25
W
7
0
2
8
W
Fenrir
Escanor087
Fenrir
4
3
4
2
W
4
3
5
2.17
L
Thoth
Lugergin
Thoth
1
3
2
0.67
L
Osiris
Remdoggy
Osiris
2
7
1
0.36
L
0
6
8
0.67
W
Gilgamesh
iiSamurai
Gilgamesh
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
37,061
47,450
Taken
50,528
22,729
Mitigated
26,852
10,700
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alajj
Izanami
10,408
7,541
0
2,535
8,219
2,319
0
3,015
5,204
0
44,735
W
Aphrodite
BoostedEgrill
Aphrodite
3,359
947
3,797
5,096
10,468
8,900
36
3,237
6,913
17,827
0
L
Hun Batz
DarlJr
Hun Batz
3,000
339
0
3,863
11,927
4,044
0
931
10,996
0
37,698
W
13,373
6,948
0
3,578
9,233
3,861
1,189
2,616
6,539
0
71,983
W
Fenrir
Escanor087
Fenrir
4,607
1,187
0
5,363
11,704
4,277
0
971
10,691
0
45,875
W
7,097
2,597
0
3,380
10,740
3,215
60
2,013
8,565
46,018
2,513
L
Thoth
Lugergin
Thoth
3,787
142
0
520
6,148
1,593
844
515
5,633
32,862
0
L
Osiris
Remdoggy
Osiris
6,491
3,999
0
2,076
12,739
11,100
17
1,726
11,013
0
29,365
L
5,650
641
456
1,250
8,417
3,673
0
3,747
4,670
23,523
0
W
Gilgamesh
iiSamurai
Gilgamesh
8,625
2,795
0
975
8,383
6,599
186
0
8,383
0
38,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
40,646
328
Minions Killed
399
0
Camps Cleared
0
1,276,787
Distance Traveled
1,360,184
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,628
545
79
6
0
250,550
4
W
Aphrodite
7,934
567
27
2
0
263,763
0
L
Hun Batz
7,463
533
81
6
0
293,193
0
W
Neith
8,877
634
118
8
0
273,483
4
W
Fenrir
8,250
589
99
7
0
307,664
0
W
Freya
7,940
567
88
6
0
255,356
3
L
Thoth
6,682
477
73
5
0
241,969
0
L
Osiris
6,894
492
60
4
0
248,619
1
L
Ra
5,952
425
35
3
0
242,456
2
W
Gilgamesh
7,645
546
67
5
0
259,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role